From RPCS3 Wiki
Developer(s) Black Rock Studio
Publisher(s) Disney Interactive Studios
Release date(s) NA May 18, 2010
EU May 21, 2010
JP September 9, 2010
Release type Multi-platform
Genre(s) Racing
Mode(s) Single-player, Multiplayer
GameID(s) BLUS30300 (IRD), BLES00781 (IRD), BLES00780 (IRD), NPUB30450, BLJM60251 (IRD)
NPUB90245, NPEB90236, NPUB90491
Internal resolution 1280x720
Quick links Check Compatibility
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Wikipedia Page

Split/Second (released in Europe as Split/Second: Velocity) is an arcade racing video game. In the game, players take part in a fictional reality television show, consisting of a variety of events, each focusing on destructible environments triggered remotely by driver actions known as "power plays".


Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Keep this value on auto, otherwise graphical artifacts will appear.
Resolution scale 100 Increasing the resolution fixes missing explosion effects on handle rsx memory tiling, but causes visual issues.
Write color buffers On Fixes broken visuals.
Multithreaded RSX On Improves performance.
Asynchronous texture streaming On If you have a stronger GPU, this can give substantial performance boost.

Advanced configuration

Setting Option Notes
Read color buffers On Fixes broken visuals.
Handle RSX memory tiling On Requires Write Color Buffers and Read Color Buffers, fixes visuals but removes explosion effects.
RSX FIFO accuracy Atomic Helps with stability.

Known Issues

Noise/Checkerboarding graphics - Fixed by PR 14647

Issue 6399: Large amounts of visual noise/checkerboarding corrupt the graphics in-game

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.04 N/A Yes Yes Yes Yes Not required