Shift 2 Unleashed: Difference between revisions

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(netplay info updated)
(The game no longer hangs with libsysutil_np_trophy.sprx HLE anymore. Not sure which PR fixed this, but it was somewhere around the 0.0.22 range.)
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|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware libraries                    = Switch to LLE<!-- Switch to LLE, Switch to HLE -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware libraries notes              = libsysutil_np_trophy.sprx<!-- Mention the libraries to be manually selected here -->
|firmware libraries notes              = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
The game will not get past the title screen if libsysutil_np_trophy.sprx isn't selected.
<s>The game will not get past the title screen if libsysutil_np_trophy.sprx isn't selected.</s> This issue has been fixed, update the emulator to the latest version.


==Special Notes==
==Special Notes==

Revision as of 00:01, 15 October 2022

Shift 2 Unleashed
Shift 2 Unleashed.jpg
Developer(s) Slightly Mad Studios
Publisher(s) Electronic Arts
Series Need for Speed
Release date(s) NA March 29, 2011
EU March 31, 2011
Release type Multi-platform
Genre(s) Racing
Mode(s) Single-player, Multiplayer
GameID(s) BLUS30580 (IRD), BLES01066 (IRD), NPEB00618, NPUB30539
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
ZCULL accuracy Relaxed Improves performance with no visible side effects.
Resolution scale 100 Values over 100% will only upscale the HUD and downscale the rest. Use FSR as an alternative.
Write color buffers On Fixes corrupted textures on the body of a custom colored car the player drives during a race.

Advanced configuration

Setting Option Notes
Driver wake-up delay 200 Improves stability.
Vblank rate 120 Raises the game's FPS limit, can go higher. Causes the camera's speed in the Garage and Car Lot to increase.

Known Issues

The game will not get past the title screen if libsysutil_np_trophy.sprx isn't selected. This issue has been fixed, update the emulator to the latest version.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 Yes No No No The game gives you a server shutdown message when connecting to Autolog servers.