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Showing below up to 20 results in range #101 to #120.

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InFamous 2 1.2

PPU-52a747a6282ff38eebc356fb56afc09e07e020f0:

 "Extended FOV":
   Games:
     "Infamous 2 Demo":
       NPEA90095: [ All ]
   Author: "illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x0096de14, 0.65 ] # the floats are static but game settings will need "li" instead.

PPU-41a7d047c573c78c0307506c9d1b52d15a66e4f5:

 "Extended FOV":
   Games:
     "Infamous 2":
       BCUS98125: [ All ]
   Author: "illusion"
   Notes:
   Patch Version: 1.2
   Patch:
     - [ bef32, 0x0096de14, 0.65 ] # the floats are static but game settings will need "li" instead.
PPU
Iron Man 1.2

PPU-ec7c75bef42758b1823ce0b2835935992ae72e8f:

 "60 FPS":
   Games:
     "Iron Man":
       BLUS30134: [ 01.02 ]
   Author: "HyperSpider"
   Notes: "You must set the Vblank Frequency to 120Hz for this patch to work. Also note that the game's actual speed may slow down below 30 FPS."
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x00cd01ac, 0.01666667 ]
 "120 FPS":
   Games:
     "Iron Man":
       BLUS30134: [ 01.02 ]
   Author: "HyperSpider"
   Notes: "You must set the Vblank Frequency to 240Hz for this patch to work. Also note that the game's actual speed may slow down below 60 FPS."
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x00cd01ac, 0.00833334 ]
PPU
JoJo's Bizarre Adventure: All-Star Battle 1.2

Anchors:

 JoJoASB_FPS: &JoJoASB_FPS
   - [ bef32, 0x00ff5a08, 0.5 ] # Match timer rate
   - [ bef32, 0x00fdb724, 0.5 ] # Animation speed
   - [ bef32, 0x00ff8f70, 0.5 ]
   - [ bef32, 0x00fee2f8, 0.5 ] # UI speed

PPU-6875682ab309df32307c5305c43bb132c4e261fa:

 "60 FPS":
   Games:
     "JoJo's Bizarre Adventure: All Star Battle":
       BLUS31405: [ All ]
       NPUB31391: [ All ]
   Author: "SutandoTsukai181" # User from our Discord server
   Notes: "This patch fixes issues when running the game at 60 FPS but you still need to set Vblank frequency to 120Hz in order to play at 60 FPS. You may face issues such as halved input windows, few UI elements not at normal speed, intro quotes stop half-way, projectiles speed is doubled and few graphical glitches (Jotaro not appearing during DIO's GHA)."
   Patch Version: 1.0
   Patch:
     - [ load, *JoJoASB_FPS ]
PPU
JoJo's Bizarre Adventure: Eyes of Heaven 1.2

Anchors:

 JoJoEoH_FPS: &JoJoEoH_FPS
   - [ bef32, 0x0236fef0, 0.5 ] # Match timer rate
   - [ bef32, 0x02370360, 0.5 ]
   - [ bef32, 0x023aed1c, 0.5 ]

PPU-18cf9a4e8196684ed9ee816f82649561fd1bf182:

 "60 FPS":
   Games:
     "JoJo's Bizarre Adventure: Eyes of Heaven":
       BLJS10318: [ 01.05 ]
   Author: "SutandoTsukai181" # User from our Discord server
   Notes: "This patch fixes issues when running the game at 60 FPS but you still need to set Vblank frequency to 120Hz in order to play at 60 FPS. You may face issues such as intro quotes stopping half-way and doubled projectiles speed."
   Patch Version: 1.0
   Patch:
     - [ load, *JoJoEoH_FPS ]
PPU
Just Cause 2 1.2

PPU-e27b1dd51632a8712d2bcab7184374fcb5b57ad8:

 "60 FPS":
   Games:
     "Just Cause 2":
       NPUB30606: [ 01.02 ]
   Author: "illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x004087a8, 0x38600000 ]

PPU-18f780e2743421f51061ffccc74e6658b3d806eb:

 "60 FPS":
   Games:
     "Just Cause 2":
       NPEB00751: [ 01.02 ]
   Author: "illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x004087a8, 0x38600000 ]

PPU-891a67a5b923b8900a41f9ecb737769a66e44d55:

 "60 FPS":
   Games:
     "Just Cause 2":
       BLES00517: [ 01.02 ]
       BLUS30400: [ 01.02 ]
   Author: "illusion, FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0035d3e4, 0x38600000 ]

PPU-64f6b26f9400dae11dd90fc63c1a94e975b52b6e:

 "60 FPS":
   Games:
     "Just Cause 2":
       BLJM60232: [ 01.02 ]
   Author: "illusion, FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0040d320, 0x38600000 ]
PPU
Kamen Rider Summonride! 1.2

PPU-69636e34bc388c9cd75e3a9fdefaadec112734fc:

 "Unlock FPS":
   Games:
     "Kamen Rider Summonride!":
       BLJS10288: [ 01.00 ]
   Author: "FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00410b84, 0x60000000 ] # 300f1bf54 memory
PPU
Kamen Rider: Battride War 1.2

Anchors:

 kamenrider_bw_fps_notes: &kamenrider_bw_fps_notes
   "Cutscenes will not play with FPS higher than 60. Camera sensitivity lowers at higher FPS."

PPU-a67cd2065525414f3bdcd334e6561e728e700a57:

 "Unlock FPS":
   Games:
     "Kamen Rider: Battride War":
       BLJS10220: [ 01.00 ]
   Author: "FlexBy"
   Notes: *kamenrider_bw_fps_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x001b5ef4, 0x60000000 ] # 3006fca34 memory

PPU-5eba48a374b39b9e91f65c09b26ad45ce1a060eb:

 "Unlock FPS":
   Games:
     "Kamen Rider: Battride War Premium TV Sound Edition":
       BLJS10219: [ 01.00 ]
   Author: "FlexBy"
   Notes: *kamenrider_bw_fps_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x001b74ac, 0x60000000 ]
PPU
Kamen Rider: Battride War Genesis 1.2

Anchors:

 KRBWG_FPS_notes_notes: &KRBWG_FPS_notes
   "Cutscenes will not play with FPS higher than 60. Camera sensitivity lowers at higher FPS."

PPU-1627fd89c57bb2bddc5a41eb1a066b3db356f60d:

 "Unlock FPS":
   Games:
     "Kamen Rider Battride War Genesis":
       BLJS10319: [ 01.00 ]
       NPJB00758: [ 01.00 ]
   Author: "FlexBy"
   Notes: *KRBWG_FPS_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0018ae24, 0x60000000 ] # 300c07604 memory

PPU-d233c0f2401087a45c3e69a90dbfb0836cd4d87d:

 "Unlock FPS":
   Games:
     "Kamen Rider Battride War Genesis":
       BLJS10319: [ 01.04 ]
       NPJB00758: [ 01.04 ]
   Author: "FlexBy"
   Notes: *KRBWG_FPS_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0018e964, 0x60000000 ]

PPU-adc2e9d939defe6f9ae997c620041c5209692173:

 "Unlock FPS":
   Games:
     "Kamen Rider Battride War Genesis Memorial TV Sound Edition":
       BLJS10324: [ 01.00 ]
   Author: "FlexBy"
   Notes: *KRBWG_FPS_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0018df54, 0x60000000 ]

PPU-b1188c0e10fac40e006d51e0ff1aa5fafc3a0699:

 "Unlock FPS":
   Games:
     "Kamen Rider Battride War Genesis Memorial TV Sound Edition":
       BLJS10324: [ 01.04 ]
   Author: "FlexBy"
   Notes: *KRBWG_FPS_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00191b3c, 0x60000000 ]
PPU
Kamen Rider: Battride War II 1.2

Anchors:

 kamenrider_bw2_fps_notes: &kamenrider_bw2_fps_notes
   "Cutscenes will not play with FPS higher than 60. Camera sensitivity lowers at higher FPS."

PPU-18a4177808e3e3d355ace376c86e195b5aa1f6f0:

 "Unlock FPS":
   Games:
     "Kamen Rider: Battride War II":
       BLJS10262: [ 01.00 ]
   Author: "FlexBy"
   Notes: *kamenrider_bw2_fps_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00244d6c, 0x60000000 ] # 30080d8f4 memory

PPU-cb1af0b8df900cda1fa7f68763b6d3987c603536:

 "Unlock FPS":
   Games:
     "Kamen Rider: Battride War II Premium TV & Movie Sound Edition":
       BLJS10263: [ 01.00 ]
   Author: "FlexBy"
   Notes: *kamenrider_bw2_fps_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0024744c, 0x60000000 ]
PPU
Katamari Forever 1.2

PPU-76ad15d03cfe46e1fed60082e3ef7966ded38906:

 "Unlock FPS":
   Games:
     "Katamari Forever Demo":
       NPEB90185: [ 01.00 ]
   Author: "FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x003661a0, 0x60000000 ]
Canary
Killer is Dead 1.2

Anchors:

 kid_fps_notes: &kid_fps_notes
   "Some elements speed is tied to FPS."
 kid_fpsEU: &kid_fpsEU
   - [ be32, 0x00950f20, 0x60000000 ]
   - [ be32, 0x00950f80, 0x60000000 ]
   - [ be32, 0x00950f84, 0x60000000 ]
 kid_fpsUS: &kid_fpsUS
   - [ be32, 0x00950ef0, 0x60000000 ]
   - [ be32, 0x00950f50, 0x60000000 ]
   - [ be32, 0x00950f54, 0x60000000 ]
 kid_fpsJP: &kid_fpsJP
   - [ be32, 0x00950f10, 0x60000000 ]
   - [ be32, 0x00950f70, 0x60000000 ]
   - [ be32, 0x00950f74, 0x60000000 ]
 kid_fpsAS: &kid_fpsAS
   - [ be32, 0x009913b8, 0x60000000 ]
   - [ be32, 0x00991418, 0x60000000 ]
   - [ be32, 0x0099141c, 0x60000000 ]

PPU-45d06382c197f53b92377cf64785818e9ad7b85a:

 "Unlock FPS":
   Games:
     "Killer is Dead":
       NPEB01370: [ 01.00 ]
   Author: "FlexBy"
   Notes: *kid_fps_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kid_fpsEU ]

PPU-5cd0ef555dba279e3314161d06c142b7a4e0c6af:

 "Unlock FPS":
   Games:
     "Killer is Dead":
       NPUB31188: [ 01.00 ]
   Author: "FlexBy"
   Notes: *kid_fps_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kid_fpsUS ]

PPU-289ab841b113be9f04ed76fd7f594b9bc41aaabb:

 "Unlock FPS":
   Games:
     "Killer is Dead":
       BLES01856: [ 01.00 ]
   Author: "FlexBy"
   Notes: *kid_fps_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kid_fpsEU ]

PPU-0f0489773fce71d506bc1d1024f398fb21065a12:

 "Unlock FPS":
   Games:
     "Killer is Dead":
       BLUS31186: [ 01.00 ]
   Author: "FlexBy"
   Notes: *kid_fps_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kid_fpsUS ]

PPU-59016237142d3ea6caeaca5f62852105dc320fd0:

 "Unlock FPS":
   Games:
     "Killer is Dead":
       BLJS10215: [ 01.00 ]
   Author: "FlexBy"
   Notes: *kid_fps_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kid_fpsJP ]

PPU-414babec8910f142628daeb43cefe28e619d27ee:

 "Unlock FPS":
   Games:
     "Killer is Dead":
       BCAS20292: [ 01.00 ]
   Author: "FlexBy"
   Notes: *kid_fps_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kid_fpsAS ]
PPU
Killzone 1.2

Anchors:

 kz1_60fps_notes: &kz1_60fps_notes
   "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch."
 kz1_EU100title: &kz1_EU100title
   "Killzone":
     BCES01743: [ 01.00 ]
     NPEA00418: [ 01.00 ]

PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e:

 "Extended FOV":
   Games: *kz1_EU100title
   Author: "illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x005e7f6c, 0.65 ] # static float in memory
 "60 FPS":
   Games: *kz1_EU100title
   Author: "ZEROx, illusion"
   Notes: *kz1_60fps_notes
   Patch Version: 2.0
   Patch:
     - [ be32, 0x002125a4, 0x3ca03f00 ] # same method as asasega patch
     - [ be32, 0x002192f8, 0x3ca03f00 ]
     - [ bef64, 0x0021c0a0, 0.06 ]

PPU-0bb16b9f48bfea44a892110beec812664e84539f:

 "Extended FOV":
   Games:
     "Killzone":
       NPUA80856: [ 01.00 ]
   Author: "illusion, Mew21"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x005e7f6c, 0.65 ] # static float in memory
 "60 FPS":
   Games:
     "Killzone":
       NPUA80856: [ 01.00 ]
   Author: "ZEROx, illusion"
   Notes: *kz1_60fps_notes
   Patch Version: 2.0
   Patch:
     - [ be32, 0x002125f4, 0x3ca03f00 ] # same method as asasega patch
     - [ be32, 0x00219348, 0x3ca03f00 ]
     - [ bef64, 0x0021c0f0, 0.06 ]
PPU
Killzone 2 1.2

Anchors:

 kz2demo_fov_notes: &kz2demo_fov_notes
   "Bound to cause issues, needs further testing."
 kz2demo_fov: &kz2demo_fov
   - [ bef32, 0x00eb0174, 0.65 ] # Static float in memory
 kz2demo_spu: &kz2demo_spu
   - [ be32, 0x00a42a3c, 0x8a840089 ]
 kz2_spu_notes: &kz2_spu_notes
   "No longer requires Write Color Buffers."
 kz2_disc129title: &kz2_disc129title
   "Killzone 2":
     BCAS20066: [ 01.29 ]
     BCES00081: [ 01.29 ]
     BCUS98116: [ 01.29 ]

PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09:

 "Extended FOV":
   Games:
     "Killzone 2 Demo":
       NPEA90034: [ 01.00 ]
   Author: "illusion"
   Notes: *kz2demo_fov_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz2demo_fov ]
 "Disable Post Processing on SPU":
   Games:
     "Killzone 2 Demo":
       NPEA90034: [ 01.00 ]
   Author: "ZEROx, illusion"
   Notes: *kz2_spu_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz2demo_spu ]
 "Debug Menu":
   Games:
     "Killzone 2 Demo":
       NPEA90034: [ 01.00 ]
   Author: "dron_3, FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00b19d5c, 0x38600001 ]

PPU-43e0fe2996338af9f1032b647af9436a081e09b0:

 "Extended FOV":
   Games:
     "Killzone 2 Demo":
       NPUA70034: [ 01.00 ]
   Author: "illusion"
   Notes: *kz2demo_fov_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz2demo_fov ]
 "Disable Post Processing on SPU":
   Games:
     "Killzone 2 Demo":
       NPUA70034: [ 01.00 ]
   Author: "ZEROx, illusion"
   Notes: *kz2_spu_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz2demo_spu ]
 "Debug Menu":
   Games:
     "Killzone 2 Demo":
       NPUA70034: [ 01.00 ]
   Author: "dron_3, FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00b19d5c, 0x38600001 ]

PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a:

 "Extended FOV":
   Games: *kz2_disc129title
   Author: "illusion"
   Notes: *kz2demo_fov_notes
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x00ec096c, 0.65 ] # Static float in memory
 "Disable Post Processing on SPU":
   Games: *kz2_disc129title
   Author: "ZEROx, illusion"
   Notes: *kz2_spu_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00a5a7cc, 0x8a840089 ]
 "Skip Intro":
   Games: *kz2_disc129title
   Author: "illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00f07460, 0x00bfab10 ]
 "Debug Menu":
   Games: *kz2_disc129title
   Author: "dron_3"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00b336f4, 0x38600001 ]

PPU-6a6b3ca124e4b5554f341669010a370a4a5c33db:

 "Debug Menu":
   Games:
     "Killzone 2 Beta":
       BCET00006: [ 01.00 ]
   Author: "dron_3, FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00b1d754, 0x38600001 ]
 "Disable Post Processing on SPU":
   Games:
     "Killzone 2 Beta":
       BCET00006: [ 01.00 ]
   Author: "ZEROx, illusion, FlexBy"
   Notes: *kz2_spu_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00a467c4, 0x8a840089 ]
PPU
Killzone 3 1.2

Anchors:

 kz3_fov_notes: &kz3_fov_notes
   "Bound to cause issues, needs further testing."
 kz3demo_fov: &kz3demo_fov
   - [ bef32, 0x01327da0, 0.85 ] # static float in memory // viewmodel
   - [ bef32, 0x01327e74, 0.85 ] # static float in memory // camera
 kz3_mlaa_notes: &kz3_mlaa_notes
   "Allows for the use of Resolution Scaling in the title and improves performance. Some screen effects will be lost. Write Color Buffers is no longer required."
 kz3demo_mlaa: &kz3demo_mlaa
   - [ be32, 0x001bded8, 0x38a00000 ] # li r5 0x0
 kz3_infammo_notes: &kz3_infammo_notes
   "Infinite ammo and grenades."
 kz3_disc100title: &kz3_disc100title
   "Killzone 3":
     BCES01007: [ 01.00 ]
     BCUS98234: [ 01.00 ]
 kz3_disc114title: &kz3_disc114title
   "Killzone 3":
     BCES01007: [ 01.14 ]
     BCUS98234: [ 01.14 ]

PPU-ae204e2198c9a051a44a69913c48f6591b811082:

 "Extended FOV":
   Games: *kz3_disc100title
   Author: "illusion"
   Notes: *kz3_fov_notes
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x01327e54, 0.85 ] # static float in memory
 "Disable MLAA(Post-processing On SPU)": # Gfx.Post.MLAA PostMLAASPU
   Games: *kz3_disc100title
   Author: "illusion"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x001be008, 0x38a00000 ] # li r5 0x0
 "Infinite Ammo":
   Games: *kz3_disc100title
   Author: "Aphelion"
   Notes: *kz3_infammo_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0073d598, 0x60000000 ]
     - [ be32, 0x006b0110, 0x60000000 ]
 "Debug Menu":
   Games: *kz3_disc100title
   Author: "dron_3"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00e61018, 0x74727565 ]
     - [ be32, 0x00e6101c, 0x00000000 ]

PPU-4836b8e74c47919f50b030ee6b47d96bc7305387:

 "Extended FOV":
   Games: *kz3_disc114title
   Author: "illusion"
   Notes: *kz3_fov_notes
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x0139bdf0, 0.85 ] # static float in memory // viewmodel
     - [ bef32, 0x0139beec, 0.85 ] # static float in memory // camera
 "Disable MLAA (Post-processing on SPU)": # Gfx.Post.MLAA PostMLAASPU
   Games: *kz3_disc114title
   Author: "illusion"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x001c95a8, 0x38a00000 ] # li r5 0x0
     - [ be16, 0x00202128, 0x4800 ]
 "Infinite Ammo":
   Games: *kz3_disc114title
   Author: "Aphelion"
   Notes: *kz3_infammo_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00753018, 0x60000000 ]
     - [ be32, 0x006c5250, 0x60000000 ]
 "Skip Intro":
   Games: *kz3_disc114title
   Author: "illusion, ZEROx"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ utf8, 0x00fb1208, "open(file:///mainmenu.gum)     " ]
     - [ utf8, 0x00fb1228, "epil" ]
     - [ utf8, 0x00fb1230, "heal" ]
     - [ be32, 0x00016630, 0x48f9ac31 ]
     - [ be32, 0x00fb1260, 0x3ca000fb ]
     - [ be32, 0x00fb1264, 0x60a51208 ]
     - [ be32, 0x00fb126c, 0x8064000d ]
     - [ be32, 0x00fb1268, 0x83c50020 ]
     - [ be32, 0x00fb1270, 0x7c83f000 ]
     - [ be32, 0x00fb1274, 0x41860010 ]
     - [ be32, 0x00fb1278, 0x83c50028 ]
     - [ be32, 0x00fb127c, 0x7c83f000 ]
     - [ be32, 0x00fb1280, 0x40860008 ]
     - [ be32, 0x00fb1284, 0x7ca42b78 ]
     - [ be32, 0x00fb1288, 0x38a00000 ]
     - [ be32, 0x00fb128c, 0x4e800020 ]
 "Debug Menu":
   Games: *kz3_disc114title
   Author: "dron_3"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00edcb80, 0x74727565 ]
     - [ be32, 0x00edcb84, 0x00000000 ]

PPU-5f932afa0b36e8be30b4ab96689ad10e3583a261:

 "Extended FOV":
   Games:
     "Killzone 3 Demo":
       NPEA90084: [ 01.00 ]
   Author: "illusion"
   Notes: *kz3_fov_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz3demo_fov ]
 "Disable MLAA (Post-processing on SPU)": # Gfx.Post.MLAA PostMLAASPU
   Games:
     "Killzone 3 Demo":
       NPEA90084: [ 01.00 ]
   Author: "illusion"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz3demo_mlaa ]
 "Debug Menu":
   Games:
     "Killzone 3 Demo":
       NPEA90084: [ 01.00 ]
   Author: "dron_3, FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00e61a24, 0x74727565 ]

PPU-c28a92c751f6c6ffae0f354c7329ee599912baac:

 "Extended FOV":
   Games:
     "Killzone 3 Demo":
       NPUA70133: [ 01.00 ]
   Author: "illusion"
   Notes: *kz3_fov_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz3demo_fov ]
 "Disable MLAA (Post-processing on SPU)": # Gfx.Post.MLAA PostMLAASPU
   Games:
     "Killzone 3 Demo":
       NPUA70133: [ 01.00 ]
   Author: "illusion"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kz3demo_mlaa ]
 "Debug Menu":
   Games:
     "Killzone 3 Demo":
       NPUA70133: [ 01.00 ]
   Author: "dron_3, FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00e61a24, 0x74727565 ]

PPU-238ec433d9577dcb54fe61efaada1c744b713722:

 "Disable MLAA (Post-processing on SPU)":
   Games:
     "Killzone 3 Beta":
       BCET70024: [ 02.00 ]
   Author: "illusion, FlexBy"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x001ae910, 0x38a00000 ]
     - [ be16, 0x001e86a8, 0x4800 ]

PPU-3764d5a10a24cec2db1a7bbfa3bbc692de47bbe0:

 "Disable MLAA (Post-processing on SPU)":
   Games:
     "Killzone 3 Preview":
       BCET01007: [ 01.00 ]
   Author: "illusion, FlexBy"
   Notes: *kz3_mlaa_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x001bc238, 0x38a00000 ]
     - [ be16, 0x001f6448, 0x4800 ]
PPU
Kingdom Hearts HD 1.5 ReMIX 1.2

Anchors:

 kh15_ar_21_9_notes: &kh15_ar_21_9_notes
   "Requires \"Stretch To Display Area\" checked in the GPU settings."
 kh15_ar_21_9: &kh15_ar_21_9
   - [ be32, 0x000eb170, 0x3faaaaab ] # Vert+ 21:9
   - [ be32, 0x000eb16c, 0x3fc00000 ] # Zoom+ 21:9
 kh15_60fps_notes: &kh15_60fps_notes
   "May work with JP version with adjustments. May cause double cutscenes audio and/or video."
 kh15_60fps: &kh15_60fps
   - [ be32, 0x00036870, 0x38600000 ] # li r3, 0x0
 kh15recom_60fps: &kh15recom_60fps
   - [ be32, 0x00012484, 0x38800000 ] # li r4, 0x0

PPU-d626d9832ed48d1ff0d8d97e53a4e23df50cfae6: # kingdom.self

 "21:9 Aspect Ratio":
   Games:
     "Kingdom Hearts HD 1.5 ReMIX":
       BLUS31212: [ All ]
   Author: "Esppiral"
   Notes: *kh15_ar_21_9_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kh15_ar_21_9 ]
 "60 FPS":
   Games:
     "Kingdom Hearts HD 1.5 ReMIX":
       BLUS31212: [ All ]
   Author: "Esppiral, Michael Pama, illusion"
   Notes: *kh15_60fps_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kh15_60fps ]

PPU-f259a89a80e02a664ab97c3a175330c2e53810ab: # kingdom.self

 "21:9 Aspect Ratio":
   Games:
     "Kingdom Hearts HD 1.5 ReMIX":
       BLES01897: [ All ]
   Author: "Esppiral"
   Notes: *kh15_ar_21_9_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kh15_ar_21_9 ]
 "60 FPS":
   Games:
     "Kingdom Hearts HD 1.5 ReMIX":
       BLES01897: [ All ]
   Author: "Esppiral, Michael Pama, illusion"
   Notes: *kh15_60fps_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kh15_60fps ]

PPU-c994c802bc88352df8d73bc92f8f9a862814e50d: # recom.self

 "60 FPS":
   Games:
     "Kingdom Hearts HD 1.5 ReMIX Chain of Memories":
       BLUS31212: [ All ]
   Author: "BlaGe, illusion"
   Notes: *kh15_60fps_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kh15recom_60fps ]

PPU-4b0a5d3faf18ac22a12c3dca921f82e0c5170bb6: # recom.self

 "60 FPS":
   Games:
     "Kingdom Hearts HD 1.5 ReMIX Chain of Memories":
       BLES01897: [ All ]
   Author: "BlaGe, illusion"
   Notes: *kh15_60fps_notes
   Patch Version: 1.0
   Patch:
     - [ load, *kh15recom_60fps ]
PPU
Kingdom Hearts HD 2.5 ReMIX 1.2

Anchors:

 kh25_60fps_notes: &kh25_60fps_notes
   "Doubles gravity, some stuff moves at double speed."

PPU-f18bcdcc6d74a25383d72074e1646352ab53e9d2: # kingdom2.self

 "60 FPS":
   Games:
     "Kingdom Hearts HD 2.5 ReMIX":
       BLES02070: [ All ]
       BLUS31460: [ All ]
   Author: "illusion, BlaGe" # https://forums.rpcs3.net/user-1272.html
   Notes: *kh25_60fps_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00076850, 0x38600000 ] # li r3, 0x0

PPU-6da0d4551c59eb596a1e04a5355e98163badf246: # BBS.self

 "60 FPS":
   Games:
     "Kingdom Hearts HD 2.5 ReMIX (Birth By Sleep)":
       BLES02070: [ All ]
       BLUS31460: [ All ]
   Author: "illusion, BlaGe" # https://forums.rpcs3.net/user-1272.html
   Notes: *kh25_60fps_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00015aa4, 0x38600000 ] # li r3, 0x0
PPU
LEGO Star Wars: The Complete Saga 1.2

LegoStarWarsTheCompleteSaga_titleID: &LegoStarWarsTheCompleteSaga_titleID

   "LEGO Star Wars: The Complete Saga":
     BLUS30079: [ 02.00 ]
     BLES00121: [ 02.00 ]

PPU-023ff768c205b6a7b819005c6eccf5c099ca3e04:

 "No Blur":
   Games: *LegoStarWarsTheCompleteSaga_titleID
   Author: "illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0023dabc, 0x38000000 ]
 "1280x720 Resolution":
   Games: *LegoStarWarsTheCompleteSaga_titleID
   Author: "illusion"
   Notes: "Original resolution is 1280x768."
   Patch Version: 1.0
   Patch:
     - [ be16, 0x004a75f2, 1280 ]
     - [ be16, 0x004a75f6, 720 ]
PPU
Life is Strange 1.2

Anchors:

 lis_fps_notes: &lis_fps_notes
   "Removes 62 FPS limit. Maximum framerate with the patch is half the Vblank frequency."

PPU-7b13f30153c465c62995ff4710961f3ae7d2e378:

 "Unlock FPS":
   Games:
     "Life is Strange":
       NPEB02197: [ 01.07 ]
       NPUB31636: [ 01.08 ]
   Author: "illusion"
   Notes: *lis_fps_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0042c4fc, 0x60000000 ]

PPU-9940a863ed7bf977c5a15cff5eec8d0649a8552f:

 "Unlock FPS":
   Games:
     "Life is Strange":
       NPJB00789: [ 01.00 ]
   Author: "illusion"
   Notes: *lis_fps_notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0042c1ec, 0x60000000 ]
PPU
LittleBigPlanet 1.2

Anchors:

 lbp_130title: &lbp_130title
   "LittleBigPlanet":
     BCES00141: [ 01.30 ]
     BCES00611: [ 01.30 ]
     BCUS98148: [ 01.30 ]
     BCUS98208: [ 01.30 ]
     BCJS30018: [ 01.30 ]
     BCAS20058: [ 01.30 ]
     BCAS20078: [ 01.30 ]
     NPEA00241: [ 01.30 ]
     NPUA80472: [ 01.30 ]
     NPJA00052: [ 01.30 ]
 lbp_server_url_beacon: &lbp_server_url_beacon
   "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0"
 lbp_server_url_infinite: &lbp_server_url_infinite
   "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0"
 lbp_server_crash_bypass: &lbp_server_crash_bypass
   - [ byte, 0x0074b368, 0x00 ] # crash bypass in sceNpCommerce2 function, remove this once it's fixed in rpcs3

PPU-545c1abbf1c562d60fca7435401f020beab76b53:

 "Create Mode":
   Games: *lbp_130title
   Author: "Zhaxxy, Aphelion"
   Notes: "Enables create mode permanently in all levels until deactivated."
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0001877c, 0x38e00001 ]
 "Beacon Custom Server":
   Games: *lbp_130title
   Author: "uh wot"
   Notes: "Patches server URL to point to Beacon, a custom server instance run by LBP Union."
   Group: CustomServer
   Patch Version: 1.0
   Patch:
     - [ utf8, 0x00767c40, *lbp_server_url_beacon ] # https server url
     - [ utf8, 0x00767cf8, *lbp_server_url_beacon ] # http server url
     - [ load, *lbp_server_crash_bypass ]
 "Infinite Custom Server":
   Games: *lbp_130title
   Author: "Toyo, uh wot"
   Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses."
   Group: CustomServer
   Patch Version: 1.0
   Patch:
     - [ utf8, 0x00767c40, *lbp_server_url_infinite ] # https server url
     - [ utf8, 0x00767cf8, *lbp_server_url_infinite ] # http server url
     - [ load, *lbp_server_crash_bypass ]
PPU
LittleBigPlanet 2 1.2

Anchors:

 lbp2_133title: &lbp2_133title
   "LittleBigPlanet 2":
     BCES00850: [ 01.33 ]
     BCES01086: [ 01.33 ]
     BCES01345: [ 01.33 ]
     BCES01346: [ 01.33 ]
     BCES01693: [ 01.33 ]
     BCES01694: [ 01.33 ]
     BCUS98245: [ 01.33 ]
     BCUS98372: [ 01.33 ]
     BCAS20113: [ 01.33 ]
     BCAS20201: [ 01.33 ]
     BCJS30058: [ 01.33 ]
     NPEA00324: [ 01.33 ]
     NPEA00437: [ 01.33 ]
     NPUA80662: [ 01.33 ]
 lbp2_121title: &lbp2_121title
   "LittleBigPlanet 2":
     BCES00850: [ 01.21 ]
     BCES01693: [ 01.21 ]
     NPUA80662: [ 01.21 ]
 lbp2_ar_notes: &lbp2_ar_notes
   "Requires \"Stretch To Display Area\" checked in the GPU settings."
 lbp2_ar_configurable_values: &lbp2_ar_configurable_values
   "Aspect Ratio":
     Type: double_enum
     Value: &32_9_value 3.555555555555556
     Allowed Values:
       "32:9": *32_9_value
       "21:9 (3840x1600)": 2.4
       "21:9 (3440x1440)": 2.388888888888889
       "21:9 (2560x1080)": 2.37037037037037
       "16:10": 1.6
       "4:3": 1.333333333333333
       "5:4": 1.25
 # Common digest key for servers implementing AutoDiscover's `usesCustomDigestKey` flag
 # Ref: https://docs.littlebigrefresh.com/autodiscover-api#version-2
 lbp2_custom_digest: &lbp2_custom_digest
   "CustomServerDigest"
 lbp2_server_url_beacon: &lbp2_server_url_beacon
   "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0"
 lbp2_server_url_infinite: &lbp2_server_url_infinite
   "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0"
 lbp2_server_url_lbr: &lbp2_server_url_lbr
   "http://lbp.littlebigrefresh.com:2095/lbp\0"

PPU-a74423ca913fc18e46cfe926db1d48e41f9858a9:

 "Aspect Ratio":
   Games: *lbp2_133title
   Author: "slashiee"
   Notes: *lbp2_ar_notes
   Configurable Values: *lbp2_ar_configurable_values
   Patch Version: 1.0
   Patch:
     - [ bef32, 0x00d9c8ec, "Aspect Ratio" ]
 "Create Mode Everywhere":
   Games: *lbp2_133title
   Author: "Aphelion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00156f00, 0x38000001 ]
 "Beacon Custom Server":
   Games: *lbp2_133title
   Author: "uh wot"
   Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union."
   Group: CustomServer
   Patch Version: 1.0
   Patch:
     - [ utf8, 0x00c51b68, *lbp2_server_url_beacon ] # https server url
     - [ utf8, 0x00c51c08, *lbp2_server_url_beacon ] # http server url
 "Infinite Custom Server":
   Games: *lbp2_133title
   Author: "Toyo, uh wot"
   Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses."
   Group: CustomServer
   Patch Version: 1.0
   Patch:
     - [ utf8, 0x00c51b68, *lbp2_server_url_infinite ] # https server url
     - [ utf8, 0x00c51c08, *lbp2_server_url_infinite ] # http server url
 "LittleBigRefresh Custom Server":
   Games: *lbp2_133title
   Author: "jvyden (via Refresher)"
   Notes: "Connect to LittleBigRefresh, a second-generation custom server that focuses on quality of life features and improving user experience, with native support for mods and beta builds.\n\nThis server requires registration on the website at https://lbp.littlebigrefresh.com/register."
   Group: CustomServer
   Patch Version: 1.0
   Patch:
     - [ utf8, 0x00c51b68, *lbp2_server_url_lbr ]
     - [ utf8, 0x00c51c08, *lbp2_server_url_lbr ]
     - [ utf8, 0x00c361d0, *lbp2_custom_digest ] # Digest key

PPU-46682b51c3c5d570ba38c6a143480214aefc6217:

 "Create Mode Everywhere":
   Games: *lbp2_121title
   Author: "Aphelion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x0014c6c4, 0x38000001 ]

PPU-1d7a568ddaf6beb0dce106fa372d8205a231ef57:

 "Beacon Custom Server":
   Games:
     "LittleBigPlanet 2 Move Pack Beta":
       BCET70035: [ 01.00 ]
   Author: "FlexBy"
   Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union. Makes the beta work again."
   Patch Version: 1.0
   Patch:
     - [ utf8, 0x00b8c280, *lbp2_server_url_beacon ] # http
     - [ utf8, 0x00b8c198, *lbp2_server_url_beacon ] # https

PPU-8752dc31a09672a37a44b2647d62a53536ef9fe1:

 "Beacon Custom Server":
   Games:
     "LittleBigPlanet 2 Beta":
       NPUA70117: [ 01.01 ]
   Author: "FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ utf8, 0x00aa1318, *lbp2_server_url_beacon ] # https
     - [ utf8, 0x00aa1268, *lbp2_server_url_beacon ] # http

PPU-d12a008f6352e4784d364c983fa82da79164e5e7:

 "Beacon Custom Server":
   Games:
     "LittleBigPlanet 2 Beta":
       NPUA70117: [ 01.00 ]
   Author: "FlexBy"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ utf8, 0x00a97a28, *lbp2_server_url_beacon ] # https
     - [ utf8, 0x00a97ad8, *lbp2_server_url_beacon ] # http
PPU

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