Template:Newgame: Difference between revisions

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<includeonly><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<includeonly><!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image     = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] -->
|image               = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] -->
|developer =  
|developer           =  
|publisher = {{vgregion|}}
|publisher           = {{vgregion|}}
|series   = <!-- delete if not applicable -->
|series             = <!-- delete if not applicable -->
|date     = {{vgregion|}}
|date               = {{vgregion|}}
|release   = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release             = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre     =  
|genre               =  
|modes     = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes               = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid   = {{gameid|}}
|gameid             = {{gameid|}}
|wikipedia = <!-- delete if not applicable -->
|wikipedia           = <!-- delete if not applicable -->
|vndb     = <!-- delete if not applicable -->
|vndb               = <!-- delete if not applicable -->
|title     = <!-- Used only in niche scenarios. Delete if not applicable -->
|title               = <!-- Used only in niche scenarios. Delete if not applicable -->
|internal resolution =  
|internal resolution =  
}}
}}
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count         = <!-- Value between 1 to 8 -->
|ppu thread count                     = <!-- Value between 1 to 8 -->
|ppu thread count notes   =  
|ppu thread count notes               =
|lod bias offset                      = <!-- Value between -32 to 32 -->
|lod bias offset notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =  
}}
}}



Latest revision as of 15:20, 22 June 2024

This template is to be used whilst creating a new game page. To populate the required parameters of the infobox and other sections of the page, simply enter {{subst:newgame}} in the new game page. Please read the wiki conventions for creating new game pages and also refer to the vginfobox and config templates for guidance on how to add the relevant information.

Create new game page

Before creating a new game page, please read the requirements page carefully. If you're sure the this particular game does not have a game page already, you can create the page by entering the game title in the textbox below: