HerrHulaHoop (talk | contribs) (Added debug console mode and moved GPU texture scaling to debug settings) |
HerrHulaHoop (talk | contribs) (Added audio configuration options to template) |
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|disable async shader compiler = <!-- On, Off --> | |disable async shader compiler = <!-- On, Off --> | ||
|disable async shader compiler notes = | |disable async shader compiler notes = | ||
<!-- Audio configuration --> | |||
|audio out windows = <!-- XAudio2, OpenAL --> | |||
|audio out windows notes = | |||
|audio out linux = <!-- OpenAL, PulseAudio, ALSA --> | |||
|audio out linux notes = | |||
|dump to file = <!-- On, Off --> | |||
|dump to file notes = | |||
|convert to 16-bit = <!-- On, Off --> | |||
|convert to 16-bit notes = | |||
|downmix to stereo = <!-- On, Off --> | |||
|downmix to stereo notes = | |||
|volume = <!-- Range between 0% to 200% --> | |||
|volume notes = | |||
|enable buffering = <!-- On, Off --> | |||
|enable buffering notes = | |||
|audio buffer duration = <!-- Range between 20ms to 250ms --> | |||
|audio buffer duration notes = | |||
|enable time stretching = <!-- On, Off --> | |||
|enable time stretching notes = | |||
|time stretching threshold = <!-- Range between 0% to 100% --> | |||
|time stretching threshold notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> |
Revision as of 21:24, 24 March 2019
This template is to be used whilst creating a new game page. To populate the required parameters of the infobox and other sections of the page, simply enter {{subst:newgame}}
in the new game page. Please read the wiki conventions for creating new game pages and also refer to the vginfobox and config templates for guidance on how to add the relevant information.