|Developer(s)||Sucker Punch Productions|
|Publisher(s)||Sony Computer Entertainment|
|Release date(s)||NA May 26, 2009|
EU May 29, 2009
AU June 4, 2009
JP November 5, 2009
|Release type||PlayStation 3 exclusive|
InFamous is an action-adventure video game developed by Sucker Punch Productions and published by Sony Computer Entertainment for PlayStation 3. The game was released in May 2009. In Infamous, the player controls the protagonist Cole MacGrath, a bike messenger caught in the center of an explosion that devastates several city blocks of the fictional Empire City. The explosion sends the city into chaos while Cole finds himself with new electricity-based super powers. Though the game's story follows Cole using his new abilities to restore some semblance of order to Empire City, the player is given several opportunities to use these powers for good or evil purposes in the game's Karma system. These choices ultimately affect character growth, the reaction of the City's populace towards Cole, and finer elements of gameplay and the story.
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
|SPU xfloat accuracy||Accurate||Fixes disappearing enemies and game crashing when a giant conduit is killed.|
|ZCULL accuracy||Relaxed||Improves performance, especially in Historic District.|
|Resolution scale threshold||256x256||Reduces visual artifacts on areas with bloom when using resolution scaling|
|Multithreaded RSX||On||Improves performance a little.|
|Asynchronous texture streaming||On||Can improve performance depending on the GPU.|
|Sleep timers accuracy||As Host||Improves performance.|
|RSX FIFO accuracy||Atomic||Helps with stability.|
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
|Disable ZCull occlusion queries||On||Slightly improves performance without any noticeable issues.|
Broken visual effects -
Fire or smoke effects currently don't render correctly and will appear pixelated or translucent depending on the area you are in.
Refraction effects from abilities (most notably glide and shield) or from world objects like air vents do not currently distort the image properly.
Anchors: inFam1_PSNalltitle: &Infam1_PSNalltitle "inFamous": NPUA80480: [ All ] NPEA00252: [ All ] NPHA80103: [ All ] inFam1_EUdiscalltitle: &Infam1_EUdiscalltitle "inFamous": BCES00220: [ All ] BCES00591: [ All ] BCES00609: [ All ] PPU-1fb2d518fd8f29063f45344d1a83735c5094edec: "All powers unlocked": Games: *Infam1_PSNalltitle Author: "Scirvir" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d6448, 0x60000000 ] - [ byte, 0x002d6457, 0x7f ] PPU-d0c3e2a107c47d20d3316325ce6f75464a8f4f1d: "All powers unlocked": Games: *Infam1_EUdiscalltitle Author: "Scirvir" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d59d8, 0x60000000 ] - [ byte, 0x002d59e7, 0x7f ] PPU-412a9bf323b4743de21658a286f71dbe82cad807: "All powers unlocked": Games: "inFamous": BCUS98119: [ All ] Author: "Scirvir" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d59d8, 0x60000000 ] - [ byte, 0x002d59e7, 0x7f ]