- |developer = Evolution Studios ...n the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x24 KB (2,692 words) - 20:43, 9 March 2024
- |developer = Rockstar Games |publisher = Rockstar Games20 KB (2,573 words) - 21:06, 20 April 2024
- |developer = Insomniac Games ...ience fiction post-apocalyptic first-person shooter developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. Resista14 KB (1,604 words) - 15:20, 16 February 2024
- |developer = SCE Santa Monica Studio, Bluepoint Games ===Issues from the games themselves===17 KB (2,009 words) - 17:50, 28 January 2024
- |developer = DONTNOD Entertainment |resolution scale threshold notes = Set below 16x16 for proper visuals when using resolution scaling above 100%.11 KB (1,231 words) - 13:37, 21 August 2023
- |developer = Proper Games10 KB (1,129 words) - 16:53, 3 March 2024
- |developer = Spike |publisher = Bandai Namco Games13 KB (1,514 words) - 20:47, 13 April 2024
- |developer = SCE Santa Monica Studio ...solution Scaling in this title.\nSet Resolution Scale Threshold to 1x1 for proper scaling of effects."16 KB (1,989 words) - 17:56, 1 April 2024
- |developer = Gust Co. Ltd. ..., the flow of the game remains the same. In comparison to previous Atelier games, fields are significantly larger, and the player is able to harvest a wider12 KB (1,379 words) - 13:55, 3 March 2024
- |developer = Namco Tales Studio |publisher = Bandai Namco Games12 KB (1,402 words) - 11:01, 23 July 2023
- |developer = FromSoftware ...{{vgregion|JP=Sony Computer Entertainment|NA=Atlus USA|AU/EU|Bandai Namco Games}}39 KB (5,605 words) - 03:09, 29 April 2024
- |developer = Atlus ...es, to steal malevolent intent from the hearts of adults. As with previous games in the series, the party battles enemies known as ''Shadows'' using physica67 KB (9,537 words) - 04:48, 29 April 2024