Midnight Club: Los Angeles
|Midnight Club: Los Angeles|
|Release date(s)||NA October 20, 2008|
EU/AU October 24, 2008
|Release type||Console exclusive|
Midnight Club: Los Angeles was by Rockstar San Diego and is the final installment in the Midnight Club series. The game features 43 cars and 4 motorcycles. The game is set in the city of Los Angeles, again providing an option to completely free-roam (in an open world environment larger than all the three cities combined from the previous game, Midnight Club 3: Dub Edition). New additions are a 24-hour day-to-night cycle, weather effects and traffic with licensed vehicles, adding a realistic aspect to the game. The new dynamic weather system has been reported to alter the gameplay experience, making the vehicle more prone to sliding on slick surfaces. If any damage is inflicted upon a vehicle after races, the player does not necessarily need to drive back to a garage for a full repair, but, instead, can choose the "Quick Fix" option through which old, junkyard-esque parts will be added to the car. To get back that "nice, new car look", the player must actually drive back to repair their vehicle at a garage or gas station. This also means that totaling a vehicle is only possible within a single race or event.
With the RAGE system being used for this game, traffic levels fluctuate throughout the day, with light traffic at night, heavy traffic in the morning and afternoon, and heaviest traffic in the evenings. Motorcycles are again part of the game, including the Ducati 999R and the Kawasaki Ninja ZX-14. Convertible cars, customizable interiors, in-game photo mode, and customizable exotics are all new additions. Developers placed great emphasis on the elimination of load screens, stating that the player could literally jump from career mode to an online race in under ten seconds.
Only options that deviate from the default configuration to ensure best performance are listed below. The full list of default options is available here.
|SPU block size||Mega||Improves performance|
|ZCULL accuracy||Relaxed||Improves performance.|
|Write color buffers||On||Fixes broken graphics in player's car and detached parts of it after crashing into any object.|
This game is currently not playable.
PPU-227161a77f7e40eed0ad08ecfd1133a10eca2854: Enable Deltatime: Games: "Midnight Club: Los Angeles": NPEB00546: [ 01.00 ] NPUB30471: [ 01.00 ] Author: illusion Notes: "Runs at any FPS with proper game speed. Increase VBlank for 30+ FPS." Patch Version: 1.0 Patch: - [ be32, 0x004c5220, 0x60000000 ] - [ be32, 0x004c5240, 0x48000084 ]