|Tales of Symphonia Chronicles|
|Developer(s)||Namco Tales Studio|
|Publisher(s)||Bandai Namco Games|
|Release date(s)||JP October 10, 2013|
NA February 25, 2014
EU February 28, 2014
|GameID(s)||Tales of Symphonia Chronicles|
Tales of Symphonia
Tales of Symphonia: Dawn of the New World
Tales of Symphonia Chronicles contains Tales of Symphonia and Tales of Symphonia: Dawn of the New World with remastered HD graphics and additional content. It was released as both a retail version and download release, with the option to purchase Tales of Symphonia as a standalone release.
Tales of Symphonia (Japanese: テイルズ オブ シンフォニア Hepburn: Teiruzu Obu Shinfonia) is the fifth core product of the Tales series. The game takes place in a fictional world called Sylvarant and follows Lloyd Irving. Lloyd accompanies his childhood friend, Colette Brunel, who is destined to go on a journey to save their world. As their journey progresses, they learn that saving Sylvarant endangers Tethe'alla, a world parallel to their own. The game's central theme is an "RPG that resonates with you" (Japanese: 君と響きあうRPG Hepburn: Kimi to Hibikiau RPG).
Tales of Symphonia: Dawn of the New World or Tales of Symphonia: Knight of Ratatosk (Japanese: テイルズ オブ シンフォニア ラタトスクの騎士 Hepburn: Teiruzu Obu Shinfonia Ratatosuku no Kishi) is a cross of spin-off and sequel to Tales of Symphonia. The game uses the "Flex Range Element Enhanced Linear Motion Battle System" (FR:EE-LiMBS), combining aspects of Tales of the Abyss' and Tales of Destiny's battle systems, to create a battle experience comparable to Tales of Innocence's Dimension Stride Linear Motion Battle System. A key feature of this enhanced system is the Elemental Grid. Each battle location, skill, and monster has an elemental attribute. The battlefield's element can be altered by using three skills with the same elemental attribute.
No options that deviate from the default configuration are recommended for this title. The full list of default options is available here.
There are no reported issues with this title.
Both Tales of Symphonia and Tales of Symphona: Dawn of the New World require the framerate to be capped at 30fps in GPU settings for the game to run at the proper speed. However with the cap, cinematics in Tales of Symphonia will not play correctly.