Formula One Championship Edition: Difference between revisions

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|genre    = Racing
|genre    = Racing
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BCES00005, BCUS98142, NPEA90003|ird=Yes}}, {{gameid|oid=BCJS30005, BCAS20009|ird=No}}
|gameid    = {{gameid|id=BCES00005, BCUS98142, NPEA90003|oid=BCJS30005|ird=Yes}}, {{gameid|oid=BCAS20009|ird=No}}
|internal resolution = 1280x720
|internal resolution = 1280x720
|wikipedia = <!-- delete if not applicable -->
|wikipedia = <!-- delete if not applicable -->
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|volume                                = <!-- Value between 0% to 200% -->
|volume                                = <!-- Value between 0% to 200% -->
|volume notes                          =  
|volume notes                          =  
|enable buffering                      = <!-- On, Off -->
|enable buffering                      = Off<!-- On, Off -->
|enable buffering notes                =  
|enable buffering notes                = Fixes missing audio
|audio buffer duration                = <!-- Value between 20ms to 250ms -->
|audio buffer duration                = <!-- Value between 20ms to 250ms -->
|audio buffer duration notes          =  
|audio buffer duration notes          =  
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=== Visual Artifacts - <i>{{issue|12059}}</i>===
=== Visual Artifacts - <i>{{issue|12059}}</i>===
Artifacts can appear over the sky graphics. Setting the ''Disable Zcull Occlusion Queries'' option under Debug tab works around this by disabling crowd rendering altogether.
Artifacts can appear over the sky graphics. Setting the ''Disable Zcull Occlusion Queries'' option under Debug tab works around this by disabling crowd rendering altogether.
=== Missing sound - <i>{{issue|12607}}</i>===
Formula One Championship Edition has NO audio ingame (cutscenes work) if you use Stereo Audio format (the default option). Setting Audio Buffering to off, or changing Audio Format to Automatic can be used as workarounds.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Latest revision as of 11:59, 15 February 2024

Formula One Championship Edition
F1CE.jpg
Developer(s) SCE Studio Liverpool
Publisher(s) Sony Computer Entertainment
Release date(s) JP December 28, 2006
NA February 27, 2007
EU March 23, 2007
Release type PlayStation 3 exclusive
Genre(s) Racing
Mode(s) Single-player, Multiplayer
GameID(s) BCES00005 (IRD), BCUS98142 (IRD), NPEA90003, BCJS30005 (IRD), BCAS20009
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale threshold 35 Needed to render cars properly when upscaling.
Write color buffers On Required to fix missing car liveries

Audio configuration

Setting Option Notes
Enable buffering Off Fixes missing audio

Advanced configuration

Setting Option Notes
Silence all logs On Helps with performance.

Known Issues

Rendering issues

Visual Artifacts - Issue 12059

Artifacts can appear over the sky graphics. Setting the Disable Zcull Occlusion Queries option under Debug tab works around this by disabling crowd rendering altogether.

Missing sound - Issue 12607

Formula One Championship Edition has NO audio ingame (cutscenes work) if you use Stereo Audio format (the default option). Setting Audio Buffering to off, or changing Audio Format to Automatic can be used as workarounds.

Special Notes