Lollipop Chainsaw: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|developer =  
|image    = [[File:{{#setmainimage:Lollipop Chainsaw cover.jpg}}|300px]]
|publisher = {{vgregion|}}
|developer = Grasshopper Manufacture
|series    = <!-- delete if not applicable -->
|publisher = {{vgregion|JP=Kadokawa Games|NA/EU/AU|Warner Bros. Interactive Entertainment}}
|date      = {{vgregion|}}
|date      = {{vgregion|NA=June 12, 2012|AU=June 13, 2012}}{{vgregion|JP=June 14, 2012|EU=June 15, 2012}}
|release  = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    =  
|genre    = Action, Hack and slash
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|}}
|gameid    = {{gameid|id=BLES01525, BLUS30917, NPJB00273|oid=BLJS10168, NPHB00524|ird=Yes}}<br>'''''Premium Edition'''''<br>{{gameid|id=BLJS10125|ird=Yes}}
|wikipedia = <!-- delete if not applicable -->
|internal resolution = 1280x720
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


<!-- Give a brief description about the game -->
'''''Lollipop Chainsaw''''' is a comedy horror video game that features a collaboration between game designer Suda51 and filmmaker James Gunn. The game follows Juliet Starling (voiced by Tara Strong), a cheerleader zombie hunter fighting hordes of zombies in a fictional California high school. Juliet can use melee attack, dodges and high and low attacks with her chainsaw. Zombies can be beaten into a groggy state, during which they can instantly be killed with a chainsaw attack. Gold medals can be earned by defeating zombies, smashing objects and rescuing classmates. These medals can be spent at Chop2Shop.zom stores found throughout each level where Juliet can purchase new moves and combos, as well as items that can increase her stats. Throughout the game, Juliet can also collect lollipops which allow her to recover health.


==Configuration==
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                         = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
|ppu decoder                           = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                   =  
|ppu decoder notes                     =  
|spu decoder                         = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder                           = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                   =  
|spu decoder notes                     =  
|preferred spu threads               = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                 = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes         =  
|preferred spu threads notes           =  
|enable thread scheduler             = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes       =
|thread scheduler notes               =  
|lower spu thread priority          = <!-- On, Off -->
|enable spu loop detection             = <!-- On, Off -->
|lower spu thread priority notes    =  
|enable spu loop detection notes       =  
|enable spu loop detection           = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|enable spu loop detection notes     =  
|spu xfloat accuracy notes             =  
|spu cache                          = <!-- On, Off -->
|spu block size                       = <!-- Safe, Mega, Giga -->
|spu cache notes                    =
|spu block size notes                 =  
|accurate xfloat                    = <!-- On, Off -->
|tsx instructions                     = Disabled<!-- Enabled, Disabled, Forced -->
|accurate xfloat notes               =  
|tsx instructions notes               = Enabling TSX can cause the audio to cut out after a random period of time.
|spu block size                     = <!-- Safe, Mega, Giga -->
|spu block size notes               =  
|tsx instructions                   = <!-- Enabled, Disabled, Forced -->
|tsx instructions notes             =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                           = Vulkan <!-- OpenGL, Vulkan -->
|renderer                             = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                     = Recommended to get the best performance.
|renderer notes                       =  
|aspect ratio                       = <!-- 4:3, 16:9 -->
|aspect ratio                         = <!-- 4:3, 16:9 -->
|aspect ratio notes                 =  
|aspect ratio notes                   =  
|framelimit                         = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                           = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                   =  
|framelimit notes                     =  
|anisotropic filter                 = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x -->
|anisotropic filter                   = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes           =  
|anisotropic filter notes             = Changing to anything other than ''Auto'' causes graphical issues.
|anti-aliasing                       = <!-- Auto, Disabled -->
|anti-aliasing                         = <!-- Auto, Disabled -->
|anti-aliasing notes                 =  
|anti-aliasing notes                   =
|default resolution                 = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|default resolution notes           =  
|zcull accuracy notes                  =
|resolution scale                   = <!-- Value between 50% to 800% -->
|shader quality                        = <!-- High, Low, Auto -->
|resolution scale notes             =  
|shader quality notes                  =
|resolution scale threshold         = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|resolution scale threshold notes   =  
|3d rendering mode notes              =  
|write color buffers                 = <!-- On, Off -->
|default resolution                   = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|write color buffers notes           =  
|default resolution notes             =  
|strict rendering mode               = <!-- On, Off -->
|resolution scale                     = <!-- Value between 50% to 800% -->
|strict rendering mode notes         =  
|resolution scale notes               =  
|vsync                               = <!-- On, Off -->
|resolution scale threshold           = 256 x 256<!-- Value between 1 to 1024 in the format 16 x 16 -->
|vsync notes                         =  
|resolution scale threshold notes     = To be set if resolution scaling is used. Fixes red artifacting in shadows.
|stretch to display area             = <!-- On, Off -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|stretch to display area notes       =
|shader mode notes                    =  
|disable vertex cache                = <!-- On, Off -->
|write color buffers                   = On<!-- On, Off -->
|disable vertex cache notes          =  
|write color buffers notes             = To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.
|multithreaded rsx                   = <!-- On, Off -->
|strict rendering mode                 = <!-- On, Off -->
|multithreaded rsx notes             =  
|strict rendering mode notes           =  
|disable async shader compiler      = <!-- On, Off -->
|vsync                                 = <!-- On, Off -->
|disable async shader compiler notes =  
|vsync notes                           =  
|stretch to display area               = <!-- On, Off -->
|stretch to display area notes         =  
|multithreaded rsx                     = <!-- On, Off -->
|multithreaded rsx notes               =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                   = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                     = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes             =  
|audio out windows notes               =  
|audio out linux                     = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                       = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes               =  
|audio out linux notes                 =  
|dump to file                        = <!-- On, Off -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|dump to file notes                 =  
|audio format notes                   =  
|convert to 16-bit                  = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|convert to 16-bit notes             =  
|dump to file notes                   =  
|downmix to stereo                  = <!-- On, Off -->
|convert to 16-bit                    = <!-- On, Off -->
|downmix to stereo notes             =  
|convert to 16-bit notes               =  
|volume                             = <!-- Value between 0% to 200% -->
|volume                               = <!-- Value between 0% to 200% -->
|volume notes                       =  
|volume notes                         =  
|enable buffering                   = <!-- On, Off -->
|enable buffering                     = <!-- On, Off -->
|enable buffering notes             =  
|enable buffering notes               =  
|audio buffer duration               = <!-- Value between 20ms to 250ms -->
|audio buffer duration                 = <!-- Value between 20ms to 250ms -->
|audio buffer duration notes         =  
|audio buffer duration notes           =  
|enable time stretching             = <!-- On, Off -->
|enable time stretching               = <!-- On, Off -->
|enable time stretching notes       =  
|enable time stretching notes         =  
|time stretching threshold           = <!-- Value between 0% to 100% -->
|time stretching threshold             = <!-- Value between 0% to 100% -->
|time stretching threshold notes     =  
|time stretching threshold notes       =  
|microphone type                     = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type                       = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type notes               =  
|microphone type notes                 =  
<!-- I/O configuration -->
<!-- I/O configuration -->
|keyboard handler                   = <!-- Null, Basic -->
|keyboard handler                     = <!-- Null, Basic -->
|keyboard handler notes             =  
|keyboard handler notes               =  
|mouse handler                       = <!-- Null, Basic -->
|mouse handler                         = <!-- Null, Basic -->
|mouse handler notes                 =  
|mouse handler notes                   =  
|camera input                       = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                         = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                 =  
|camera input notes                   =  
|camera settings                     = <!-- Null, Fake -->
|camera settings                       = <!-- Null, Fake, Qt -->
|camera settings notes               =  
|camera settings notes                 =  
|move handler                       = <!-- Null, Fake, Mouse -->
|move handler                         = <!-- Null, Fake, Mouse -->
|move handler notes                  =  
|move handler notes                    =
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =  
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                 = <!-- On, Off -->
|debug console mode                   = <!-- On, Off -->
|debug console mode notes           =  
|debug console mode notes             =
|silence all logs                   = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|silence all logs notes             =  
|accurate llvm dfma notes              =
|sleep timers accuracy               = <!-- As Host, Usleep Only, All Timers -->
|accurate rsx reservation access      = <!-- On, Off -->
|sleep timers accuracy notes         =  
|accurate rsx reservation access notes =
|maximum spurs threads               = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|maximum spurs threads notes         =  
|ppu llvm accurate vector nans notes  =  
|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|silence all logs                     = <!-- On, Off -->
|firmware settings notes             = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|silence all logs notes               =  
|read depth buffers                 = <!-- On, Off -->
|sleep timers accuracy                 = <!-- As Host, Usleep Only, All Timers -->
|read depth buffers notes           =  
|sleep timers accuracy notes           =  
|write depth buffers                 = <!-- On, Off -->
|maximum spurs threads                 = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|write depth buffers notes           =  
|maximum spurs threads notes           =  
|read color buffers                 = <!-- On, Off -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|read color buffers notes           =  
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|disable on-disk shader cache       = <!-- On, Off -->
|read depth buffers                   = <!-- On, Off -->
|disable on-disk shader cache notes  =  
|read depth buffers notes             =  
|relaxed zcull sync                 = <!-- On, Off -->
|write depth buffers                   = <!-- On, Off -->
|relaxed zcull sync notes           =  
|write depth buffers notes             =  
|driver wake-up delay               = <!-- Value between 0 to 7000 -->
|read color buffers                   = <!-- On, Off -->
|driver wake-up delay notes         =  
|read color buffers notes             =  
|vblank rate                         = <!-- Value between 1 to 500 -->
|disable on-disk shader cache         = <!-- On, Off -->
|vblank rate notes                   =  
|disable on-disk shader cache notes    =
|clocks scale                       = <!-- Value between 10 to 1000 -->
|disable native float16 support        = <!-- On, Off -->
|clocks scale notes                 =  
|disable native float16 support notes  =  
|relaxed zcull sync                   = <!-- On, Off -->
|relaxed zcull sync notes             =  
|driver wake-up delay                 = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes           =  
|vblank rate                           = 120<!-- Value between 1 to 500 -->
|vblank rate notes                     = 120 for 60 FPS or 240 for 120 FPS.<br>To be enabled along with the [[#FPS unlock patch|FPS patch]].
|clocks scale                         = <!-- Value between 10 to 1000 -->
|clocks scale notes                   =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|force cpu blit emulation           = <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->
|force cpu blit emulation notes     =  
|disable zcull occlusion queries notes =
|use gpu texture scaling             = <!-- On, Off -->
|force cpu blit emulation             = On<!-- On, Off -->
|use gpu texture scaling notes       =  
|force cpu blit emulation notes       = To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.
|accurate getllar                   = <!-- On, Off -->
|use gpu texture scaling               = <!-- On, Off -->
|accurate getllar notes             =  
|use gpu texture scaling notes         =  
|accurate putlluc                    = <!-- On, Off -->
|accurate getllar                     = <!-- On, Off -->
|accurate putlluc notes             =  
|accurate getllar notes               =  
|hook static functions              = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes         =  
|hook static functions notes          =
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes   =  
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = Unlock FPS<!-- Mention patch names -->
|recommended patch notes               =  
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever        = 1.00
|rpcs3 version  = N/A
|connect        = Untested<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = N/A<!-- Yes, No, Partial, Untested, N/A -->
|match          = N/A<!-- Yes, No, Partial, Untested, N/A -->
|features      = Untested<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Untested<!-- Available, Not available, Not required, Untested -->
|notes          =
}}
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  LC_FPS_Notes: &LC_FPS_Notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS."
  LC_FPS: &LC_FPS
    - [ be32, 0x00932f2c, 0x60000000 ]
    - [ be32, 0x00932f8c, 0x60000000 ]
    - [ be32, 0x00932f90, 0x60000000 ]
  LC_Grain: &LC_Grain
    - [ be32, 0x00408690, 0x4800007c ] # b 0x40870c
  LC_DOF_Notes: &LC_DOF_Notes
    "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."
  LC_DOF: &LC_DOF
    - [ be32, 0x0016c1b4, 0x38a00000 ] # li r5 0
    - [ be32, 0x00326f6c, 0x38a00000 ] # li r5 0
    - [ be32, 0x00408498, 0x38a00000 ] # li r5 0
  LC_BLOOM: &LC_BLOOM
    - [ be32, 0x0016c1a8, 0x38c00000 ] # li r6 0
    - [ be32, 0x0040848c, 0x38c00000 ] # li r6 0
PPU-df6f6701742921b9cbb2554983bb4568aae8d659:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "Whatcookie"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]
PPU-6f69ee207208d55faacb75a3aac6a9ce2aa290b7:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "Whatcookie"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]
PPU-1974e83c5c7b4fae6f2c270e62f7dfaece5a731b:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00932e24, 0x60000000 ]
      - [ be32, 0x00932e84, 0x60000000 ]
      - [ be32, 0x00932e88, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408940, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c484, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032721c, 0x38a00000 ] # li r5 0
      - [ be32, 0x00408748, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c478, 0x38c00000 ] # li r6 0
      - [ be32, 0x0040873c, 0x38c00000 ] # li r6 0
PPU-9b8394d269924a9b8b27916d3052718d914ff5c2:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x009332e4, 0x60000000 ]
      - [ be32, 0x00933344, 0x60000000 ]
      - [ be32, 0x00933348, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408bb9, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6f4, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032748c, 0x38a00000 ] # li r5 0
      - [ be32, 0x004089b8, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6e8, 0x38c00000 ] # li r6 0
      - [ be32, 0x004089ac, 0x38c00000 ] # li r6 0
}}

Latest revision as of 15:46, 20 April 2024

Lollipop Chainsaw
Lollipop Chainsaw cover.jpg
Developer(s) Grasshopper Manufacture
Publisher(s) JP Kadokawa Games
NA/EU/AU Warner Bros. Interactive Entertainment
Release date(s) NA June 12, 2012
AU June 13, 2012
JP June 14, 2012
EU June 15, 2012
Release type Console exclusive
Genre(s) Action, Hack and slash
Mode(s) Single-player
GameID(s) BLES01525 (IRD), BLUS30917 (IRD), NPJB00273, BLJS10168 (IRD), NPHB00524
Premium Edition
BLJS10125 (IRD)
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Lollipop Chainsaw is a comedy horror video game that features a collaboration between game designer Suda51 and filmmaker James Gunn. The game follows Juliet Starling (voiced by Tara Strong), a cheerleader zombie hunter fighting hordes of zombies in a fictional California high school. Juliet can use melee attack, dodges and high and low attacks with her chainsaw. Zombies can be beaten into a groggy state, during which they can instantly be killed with a chainsaw attack. Gold medals can be earned by defeating zombies, smashing objects and rescuing classmates. These medals can be spent at Chop2Shop.zom stores found throughout each level where Juliet can purchase new moves and combos, as well as items that can increase her stats. Throughout the game, Juliet can also collect lollipops which allow her to recover health.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
TSX instructions Disabled Enabling TSX can cause the audio to cut out after a random period of time.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Changing to anything other than Auto causes graphical issues.
Resolution scale threshold 256 x 256 To be set if resolution scaling is used. Fixes red artifacting in shadows.
Write color buffers On To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.

Advanced configuration

Setting Option Notes
Vblank rate 120 120 for 60 FPS or 240 for 120 FPS.
To be enabled along with the FPS patch.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.

Recommended patches

Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.

Recommendation Patch name Notes
Recommended patch Unlock FPS

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 N/A Untested N/A N/A Untested Untested

Patches

Anchors:
  LC_FPS_Notes: &LC_FPS_Notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS."

  LC_FPS: &LC_FPS
    - [ be32, 0x00932f2c, 0x60000000 ]
    - [ be32, 0x00932f8c, 0x60000000 ]
    - [ be32, 0x00932f90, 0x60000000 ]

  LC_Grain: &LC_Grain
    - [ be32, 0x00408690, 0x4800007c ] # b 0x40870c

  LC_DOF_Notes: &LC_DOF_Notes
    "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."

  LC_DOF: &LC_DOF
    - [ be32, 0x0016c1b4, 0x38a00000 ] # li r5 0
    - [ be32, 0x00326f6c, 0x38a00000 ] # li r5 0
    - [ be32, 0x00408498, 0x38a00000 ] # li r5 0

  LC_BLOOM: &LC_BLOOM
    - [ be32, 0x0016c1a8, 0x38c00000 ] # li r6 0
    - [ be32, 0x0040848c, 0x38c00000 ] # li r6 0

PPU-df6f6701742921b9cbb2554983bb4568aae8d659:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "Whatcookie"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]

PPU-6f69ee207208d55faacb75a3aac6a9ce2aa290b7:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "Whatcookie"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]

PPU-1974e83c5c7b4fae6f2c270e62f7dfaece5a731b:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00932e24, 0x60000000 ]
      - [ be32, 0x00932e84, 0x60000000 ]
      - [ be32, 0x00932e88, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408940, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c484, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032721c, 0x38a00000 ] # li r5 0
      - [ be32, 0x00408748, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c478, 0x38c00000 ] # li r6 0
      - [ be32, 0x0040873c, 0x38c00000 ] # li r6 0

PPU-9b8394d269924a9b8b27916d3052718d914ff5c2:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x009332e4, 0x60000000 ]
      - [ be32, 0x00933344, 0x60000000 ]
      - [ be32, 0x00933348, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408bb9, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6f4, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032748c, 0x38a00000 ] # li r5 0
      - [ be32, 0x004089b8, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6e8, 0x38c00000 ] # li r6 0
      - [ be32, 0x004089ac, 0x38c00000 ] # li r6 0