X-Men Origins: Wolverine: Difference between revisions

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m (Text replacement - "<!-- Misc. configuration --> |ppu llvm java mode handling = <!-- true, false --> |ppu llvm java mode handling notes = }}" to "|ppu llvm java mode handling = <!-- True, False --> |ppu llvm java mode handling notes = }}")
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:XMenOW.jpg‎}}|300px]]
|developer = Raven Software
|developer = Raven Software
|publisher = Activision
|publisher = Activision
|date      = {{vgregion|AU=April 27, 2009}}{{vgregion|NA=May 1, 2009|EU=May 1, 2009}}
|date      = {{vgregion|AU=April 27, 2009|EU/NA|May 1, 2009}}
|release  = Multi-platform <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Hack and slash, Action, Adventure
|genre    = Hack and slash, Action, Adventure
|modes    = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLUS30268, BLES00150|ird=yes}}
|gameid    = {{gameid|id=BLUS30268, BLES00150|ird=yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90154, NPUB90200|ird=NA}}
|wikipedia = https://en.wikipedia.org/wiki/X-Men_Origins:_Wolverine_(video_game) <!-- leaving this at default will re-direct to the wiki page for the movie -->
|wikipedia = https://en.wikipedia.org/wiki/X-Men_Origins:_Wolverine_(video_game)
|internal resolution =
}}
}}


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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
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|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
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|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
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|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
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|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
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|audio format notes                   =  
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|dump to file notes                    =  
|dump to file notes                    =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
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|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
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|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
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<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
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|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu llvm java mode handling notes     =  
|ppu thread count notes               =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =  
}}
}}



Latest revision as of 11:55, 4 October 2023

X-Men Origins: Wolverine
XMenOW.jpg
Developer(s) Raven Software
Publisher(s) Activision
Release date(s) AU April 27, 2009
EU/NA May 1, 2009
Release type Multi-platform
Genre(s) Hack and slash, Action, Adventure
Mode(s) Single-player
GameID(s) BLUS30268 (IRD), BLES00150 (IRD)
Demo
NPEB90154, NPUB90200
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

X-Men Origins: Wolverine is a hack and slash action-adventure game loosely based on the film of the same name. X-Men Origins, along with most other games published by Activision that had used the Marvel licence, was de-listed and removed from all digital storefronts on January 1, 2014. The game takes influences from games such as God of War and Devil May Cry with a third-person perspective. The Uncaged Edition also features a large amount of blood. Enemies can be slain in several ways in addition to the graphic display of Wolverine's healing factor.

Combat relies on three options - light attacks, heavy attacks, and grabs. Another form of attack is the lunge, which allows Wolverine to quickly close the distance to an enemy. Wolverine can also use the environment to his advantage, such as by impaling foes on spikes. During combat, Wolverine's rage meter builds up, and when full allows him to use more devastating attacks, like the claw spin and a berserker mode, which increases Wolverine's claw strength until his Rage Meter empties. Experience (XP) is collected from defeating enemies, destroying elements and accumulating collectables. The XP is used to level up, and each new level results in gaining skill points, which are used to purchase upgrades. In June 2009, Activision also released downloadable content for the Xbox 360 and PlayStation 3 versions, featuring a Custom Combat Arena, Ladder Challenge, and Environmental Simulator.

While the movie the game is based on is not regarded well by fans of the X-Men universe. "X-Men Origins: Wolverine The Videogame" is somewhat of a surprisingly competent and fun movie tie in-game, that has garnered something of a "cult classic" reputation as the years have passed.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale threshold 400 x 400 This prevents dithering artifacts on bloom at higher resolutions.

Advanced configuration

Setting Option Notes
Vblank rate 120 This allows the game to be played at 60FPS, increasing the Vblank rate further allows the game to run at a maximum of 62FPS but no higher, unfortunately.

Known Issues

There are no reported issues with this title.

Special Notes