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Show new changes starting from 07:45, 26 June 2024
   
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25 June 2024

     18:21  InFamous 2‎‎ 2 changes history −15 [Tenbeat‎; FlexBy‎]
     
18:21 (cur | prev) −85 FlexBy talk contribs (→‎Special Notes)
     
18:19 (cur | prev) +70 Tenbeat talk contribs (rewrote special notes about why the culling occurs)
     18:20  InFamous: Festival of Blood‎‎ 2 changes history +167 [Tenbeat‎; FlexBy‎]
     
18:20 (cur | prev) −85 FlexBy talk contribs (→‎Special Notes)
     
18:19 (cur | prev) +252 Tenbeat talk contribs (→‎Special Notes: added information about triangle culling on complex models; it's not an issue, it is intended game behavior but it affects high resolution scaling)
     18:20  InFamous‎‎ 2 changes history +168 [Tenbeat‎; FlexBy‎]
     
18:20 (cur | prev) −84 FlexBy talk contribs (→‎Special Notes)
     
18:19 (cur | prev) +252 Tenbeat talk contribs (→‎Special Notes: added information about triangle culling on complex models; it's not an issue, it is intended game behavior but it affects high resolution scaling)

18 June 2024

     20:57  LittleBigPlanet diffhist −252 Moonfox talk contribs (Remove sceNpCommerce2 crash bypass, this crash was fixed months ago in PR #15046)
     04:44  SOCOM: U.S Navy SEALs Confrontation diffhist −215 Toe talk contribs (→‎Known Issues)
     04:31  Haze diffhist +49 Xyifer talk contribs (Added Write Color Buffers entry as fix for visual issue in chapter 8.)

17 June 2024

     13:15  Killzone 3 diffhist +325 FlexBy talk contribs (→‎Special Notes)

11 June 2024

9 June 2024

6 June 2024

     23:52  Yakuza: Dead Souls diffhist −284 Ani talk contribs (Remove retired setting 'Accurate GETLLAR')

5 June 2024

     22:10  Folklore diffhist +251 InsKey talk contribs (BCKS10018 FPS Unlock patch (Special thanks to Whatcookie))

1 June 2024

     15:34  Killzone 2 diffhist +27 InsKey talk contribs (add BCJS30032 to the patch)