|Formula One Championship Edition|
|Developer(s)||SCE Studio Liverpool|
|Publisher(s)||Sony Computer Entertainment|
|Release date(s)||JP December 28, 2006|
NA February 27, 2007
EU March 23, 2007
|Release type||PlayStation 3 exclusive|
|GameID(s)||, BCJS30005 , BCAS20009|
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
|Resolution scale threshold||35||Needed to render cars properly when upscaling.|
|Write color buffers||On||Required to fix missing car liveries|
|Silence all logs||On||Helps with performance.|
Visual Artifacts -
Artifacts can appear over the sky graphics. Setting the Disable Zcull Occlusion Queries option under Debug tab works around this by disabling crowd rendering altogether.