X-Men Origins: Wolverine

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X-Men Origins: Wolverine
Developer(s) Raven Software
Publisher(s) Activision
Release date(s) AU April 27, 2009
EU/NA May 1, 2009
Release type Multi-platform
Genre(s) Hack and slash, Action, Adventure
Mode(s) Single-player
GameID(s) BLUS30268 (IRD), BLES00150 (IRD)
NPEB90154, NPUB90200
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X-Men Origins: Wolverine is a hack and slash action-adventure game loosely based on the film of the same name. X-Men Origins, along with most other games published by Activision that had used the Marvel licence, was de-listed and removed from all digital storefronts on January 1, 2014. The game takes influences from games such as God of War and Devil May Cry with a third-person perspective. The Uncaged Edition also features a large amount of blood. Enemies can be slain in several ways in addition to the graphic display of Wolverine's healing factor.

Combat relies on three options - light attacks, heavy attacks, and grabs. Another form of attack is the lunge, which allows Wolverine to quickly close the distance to an enemy. Wolverine can also use the environment to his advantage, such as by impaling foes on spikes. During combat, Wolverine's rage meter builds up, and when full allows him to use more devastating attacks, like the claw spin and a berserker mode, which increases Wolverine's claw strength until his Rage Meter empties. Experience (XP) is collected from defeating enemies, destroying elements and accumulating collectables. The XP is used to level up, and each new level results in gaining skill points, which are used to purchase upgrades. In June 2009, Activision also released downloadable content for the Xbox 360 and PlayStation 3 versions, featuring a Custom Combat Arena, Ladder Challenge, and Environmental Simulator.

While the movie the game is based on is not regarded well by fans of the X-Men universe. "X-Men Origins: Wolverine The Videogame" is somewhat of a surprisingly competent and fun movie tie in-game, that has garnered something of a "cult classic" reputation as the years have passed.


Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale threshold 400 x 400 This prevents dithering artifacts on bloom at higher resolutions.

Advanced configuration

Setting Option Notes
Vblank rate 120 This allows the game to be played at 60FPS, increasing the Vblank rate further allows the game to run at a maximum of 62FPS but no higher, unfortunately.

Known Issues

There are no reported issues with this title.

Special Notes