|Publisher(s)||JP Sony Computer Entertainment|
NA Atlus USA
AU/EU Bandai Namco Games
|Release date(s)||JP February 5, 2009|
NA October 6, 2009
AU June 23, 2010
EU June 25, 2010
|Release type||PlayStation 3 exclusive|
Demon's Souls is the first installment in the Souls series of games created by game director Hidetaka Miyazaki, and was produced under supervision by Sony's Japan Studio. Set in a dark fantasy world, players take control of a hero who has journeyed to the fictional kingdom of Boletaria, which is being ravaged by a cursed fog that brings forth demons who feast on the souls of mortals. The gameplay involves a character-creation system and emphasizes gathering loot through combat with enemies in a non-linear series of varied locations, with a heavy emphasis on challenging combat. It has a unique online multiplayer system integrated into the single-player where players can leave useful messages and warnings for other players' single-player game worlds, as well as joining other players in their world to assist and/or kill them.
Only options that deviate from the default configuration to ensure best performance are listed below. The full list of default options is available here.
|Preferred SPU threads||3 - 4|
|Write color buffers||On|
PSN versions do not work
The PARAM.SFO file in the PSN versions are the same as the ones used in the Blu-ray version. Hence, the emulator identifies the games as Blu-rays and tries to install it as such. Due to this, the PSN versions only display a blackscreen.
- There are certain situations when the game doesn't send geometry to be rendered (like the invisible soldier shield).
Crash after Altus logo - Fixed by
There is a known regression affecting 4-core/4-thread CPUs where the game will crash right after the Atlus logo. This issue is being tracked as part of
For people affected by this issue, use this older build 6718. If for some reason build 6718 does not work, try build 6697.
60 FPS Patch exists for the title. Note that the patch accelerates game by 2x.