Demon's Souls: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|microphone type notes = <!-- Advanced configuration --> |debug console mode = <!-- On, Off --> |debug console mode notes = |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> |sleep timers accuracy notes = |read depth buffers = <!-- On, Off --> |read depth buffers notes = |write depth buffers = <!-- On, Off --> |write depth buffers notes...)
mNo edit summary
 
(85 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{vginfobox
{{vginfobox
|image    = [[File:{{#setmainimage:DeS PS3.jpg}}|300px]]
|developer = FromSoftware
|developer = FromSoftware
|publisher = {{vgregion|JP=Sony Computer Entertainment|NA=Atlus USA|AU/EU|Bandai Namco Games}}
|publisher = {{vgregion|JP=Sony Computer Entertainment|NA=Atlus USA|AU/EU|Bandai Namco Games}}
Line 7: Line 8:
|genre    = Action, Role-playing
|genre    = Action, Role-playing
|modes    = Single-player, Multiplayer
|modes    = Single-player, Multiplayer
|gameid    = {{gameid|id=BLES00932, BLUS30443, NPEB01202, NPUB30910|oid=BCAS20071|ird=Yes}}
|gameid    = {{gameid|id=BLES00932, BLUS30443, BCJS30022, NPEB01202, NPUB30910, NPJA00102|oid=BCAS20071|ird=Yes}}<br>'''''Trade Demo'''''<br>{{gameid|id=BLUD80018|ird=Yes}}
|internal resolution = 1280x720
}}
}}


Line 13: Line 15:


==Configuration==
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                         = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
|ppu decoder                           = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                   =  
|ppu decoder notes                     =  
|spu decoder                         = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder                           = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                   =  
|spu decoder notes                     =  
|preferred spu threads               = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                 = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes         =
|preferred spu threads notes           =  
|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|firmware settings notes            = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|thread scheduler notes               =  
|enable thread scheduler             = <!-- On, Off -->
|enable spu loop detection             = <!-- On, Off -->
|enable thread scheduler notes       =
|enable spu loop detection notes       =  
|lower spu thread priority          = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|lower spu thread priority notes    =  
|spu xfloat accuracy notes             =  
|enable spu loop detection           = <!-- On, Off -->
|spu block size                       = Safe<!-- Safe, Mega, Giga -->
|enable spu loop detection notes     =  
|spu block size notes                 = Mega and Giga are unstable with Demon's Souls at the moment.
|spu cache                          = <!-- On, Off -->
|tsx instructions                     = <!-- Enabled, Disabled, Forced -->
|spu cache notes                    =
|tsx instructions notes               =  
|accurate xfloat                    = <!-- On, Off -->
|accurate xfloat notes               =  
|spu block size                     = <!-- Safe, Mega, Giga -->
|spu block size notes               =  
|tsx instructions                   = <!-- Enabled, Disabled, Forced -->
|tsx instructions notes             =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                           = Vulkan <!-- OpenGL, Vulkan, Disabled -->
|renderer                             = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                     = Recommended to get the best performance.
|renderer notes                       =  
|aspect ratio                       = <!-- 4:3, 16:9 -->
|aspect ratio                         = <!-- 4:3, 16:9 -->
|aspect ratio notes                 =  
|aspect ratio notes                   =  
|framelimit                         = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                           = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                   =  
|framelimit notes                     =  
|anisotropic filter                 = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                   = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes           =  
|anisotropic filter notes             =  
|anti-aliasing                       = <!-- Auto, Disabled -->
|anti-aliasing                         = <!-- Auto, Disabled -->
|anti-aliasing notes                 =  
|anti-aliasing notes                   =
|default resolution                 = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|default resolution notes           =  
|zcull accuracy notes                  =
|resolution scale                   = <!-- Value between 50% to 800% -->
|shader quality                        = <!-- High, Low, Auto -->
|resolution scale notes             =  
|shader quality notes                  =
|resolution scale threshold         = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|resolution scale threshold notes   =  
|3d rendering mode notes              =  
|write color buffers                 = On <!-- On, Off -->
|default resolution                   = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|write color buffers notes           = Fixes missing graphics ingame.
|default resolution notes             =  
|strict rendering mode               = <!-- On, Off -->
|resolution scale                     = <!-- Value between 50% to 800% -->
|strict rendering mode notes         =  
|resolution scale notes               =  
|vsync                               = <!-- On, Off -->
|resolution scale threshold           = 640 x 640 <!-- Value between 1 to 1024 in the format 16 x 16 -->
|vsync notes                         =  
|resolution scale threshold notes     = Properly scales the depth of field effect at resolution scales higher than the default 1280x720.
|stretch to display area             = <!-- On, Off -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|stretch to display area notes       =
|shader mode notes                    =  
|disable vertex cache                = <!-- On, Off -->
|write color buffers                   = On <!-- On, Off -->
|disable vertex cache notes          =  
|write color buffers notes             = Fixes missing graphics ingame.
|multithreaded rsx                   = <!-- On, Off -->
|strict rendering mode                 = <!-- On, Off -->
|multithreaded rsx notes             =  
|strict rendering mode notes           =  
|disable async shader compiler      = <!-- On, Off -->
|vsync                                 = <!-- On, Off -->
|disable async shader compiler notes =  
|vsync notes                           =  
|stretch to display area               = <!-- On, Off -->
|stretch to display area notes         =  
|multithreaded rsx                     = <!-- On, Off -->
|multithreaded rsx notes               =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                   = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                     = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes             =  
|audio out windows notes               =  
|audio out linux                     = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                       = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes               =  
|audio out linux notes                 =  
|dump to file                        = <!-- On, Off -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|dump to file notes                 =  
|audio format notes                   =  
|convert to 16-bit                  = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|convert to 16-bit notes             =  
|dump to file notes                   =  
|downmix to stereo                  = <!-- On, Off -->
|convert to 16-bit                    = <!-- On, Off -->
|downmix to stereo notes             =  
|convert to 16-bit notes               =  
|volume                             = <!-- Value between 0% to 200% -->
|volume                               = <!-- Value between 0% to 200% -->
|volume notes                       =  
|volume notes                         =  
|enable buffering                   = <!-- On, Off -->
|enable buffering                     = <!-- On, Off -->
|enable buffering notes             =  
|enable buffering notes               =  
|audio buffer duration               = <!-- Value between 20ms to 250ms -->
|audio buffer duration                 = <!-- Value between 20ms to 250ms -->
|audio buffer duration notes         =  
|audio buffer duration notes           =  
|enable time stretching             = <!-- On, Off -->
|enable time stretching               = <!-- On, Off -->
|enable time stretching notes       =  
|enable time stretching notes         =  
|time stretching threshold           = <!-- Value between 0% to 100% -->
|time stretching threshold             = <!-- Value between 0% to 100% -->
|time stretching threshold notes     =  
|time stretching threshold notes       =  
|microphone type                     = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type                       = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type notes               =  
|microphone type notes                 =  
<!-- I/O configuration -->
<!-- I/O configuration -->
|keyboard handler                   = <!-- Null, Basic -->
|keyboard handler                     = <!-- Null, Basic -->
|keyboard handler notes             =  
|keyboard handler notes               =  
|mouse handler                       = <!-- Null, Basic -->
|mouse handler                         = <!-- Null, Basic -->
|mouse handler notes                 =  
|mouse handler notes                   =  
|camera input                       = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                         = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                 =  
|camera input notes                   =  
|camera settings                     = <!-- Null, Fake -->
|camera settings                       = <!-- Null, Fake, Qt -->
|camera settings notes               =  
|camera settings notes                 =  
|move handler                       = <!-- Null, Fake, Mouse -->
|move handler                         = <!-- Null, Fake, Mouse -->
|move handler notes                  =  
|move handler notes                    =
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =  
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                 = <!-- On, Off -->
|debug console mode                   = <!-- On, Off -->
|debug console mode notes           =  
|debug console mode notes             =
|silence all logs                   = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|silence all logs notes             =  
|accurate llvm dfma notes              =
|sleep timers accuracy               = <!-- As Host, Usleep Only, All Timers -->
|accurate getllar                      = <!-- On, Off -->
|sleep timers accuracy notes         =  
|accurate getllar notes                =
|maximum spurs threads               = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|accurate rsx reservation access      = <!-- On, Off -->
|maximum spurs threads notes         =  
|accurate rsx reservation access notes =
|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|accurate spu dma                      = <!-- On, Off -->
|firmware settings notes             = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|accurate spu dma notes                =
|read depth buffers                 = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|read depth buffers notes           =  
|ppu llvm accurate vector nans notes  =
|write depth buffers                 = <!-- On, Off -->
|ppu llvm java mode handling          = <!-- On, Off -->
|write depth buffers notes           =  
|ppu llvm java mode handling notes    =  
|read color buffers                 = <!-- On, Off -->
|silence all logs                     = <!-- On, Off -->
|read color buffers notes           =  
|silence all logs notes               =  
|disable on-disk shader cache       = <!-- On, Off -->
|sleep timers accuracy                 = <!-- As Host, Usleep Only, All Timers -->
|disable on-disk shader cache notes =  
|sleep timers accuracy notes           =  
|relaxed zcull sync                 = <!-- On, Off -->
|maximum spurs threads                 = 3 <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|relaxed zcull sync notes            =  
|maximum spurs threads notes           = Helps with performance. Don’t mess with this if you have a CPU with more than 6 cores and 12 threads as you may experience performance loss.
|driver wake-up delay               = <!-- Value between 0 to 7000 -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|driver wake-up delay notes         =  
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|vblank rate                         = <!-- Value between 1 to 500 -->
|read depth buffers                   = <!-- On, Off -->
|vblank rate notes                   =  
|read depth buffers notes             =  
|clocks scale                       = <!-- Value between 10 to 1000 -->
|write depth buffers                   = <!-- On, Off -->
|clocks scale notes                 =  
|write depth buffers notes             =  
|read color buffers                   = <!-- On, Off -->
|read color buffers notes             =  
|disable on-disk shader cache         = <!-- On, Off -->
|disable on-disk shader cache notes   =  
|disable vertex cache                 = <!-- On, Off -->
|disable vertex cache notes            =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|driver wake-up delay                 = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes           =  
|vblank rate                           = <!-- Value between 1 to 500 -->
|vblank rate notes                     =
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =  
|clocks scale                         = <!-- Value between 10 to 1000 -->
|clocks scale notes                   =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|force cpu blit emulation           = <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->
|force cpu blit emulation notes     =  
|disable zcull occlusion queries notes =
|use gpu texture scaling            = <!-- On, Off -->
|force cpu blit emulation             = <!-- On, Off -->
|use gpu texture scaling notes      =  
|force cpu blit emulation notes       =  
|accurate getllar                    = <!-- On, Off -->
|force gpu texture scaling            = <!-- On, Off -->
|accurate getllar notes             =  
|force gpu texture scaling notes      =  
|accurate putlluc                    = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|accurate putlluc notes              =  
|hook static functions notes           =  
|hook static functions              = <!-- On, Off -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|hook static functions notes         =  
|accurate ppu 128 reservations notes   =
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch             = Unlock FPS<!-- Mention patch names -->
|highly recommended patch notes        = Can make certain shortcuts/skips more difficult to do.
|recommended patch                    = Skip Intro Videos, Disable Motion Blur<!-- Mention patch names -->
|recommended patch notes               =  
}}
}}


==Known Issues==
==Known Issues==
===PSN versions do not work===
The PARAM.SFO file in the PSN versions are the same as the ones used in the Blu-ray version. Hence, the emulator identifies the games as Blu-rays and tries to install it as such. Due to this, the PSN versions only display a blackscreen.
===Missing Geometry===
{{issue|4302}} - There are certain situations when the game doesn't send geometry to be rendered (like the invisible soldier shield).
<!-- There are no reported issues with this title. -->
<!-- There are no reported issues with this title. -->
 
There are no reported issues with this title.
===Crash after Altus logo - <i>Fixed by {{pr|5475}}</i>===
<s>There is a known regression affecting '''4-core/4-thread''' CPUs where the game will crash right after the Atlus logo. This issue is being tracked as part of {{issue|4861}}.<br />
For people affected by this issue, use this older [https://obk.ee/rpcs3/archive/rpcs3-v0.0.5-6718-737db900_win64.7z build 6718]. If for some reason build 6718 does not work, try [https://obk.ee/rpcs3/archive/rpcs3-v0.0.5-6697-753d8170_win64.7z build 6697].</s>


==Special Notes==
==Special Notes==
===60 FPS patch===
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
Thanks to Whatcookie and Gibbed, a [[Help:Game Patches#Demon's Souls|60 FPS Patch]] is available for this title. Do note, that increasing the FPS beyond 60FPS will cause physics issues. At 120FPS, running into geometry will cause the player's movement to slow down. It is not recommended to increase beyond 60FPS until the movement issue is fixed. Also, due to hardware limitations, many users will find it difficult to hit 120FPS at high resolutions like 4K.


===Reducing log spam===
===Gray Outline Removal When Upscaling===
Due to the high amount of ''sceNp'' warnings spammed in the log, this title tends to crash during extended gameplay sessions. So it is recommended to restrict logging of this error to allow better performance while ingame. '''Please note that you cannot submit logs in the GitHub tracker or Discord server with this modification'''. If you wish to report bugs or seek help for this game, you '''MUST''' remove the below change before generating the log for this purpose.  
When upscaling in this game, gray outlines appear in the hud while in-game and in certain UI elements. You can use [https://www.nexusmods.com/demonssouls/mods/8 this mod] to eliminate that. Be sure to read the installation instruction in the description tab of the linked page carefully when applying this mod.


If you wish to restrict logging, you must edit settings that are only present within the config file and cannot be modified from the emulator's GUI. For instructions on how to correctly modify the config file, [[Help:Frequently_Asked_Questions#Modifying_settings_through_config.yml|click here]]. Search for the <code><nowiki>Log:</nowiki></code> option and set it to <code><nowiki>Log: {sceNp: Fatal}</nowiki></code>.
===Disable Depth of Field===
If you don't want to adjust resolution scale threshold for proper DoF scaling when upscaling (as mentioned in the configuration section above), then alternatively you can use [https://www.nexusmods.com/demonssouls/mods/1 this mod] to disable this effect entirely. Be sure to read the installation instruction in the description tab of the linked page carefully when applying this mod.


===Incorrect FPS counter===
===Incorrect FPS counter===
Demon's Souls has an internal technique where it will output duplicate frames if the games performance is not at the FPS cap. This makes the FPS counters report that the game is running at 30FPS (or 60FPS) at all times while the actual performance could be 15FPS as the game is outputting duplicate frames if your performance is too low. This is not a bug, its just an unfortunate result of how Demon's Souls works. The reliable way to check true performance is to record gameplay footage and then use tools to analyze the frame-rate from the footage. However, users may use the FPS patch, which disables the game's internal frame duplication logic, to check performance levels.
Demon's Souls has an internal technique where it will output duplicate frames if the games performance is not at the FPS cap. This makes the FPS counters report that the game is running at 30 FPS or 60 FPS at all times while the actual performance could be 15 FPS as the game is outputting duplicate frames if your performance is too low. This is not a bug. It's just an unfortunate result of how Demon's Souls works. The reliable way to check true performance is to record gameplay footage and then use tools to analyze the frame-rate from the footage. However, users may use the FPS patch which disables the game's internal frame duplication logic to check performance levels.
 
{{netplay
|gamever        = 1.00
|rpcs3 version  = N/A
|connect        = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match          = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features      = Yes<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Available<!-- Available, Not available, Not required, Untested -->
|notes    = Requires custom IP/Hosts switches. [https://thearchstones.com/serverinfo.html More info]<br> Alternatively players can host their own [https://github.com/ymgve/desse server.]
}}
 
===Netplay IP/Host Switches===
This title requires a private server to access all Netplay features. Enter the below text in the '''IP/Host Switches''' section:
<pre>ds-eu-c.scej-online.jp=206.189.232.242&&ds-eu-g.scej-online.jp=206.189.232.242&&c.demons-souls.com=206.189.232.242&&g.demons-souls.com=206.189.232.242&&cmnap.scej-online.jp=206.189.232.242&&demons-souls.scej-online.jp=206.189.232.242</pre>
[[Category:Custom servers (Netplay)]]
 
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  BLUS30443_FpsUnlock: &BLUS30443_FpsUnlock
  # Set 60 FPS with no frameskip
  # by Gibbed
    - [ be16, 0x00025ed8, 0x981f ]
  # delta time
  # by Whatcookie
    - [ be32, 0x0001b964, 0x496ac2cd ] # jump to code cave
  # get mftb
    - [ be32, 0x016c7c30, 0x7eac42e6 ] # mftb r21              // move from timebase register (clock)
  # get mftb delta
    - [ be32, 0x016c7c34, 0x3ec00185 ] # lis r22,0x0185        // load high bits of address
    - [ be32, 0x016c7c38, 0x3ad62608 ] # addi r22,r22,0x2608  // load low bits of address
    - [ be32, 0x016c7c3c, 0x7e96a02a ] # ldx r20,r22,r20      // load previous frames mftb reading
    - [ be32, 0x016c7c40, 0xfab60000 ] # std r21,0x0(r22)      // store this frames mftb reading
    - [ be32, 0x016c7c44, 0x7e74a850 ] # subf r19,r21,r20      // subtract previous mftb reading from this mftb frames reading
  # mftb delta to float
    - [ be32, 0x016c7c48, 0xfa760018 ] # std r19,0x18(r22)    // store mftb delta (to be loaded into FPR)
    - [ be32, 0x016c7c4c, 0xcbd60018 ] # lfd f30,0x18(r22)    // load mftb delta into FPR
    - [ be32, 0x016c7c50, 0xffc0f69c ] # fcfid f30,f30        // convert integer to double
    - [ be32, 0x016c7c54, 0xffc0f018 ] # frsp f30,f30          // round to single precision
  # mftb delta to seconds
    - [ be32, 0x016c7c58, 0x3e40016c ] # r18,0x16c            // load high bits constants pointer
    - [ be32, 0x016c7c5c, 0x3a527c30 ] # addi r18,r18,0x7c30  // load low bits of constants pointer
    - [ be32, 0x016c7c60, 0xc3b20054 ] # lfs f29,0x54(r18)    // load timebase frequency constant
    - [ be32, 0x016c7c64, 0xc3920058 ] # lfs f28,0x58(r18)    // load maximum timestep size
    - [ be32, 0x016c7c68, 0xeffee824 ] # fdivs f31,f30,f29    // divide timebase delta by timebase frequency
  # check timestep size
    - [ be32, 0x016c7c6c, 0xff9fe000 ] # fcmpu cr7,f31,f28    // compare current delta time to maximum timestep
    - [ be32, 0x016c7c70, 0x419c0008 ] # blt +0x08            // don't return the maximum timestep size
  # set maximum timestep
    - [ be32, 0x016c7c74, 0xffe0e090 ] # fmr f31,f28          // move maximum timestep to be returned
  # cleanup
    - [ be32, 0x016c7c78, 0x7e94a278 ] # xor r20,r20,r20      // zero r20
    - [ be32, 0x016c7c7c, 0x7e94a278 ] # xor r19,r19,r19      // zero r19
    - [ be32, 0x016c7c80, 0x4e800020 ] # blr                  // return
  # constants
    - [ be32, 0x016c7c84, 0x4c989680 ] # timebase frequency as hexfloat (80mhz)
    - [ bef32, 0x016c7c88, 0.05 ]      # maximum timestep size (50ms or 20 FPS)
 
  BLES00932_FpsUnlock: &BLES00932_FpsUnlock
  # Set 60 FPS with no frameskip
  # by Gibbed
    - [ be16, 0x00026ac0, 0x981f ]
  # delta time
  # by Whatcookie
    - [ be32, 0x0001c534, 0x496ada1d ] # jump to code cave
  # get mftb
    - [ be32, 0x016c9f50, 0x7eac42e6 ] # mftb r21              // move from timebase register (clock)
  # get mftb delta
    - [ be32, 0x016c9f54, 0x3ec00185 ] # lis r22,0x0185        // load high bits of address
    - [ be32, 0x016c9f58, 0x3ad62608 ] # addi r22,r22,0x2608  // load low bits of address
    - [ be32, 0x016c9f5c, 0x7e96a02a ] # ldx r20,r22,r20      // load previous frames mftb reading
    - [ be32, 0x016c9f60, 0xfab60000 ] # std r21,0x0(r22)      // store this frames mftb reading
    - [ be32, 0x016c9f64, 0x7e74a850 ] # subf r19,r21,r20      // subtract previous mftb reading from this mftb frames reading
  # mftb delta to float
    - [ be32, 0x016c9f68, 0xfa760018 ] # std r19,0x18(r22)    // store mftb delta (to be loaded into FPR)
    - [ be32, 0x016c9f6c, 0xcbd60018 ] # lfd f30,0x18(r22)    // load mftb delta into FPR
    - [ be32, 0x016c9f70, 0xffc0f69c ] # fcfid f30,f30        // convert integer to double
    - [ be32, 0x016c9f74, 0xffc0f018 ] # frsp f30,f30          // round to single precision
  # mftb delta to seconds
    - [ be32, 0x016c9f78, 0x3e40016c ] # r18,0x16c            // load high bits constants pointer
    - [ be32, 0x016c9f7c, 0x62529f50 ] # ori r18,r18,0x9f50    // load low bits of constants pointer
    - [ be32, 0x016c9f80, 0xc3b20054 ] # lfs f29,0x54(r18)    // load timebase frequency constant
    - [ be32, 0x016c9f84, 0xc3920058 ] # lfs f28,0x58(r18)    // load maximum timestep size
    - [ be32, 0x016c9f88, 0xeffee824 ] # fdivs f31,f30,f29    // divide timebase delta by timebase frequency
  # check timestep size
    - [ be32, 0x016c9f8c, 0xff9fe000 ] # fcmpu cr7,f31,f28    // compare current delta time to maximum timestep
    - [ be32, 0x016c9f90, 0x419c0008 ] # blt +0x08            // don't return the maximum timestep size
  # set maximum timestep
    - [ be32, 0x016c9f94, 0xffe0e090 ] # fmr f31,f28          // move maximum timestep to be returned
  # cleanup
    - [ be32, 0x016c9f98, 0x7e94a278 ] # xor r20,r20,r20      // zero r20
    - [ be32, 0x016c9f9c, 0x7e94a278 ] # xor r19,r19,r19      // zero r19
    - [ be32, 0x016c9fa0, 0x4e800020 ] # blr                  // return
  # constants
    - [ be32, 0x016c9fa4, 0x4c989680 ] # timebase frequency as hexfloat (80mhz)
    - [ bef32, 0x016c9fa8, 0.05 ]      # maximum timestep size (50ms or 20 FPS)
 
  BCAS20071_FpsUnlock: &BCAS20071_FpsUnlock
  # Set 60 FPS with no frameskip
  # by Gibbed, KokutouKiritsugu port to BCAS20071
    - [ be16, 0x00024148, 0x981f ]
  # delta time
  # by Whatcookie
    - [ be32, 0x00019794, 0x496af37d ] # jump to code cave
  # get mftb
    - [ be32, 0x016c8b10, 0x7eac42e6 ] # mftb r21              // move from timebase register (clock)
  # get mftb delta
    - [ be32, 0x016c8b14, 0x3ec00185 ] # lis r22,0x0185        // load high bits of address
    - [ be32, 0x016c8b18, 0x3ad62608 ] # addi r22,r22,0x2608  // load low bits of address
    - [ be32, 0x016c8b1c, 0x7e96a02a ] # ldx r20,r22,r20      // load previous frames mftb reading
    - [ be32, 0x016c8b20, 0xfab60000 ] # std r21,0x0(r22)      // store this frames mftb reading
    - [ be32, 0x016c8b24, 0x7e74a850 ] # subf r19,r21,r20      // subtract previous mftb reading from this mftb frames reading
  # mftb delta to float
    - [ be32, 0x016c8b28, 0xfa760018 ] # std r19,0x18(r22)    // store mftb delta (to be loaded into FPR)
    - [ be32, 0x016c8b2c, 0xcbd60018 ] # lfd f30,0x18(r22)    // load mftb delta into FPR
    - [ be32, 0x016c8b30, 0xffc0f69c ] # fcfid f30,f30        // convert integer to double
    - [ be32, 0x016c8b34, 0xffc0f018 ] # frsp f30,f30          // round to single precision
  # mftb delta to seconds
    - [ be32, 0x016c8b38, 0x3e40016c ] # r18,0x16c            // load high bits constants pointer
    - [ be32, 0x016c8b3c, 0x62528b10 ] # ori r18,r18,0x8b10    // load low bits of constants pointer
    - [ be32, 0x016c8b40, 0xc3b20054 ] # lfs f29,0x54(r18)    // load timebase frequency constant
    - [ be32, 0x016c8b44, 0xc3920058 ] # lfs f28,0x58(r18)    // load maximum timestep size
    - [ be32, 0x016c8b48, 0xeffee824 ] # fdivs f31,f30,f29    // divide timebase delta by timebase frequency
  # check timestep size
    - [ be32, 0x016c8b4c, 0xff9fe000 ] # fcmpu cr7,f31,f28    // compare current delta time to maximum timestep
    - [ be32, 0x016c8b50, 0x419c0008 ] # blt +0x08            // don't return the maximum timestep size
  # set maximum timestep
    - [ be32, 0x016c8b54, 0xffe0e090 ] # fmr f31,f28          // move maximum timestep to be returned
  # cleanup
    - [ be32, 0x016c8b58, 0x7e94a278 ] # xor r20,r20,r20      // zero r20
    - [ be32, 0x016c8b5c, 0x7e94a278 ] # xor r19,r19,r19      // zero r19
    - [ be32, 0x016c8b60, 0x4e800020 ] # blr                  // return
  # constants
    - [ be32, 0x016c8b64, 0x4c989680 ] # timebase frequency as hexfloat (80mhz)
    - [ bef32, 0x016c8b68, 0.05 ]      # maximum timestep size (50ms or 20 FPS)
 
  DeS_FPS_Notes: &DeS_FPS_Notes
    "Patch version 2.0 and above is not compatible with the settings used for the previous patch. Clocks scale and Vblank rate must be set to the defaults. Vblank rate can be modified to increase the framelimit beyond 60 FPS. However, it's not recommended as users may encounter physics issues."
 
  DeS_DDE_Notes: &DeS_DDE_Notes
    "Can disable Write Color Buffers for 20% faster performance. Please note this patch gives a slightly darker tone to the game."
 
  DeS_AR_Notes: &DeS_AR_Notes
    "Requires \"Stretch To Display Area\" checked in the GPU settings. UI elements will be stretched."
 
  DeS_AR_Configurable_Values: &DeS_AR_Configurable_Values
    "Aspect Ratio":
      Type: double_enum
      Value: &32_9_value 3.555555555555556
      Allowed Values:
        "32:9": *32_9_value
        "21:9 (3840x1600)": 2.4
        "21:9 (3440x1440)": 2.388888888888889
        "21:9 (2560x1080)": 2.37037037037037
        "16:10": 1.6
        "4:3": 1.333333333333333
        "5:4": 1.25
 
  BLUS30443_FreeCam: &BLUS30443_FreeCam
  # Thanks to Meow for original DS1 code
    - [ be32, 0x0014422c, 0x480db26d ] # branch to hork's cave
    - [ be32, 0x0021f498, 0xf821ff61 ]
    - [ be32, 0x0021f49c, 0x7c0802a6 ]
    - [ be32, 0x0021f4a0, 0xf80100b0 ]
    - [ be32, 0x0021f4a4, 0x38600000 ]
    - [ be32, 0x0021f4a8, 0x4bfa5639 ] # PadMan::GetPadDeviceForIdx
    - [ be32, 0x0021f4ac, 0x60000000 ]
    - [ be32, 0x0021f4b0, 0x813e203c ]
    - [ be32, 0x0021f4b4, 0x38000000 ]
    - [ be32, 0x0021f4b8, 0x91210090 ]
    - [ be32, 0x0021f4bc, 0x90610094 ]
    - [ be32, 0x0021f4c0, 0x90010098 ]
    - [ be32, 0x0021f4c4, 0x81630004 ]
    - [ be32, 0x0021f4c8, 0xa06b0120 ]
    - [ be32, 0x0021f4cc, 0x7863bfe2 ]
    - [ be32, 0x0021f4d0, 0x60000000 ]
    - [ be32, 0x0021f4d4, 0x5463063e ]
    - [ be32, 0x0021f4d8, 0x2f830000 ]
    - [ be32, 0x0021f4dc, 0x419e0034 ]
    - [ be32, 0x0021f4e0, 0xa00b011e ]
    - [ be32, 0x0021f4e4, 0x2f80000a ]
    - [ be32, 0x0021f4e8, 0x409e0028 ]
    - [ be32, 0x0021f4ec, 0x813f0034 ]
    - [ be32, 0x0021f4f0, 0x800901fc ]
    - [ be32, 0x0021f4f4, 0x38600001 ]
    - [ be32, 0x0021f4f8, 0x7c001a14 ]
    - [ be32, 0x0021f4fc, 0x900901fc ]
    - [ be32, 0x0021f500, 0x2f800004 ]
    - [ be32, 0x0021f504, 0x409e000c ]
    - [ be32, 0x0021f508, 0x38000000 ]
    - [ be32, 0x0021f50c, 0x900901fc ]
    - [ be32, 0x0021f510, 0x813f0034 ]
    - [ be32, 0x0021f514, 0x800901fc ]
    - [ be32, 0x0021f518, 0x2f800001 ]
    - [ be32, 0x0021f51c, 0x419e005c ]
    - [ be32, 0x0021f520, 0x2f800002 ]
    - [ be32, 0x0021f524, 0x419e007c ]
    - [ be32, 0x0021f528, 0x2f800003 ]
    - [ be32, 0x0021f52c, 0x419e0080 ]
    - [ be32, 0x0021f530, 0x80690204 ]
    - [ be32, 0x0021f534, 0x80890008 ]
    - [ be32, 0x0021f538, 0x38630010 ]
    - [ be32, 0x0021f53c, 0x38840010 ]
    - [ be32, 0x0021f540, 0x38a00010 ]
    - [ be32, 0x0021f544, 0x38c00020 ]
    - [ be32, 0x0021f548, 0x38e00030 ]
    - [ be32, 0x0021f54c, 0x7c2020ce ]
    - [ be32, 0x0021f550, 0x7c2019ce ]
    - [ be32, 0x0021f554, 0x7c2428ce ]
    - [ be32, 0x0021f558, 0x7c2329ce ]
    - [ be32, 0x0021f55c, 0x7c2430ce ]
    - [ be32, 0x0021f560, 0x7c2331ce ]
    - [ be32, 0x0021f564, 0x7c2438ce ]
    - [ be32, 0x0021f568, 0x7c2339ce ]
    - [ be32, 0x0021f56c, 0x9b7f0058 ]
    - [ be32, 0x0021f570, 0x9b7f0059 ]
    - [ be32, 0x0021f574, 0x480000a0 ]
    - [ be32, 0x0021f578, 0xa06b0122 ]
    - [ be32, 0x0021f57c, 0x7863e7e2 ]
    - [ be32, 0x0021f580, 0x5463063e ]
    - [ be32, 0x0021f584, 0x2f830000 ]
    - [ be32, 0x0021f588, 0x419e0008 ]
    - [ be32, 0x0021f58c, 0x48000014 ]
    - [ be32, 0x0021f590, 0x38000001 ]
    - [ be32, 0x0021f594, 0x981f0058 ]
    - [ be32, 0x0021f598, 0x981f0059 ]
    - [ be32, 0x0021f59c, 0x48000058 ]
    - [ be32, 0x0021f5a0, 0x9b7f0058 ]
    - [ be32, 0x0021f5a4, 0x9b7f0059 ]
    - [ be32, 0x0021f5a8, 0x4800004c ]
    - [ be32, 0x0021f5ac, 0x8069000c ]
    - [ be32, 0x0021f5b0, 0x80890204 ]
    - [ be32, 0x0021f5b4, 0x38630010 ]
    - [ be32, 0x0021f5b8, 0x38840010 ]
    - [ be32, 0x0021f5bc, 0x38a00010 ]
    - [ be32, 0x0021f5c0, 0x38c00020 ]
    - [ be32, 0x0021f5c4, 0x38e00030 ]
    - [ be32, 0x0021f5c8, 0x7c2020ce ]
    - [ be32, 0x0021f5cc, 0x7c2019ce ]
    - [ be32, 0x0021f5d0, 0x7c2428ce ]
    - [ be32, 0x0021f5d4, 0x7c2329ce ]
    - [ be32, 0x0021f5d8, 0x7c2430ce ]
    - [ be32, 0x0021f5dc, 0x7c2331ce ]
    - [ be32, 0x0021f5e0, 0x7c2438ce ]
    - [ be32, 0x0021f5e4, 0x7c2339ce ]
    - [ be32, 0x0021f5e8, 0x9b7f0058 ]
    - [ be32, 0x0021f5ec, 0x9b7f0059 ]
    - [ be32, 0x0021f5f0, 0x48000024 ]
    - [ be32, 0x0021f5f4, 0x38000001 ]
    - [ be32, 0x0021f5f8, 0x901f0044 ]
    - [ be32, 0x0021f5fc, 0x38c00000 ]
    - [ be32, 0x0021f600, 0x38a00000 ]
    - [ be32, 0x0021f604, 0x80810094 ]
    - [ be32, 0x0021f608, 0x80690204 ]
    - [ be32, 0x0021f60c, 0x4bf0bced ] # DbgCamControls
    - [ be32, 0x0021f610, 0x60000000 ]
    - [ be32, 0x0021f614, 0x80610094 ]
    - [ be32, 0x0021f618, 0xe80100b0 ]
    - [ be32, 0x0021f61c, 0x7c0803a6 ]
    - [ be32, 0x0021f620, 0x382100a0 ]
    - [ be32, 0x0021f624, 0x4e800020 ]
 
  BLES00932_FreeCam: &BLES00932_FreeCam
    - [ be32, 0x001451f4, 0x480db12d ] # branch to hork's cave
    - [ be32, 0x00220320, 0xf821ff61 ]
    - [ be32, 0x00220324, 0x7c0802a6 ]
    - [ be32, 0x00220328, 0xf80100b0 ]
    - [ be32, 0x0022032c, 0x38600000 ]
    - [ be32, 0x00220330, 0x4bfa5639 ] # PadMan::GetPadDeviceForIdx
    - [ be32, 0x00220334, 0x60000000 ]
    - [ be32, 0x00220338, 0x813e203c ]
    - [ be32, 0x0022033c, 0x38000000 ]
    - [ be32, 0x00220340, 0x91210090 ]
    - [ be32, 0x00220344, 0x90610094 ]
    - [ be32, 0x00220348, 0x90010098 ]
    - [ be32, 0x0022034c, 0x81630004 ]
    - [ be32, 0x00220350, 0xa06b0120 ]
    - [ be32, 0x00220354, 0x7863bfe2 ]
    - [ be32, 0x00220358, 0x60000000 ]
    - [ be32, 0x0022035c, 0x5463063e ]
    - [ be32, 0x00220360, 0x2f830000 ]
    - [ be32, 0x00220364, 0x419e0034 ]
    - [ be32, 0x00220368, 0xa00b011e ]
    - [ be32, 0x0022036c, 0x2f80000a ]
    - [ be32, 0x00220370, 0x409e0028 ]
    - [ be32, 0x00220374, 0x813f0034 ]
    - [ be32, 0x00220378, 0x800901fc ]
    - [ be32, 0x0022037c, 0x38600001 ]
    - [ be32, 0x00220380, 0x7c001a14 ]
    - [ be32, 0x00220384, 0x900901fc ]
    - [ be32, 0x00220388, 0x2f800004 ]
    - [ be32, 0x0022038c, 0x409e000c ]
    - [ be32, 0x00220390, 0x38000000 ]
    - [ be32, 0x00220394, 0x900901fc ]
    - [ be32, 0x00220398, 0x813f0034 ]
    - [ be32, 0x0022039c, 0x800901fc ]
    - [ be32, 0x002203a0, 0x2f800001 ]
    - [ be32, 0x002203a4, 0x419e005c ]
    - [ be32, 0x002203a8, 0x2f800002 ]
    - [ be32, 0x002203ac, 0x419e007c ]
    - [ be32, 0x002203b0, 0x2f800003 ]
    - [ be32, 0x002203b4, 0x419e0080 ]
    - [ be32, 0x002203b8, 0x80690204 ]
    - [ be32, 0x002203bc, 0x80890008 ]
    - [ be32, 0x002203c0, 0x38630010 ]
    - [ be32, 0x002203c4, 0x38840010 ]
    - [ be32, 0x002203c8, 0x38a00010 ]
    - [ be32, 0x002203cc, 0x38c00020 ]
    - [ be32, 0x002203d0, 0x38e00030 ]
    - [ be32, 0x002203d4, 0x7c2020ce ]
    - [ be32, 0x002203d8, 0x7c2019ce ]
    - [ be32, 0x002203dc, 0x7c2428ce ]
    - [ be32, 0x002203e0, 0x7c2329ce ]
    - [ be32, 0x002203e4, 0x7c2430ce ]
    - [ be32, 0x002203e8, 0x7c2331ce ]
    - [ be32, 0x002203ec, 0x7c2438ce ]
    - [ be32, 0x002203f0, 0x7c2339ce ]
    - [ be32, 0x002203f4, 0x9b7f0058 ]
    - [ be32, 0x002203f8, 0x9b7f0059 ]
    - [ be32, 0x002203fc, 0x480000a0 ]
    - [ be32, 0x00220400, 0xa06b0122 ]
    - [ be32, 0x00220404, 0x7863e7e2 ]
    - [ be32, 0x00220408, 0x5463063e ]
    - [ be32, 0x0022040c, 0x2f830000 ]
    - [ be32, 0x00220410, 0x419e0008 ]
    - [ be32, 0x00220414, 0x48000014 ]
    - [ be32, 0x00220418, 0x38000001 ]
    - [ be32, 0x0022041c, 0x981f0058 ]
    - [ be32, 0x00220420, 0x981f0059 ]
    - [ be32, 0x00220424, 0x48000058 ]
    - [ be32, 0x00220428, 0x9b7f0058 ]
    - [ be32, 0x0022042c, 0x9b7f0059 ]
    - [ be32, 0x00220430, 0x4800004c ]
    - [ be32, 0x00220434, 0x8069000c ]
    - [ be32, 0x00220438, 0x80890204 ]
    - [ be32, 0x0022043c, 0x38630010 ]
    - [ be32, 0x00220440, 0x38840010 ]
    - [ be32, 0x00220444, 0x38a00010 ]
    - [ be32, 0x00220448, 0x38c00020 ]
    - [ be32, 0x0022044c, 0x38e00030 ]
    - [ be32, 0x00220450, 0x7c2020ce ]
    - [ be32, 0x00220454, 0x7c2019ce ]
    - [ be32, 0x00220458, 0x7c2428ce ]
    - [ be32, 0x0022045c, 0x7c2329ce ]
    - [ be32, 0x00220460, 0x7c2430ce ]
    - [ be32, 0x00220464, 0x7c2331ce ]
    - [ be32, 0x00220468, 0x7c2438ce ]
    - [ be32, 0x0022046c, 0x7c2339ce ]
    - [ be32, 0x00220470, 0x9b7f0058 ]
    - [ be32, 0x00220474, 0x9b7f0059 ]
    - [ be32, 0x00220478, 0x48000024 ]
    - [ be32, 0x0022047c, 0x38000001 ]
    - [ be32, 0x00220480, 0x901f0044 ]
    - [ be32, 0x00220484, 0x38c00000 ]
    - [ be32, 0x00220488, 0x38a00000 ]
    - [ be32, 0x0022048c, 0x80810094 ]
    - [ be32, 0x00220490, 0x80690204 ]
    - [ be32, 0x00220494, 0x4bf0be2d ] # DbgCamControls
    - [ be32, 0x00220498, 0x60000000 ]
    - [ be32, 0x0022049c, 0x80610094 ]
    - [ be32, 0x002204a0, 0xe80100b0 ]
    - [ be32, 0x002204a4, 0x7c0803a6 ]
    - [ be32, 0x002204a8, 0x382100a0 ]
    - [ be32, 0x002204ac, 0x4e800020 ]
 
  BCAS20071_FreeCam: &BCAS20071_FreeCam
    - [ be32, 0x00142304, 0x480db26d ] # branch to hork's cave
    - [ be32, 0x0021d570, 0xf821ff61 ]
    - [ be32, 0x0021d574, 0x7c0802a6 ]
    - [ be32, 0x0021d578, 0xf80100b0 ]
    - [ be32, 0x0021d57c, 0x38600000 ]
    - [ be32, 0x0021d580, 0x4bfa5639 ] # PadMan::GetPadDeviceForIdx
    - [ be32, 0x0021d584, 0x60000000 ]
    - [ be32, 0x0021d588, 0x813e203c ]
    - [ be32, 0x0021d58c, 0x38000000 ]
    - [ be32, 0x0021d590, 0x91210090 ]
    - [ be32, 0x0021d594, 0x90610094 ]
    - [ be32, 0x0021d598, 0x90010098 ]
    - [ be32, 0x0021d59c, 0x81630004 ]
    - [ be32, 0x0021d5a0, 0xa06b0120 ]
    - [ be32, 0x0021d5a4, 0x7863bfe2 ]
    - [ be32, 0x0021d5a8, 0x60000000 ]
    - [ be32, 0x0021d5ac, 0x5463063e ]
    - [ be32, 0x0021d5b0, 0x2f830000 ]
    - [ be32, 0x0021d5b4, 0x419e0034 ]
    - [ be32, 0x0021d5b8, 0xa00b011e ]
    - [ be32, 0x0021d5bc, 0x2f80000a ]
    - [ be32, 0x0021d5c0, 0x409e0028 ]
    - [ be32, 0x0021d5c4, 0x813f0034 ]
    - [ be32, 0x0021d5c8, 0x800901fc ]
    - [ be32, 0x0021d5cc, 0x38600001 ]
    - [ be32, 0x0021d5d0, 0x7c001a14 ]
    - [ be32, 0x0021d5d4, 0x900901fc ]
    - [ be32, 0x0021d5d8, 0x2f800004 ]
    - [ be32, 0x0021d5dc, 0x409e000c ]
    - [ be32, 0x0021d5e0, 0x38000000 ]
    - [ be32, 0x0021d5e4, 0x900901fc ]
    - [ be32, 0x0021d5e8, 0x813f0034 ]
    - [ be32, 0x0021d5ec, 0x800901fc ]
    - [ be32, 0x0021d5f0, 0x2f800001 ]
    - [ be32, 0x0021d5f4, 0x419e005c ]
    - [ be32, 0x0021d5f8, 0x2f800002 ]
    - [ be32, 0x0021d5fc, 0x419e007c ]
    - [ be32, 0x0021d600, 0x2f800003 ]
    - [ be32, 0x0021d604, 0x419e0080 ]
    - [ be32, 0x0021d608, 0x80690204 ]
    - [ be32, 0x0021d60c, 0x80890008 ]
    - [ be32, 0x0021d610, 0x38630010 ]
    - [ be32, 0x0021d614, 0x38840010 ]
    - [ be32, 0x0021d618, 0x38a00010 ]
    - [ be32, 0x0021d61c, 0x38c00020 ]
    - [ be32, 0x0021d620, 0x38e00030 ]
    - [ be32, 0x0021d624, 0x7c2020ce ]
    - [ be32, 0x0021d628, 0x7c2019ce ]
    - [ be32, 0x0021d62c, 0x7c2428ce ]
    - [ be32, 0x0021d630, 0x7c2329ce ]
    - [ be32, 0x0021d634, 0x7c2430ce ]
    - [ be32, 0x0021d638, 0x7c2331ce ]
    - [ be32, 0x0021d63c, 0x7c2438ce ]
    - [ be32, 0x0021d640, 0x7c2339ce ]
    - [ be32, 0x0021d644, 0x9b7f0058 ]
    - [ be32, 0x0021d648, 0x9b7f0059 ]
    - [ be32, 0x0021d64c, 0x480000a0 ]
    - [ be32, 0x0021d650, 0xa06b0122 ]
    - [ be32, 0x0021d654, 0x7863e7e2 ]
    - [ be32, 0x0021d658, 0x5463063e ]
    - [ be32, 0x0021d65c, 0x2f830000 ]
    - [ be32, 0x0021d660, 0x419e0008 ]
    - [ be32, 0x0021d664, 0x48000014 ]
    - [ be32, 0x0021d668, 0x38000001 ]
    - [ be32, 0x0021d66c, 0x981f0058 ]
    - [ be32, 0x0021d670, 0x981f0059 ]
    - [ be32, 0x0021d674, 0x48000058 ]
    - [ be32, 0x0021d678, 0x9b7f0058 ]
    - [ be32, 0x0021d67c, 0x9b7f0059 ]
    - [ be32, 0x0021d680, 0x4800004c ]
    - [ be32, 0x0021d684, 0x8069000c ]
    - [ be32, 0x0021d688, 0x80890204 ]
    - [ be32, 0x0021d68c, 0x38630010 ]
    - [ be32, 0x0021d690, 0x38840010 ]
    - [ be32, 0x0021d694, 0x38a00010 ]
    - [ be32, 0x0021d698, 0x38c00020 ]
    - [ be32, 0x0021d69c, 0x38e00030 ]
    - [ be32, 0x0021d6a0, 0x7c2020ce ]
    - [ be32, 0x0021d6a4, 0x7c2019ce ]
    - [ be32, 0x0021d6a8, 0x7c2428ce ]
    - [ be32, 0x0021d6ac, 0x7c2329ce ]
    - [ be32, 0x0021d6b0, 0x7c2430ce ]
    - [ be32, 0x0021d6b4, 0x7c2331ce ]
    - [ be32, 0x0021d6b8, 0x7c2438ce ]
    - [ be32, 0x0021d6bc, 0x7c2339ce ]
    - [ be32, 0x0021d6c0, 0x9b7f0058 ]
    - [ be32, 0x0021d6c4, 0x9b7f0059 ]
    - [ be32, 0x0021d6c8, 0x48000024 ]
    - [ be32, 0x0021d6cc, 0x38000001 ]
    - [ be32, 0x0021d6d0, 0x901f0044 ]
    - [ be32, 0x0021d6d4, 0x38c00000 ]
    - [ be32, 0x0021d6d8, 0x38a00000 ]
    - [ be32, 0x0021d6dc, 0x80810094 ]
    - [ be32, 0x0021d6e0, 0x80690204 ]
    - [ be32, 0x0021d6e4, 0x4bf0bced ] # DbgCamControls
    - [ be32, 0x0021d6e8, 0x60000000 ]
    - [ be32, 0x0021d6ec, 0x80610094 ]
    - [ be32, 0x0021d6f0, 0xe80100b0 ]
    - [ be32, 0x0021d6f4, 0x7c0803a6 ]
    - [ be32, 0x0021d6f8, 0x382100a0 ]
    - [ be32, 0x0021d6fc, 0x4e800020 ]
 
  FreeCam_Notes: &FreeCam_Notes
    "Activate and cycle through modes with X + L3. Advance frames in time stop mode with Cross. L2/R2 to move down/up, L1/R1 to slow down/speed up movement."
 
  des_US100title: &des_US100title
    "Demon's Souls":
      BLUS30443: [ 01.00 ]
 
  des_EU100title: &des_EU100title
    "Demon's Souls":
      BLES00932: [ 01.00 ]
 
  des_AS104title: &des_AS104title
    "Demon's Souls":
      BCAS20071: [ 01.04 ]
 
  des_USDemo101title: &des_USDemo101title
    "Demon's Souls Trade Demo":
      BLUD80018: [ 01.01 ]
 
PPU-83681f6110d33442329073b72b8dc88a2f677172:
  "Unlock FPS":
    Games: *des_US100title
    Author: "Whatcookie, Gibbed"
    Notes: *DeS_FPS_Notes
    Patch Version: 2.1
    Patch:
      - [ load, *BLUS30443_FpsUnlock ]
  "Disable Dynamic Exposure":
    Games: *des_US100title
    Author: "Whatcookie"
    Notes: *DeS_DDE_Notes
    Patch Version: 1.1
    Patch:
      - [ be16, 0x00025edc, 0x981f ]
  "Skip Intro Videos":
    Games: *des_US100title
    Author: "GalCiv"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008eef78, 0x38000003 ] # Intro logos skip
      - [ be32, 0x008eef7c, 0x901c0100 ]
  "Aspect Ratio":
    Games: *des_US100title
    Author: "Whatcookie"
    Notes: *DeS_AR_Notes
    Configurable Values: *DeS_AR_Configurable_Values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x018cefbc, "Aspect Ratio" ]
      - [ bef32, 0x0190433c, "Aspect Ratio" ]
  "Disable Motion Blur":
    Games: *des_US100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00217e7c, 0x41 ]
  "Enable FreeCam":
    Games: *des_US100title
    Author: "horkrux"
    Notes: *FreeCam_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *BLUS30443_FreeCam ]
 
PPU-5446a2645880eefa75f7e374abd6b7818511e2ef:
  "Unlock FPS":
    Games: *des_EU100title
    Author: "Whatcookie, Gibbed"
    Notes: *DeS_FPS_Notes
    Patch Version: 2.1
    Patch:
      - [ load, *BLES00932_FpsUnlock ]
  "Disable Dynamic Exposure":
    Games: *des_EU100title
    Author: "Whatcookie"
    Notes: *DeS_DDE_Notes
    Patch Version: 1.1
    Patch:
      - [ be16, 0x00026ac4, 0x981f ]
  "Skip Intro Videos":
    Games: *des_EU100title
    Author: "GalCiv"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008f0928, 0x38000003 ] # Intro logos skip
      - [ be32, 0x008f092c, 0x901c0100 ]
  "Aspect Ratio":
    Games: *des_EU100title
    Author: "Whatcookie"
    Notes: *DeS_AR_Notes
    Configurable Values: *DeS_AR_Configurable_Values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x018cf13c, "Aspect Ratio" ]
      - [ bef32, 0x01904494, "Aspect Ratio" ]
  "Disable Motion Blur":
    Games: *des_EU100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00218d04, 0x41 ]
  "Enable FreeCam":
    Games: *des_EU100title
    Author: "horkrux"
    Notes: *FreeCam_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *BLES00932_FreeCam ]
 
PPU-9403fe1678487def5d7f3c380b4c4fb275035378:
  "Unlock FPS":
    Games: *des_AS104title
    Author: "Whatcookie, Gibbed, KokutouKiritsugu port to BCAS20071"
    Notes: *DeS_FPS_Notes
    Patch Version: 2.1
    Patch:
      - [ load, *BCAS20071_FpsUnlock ]
  "Disable Dynamic Exposure":
    Games: *des_AS104title
    Author: "Whatcookie, KokutouKiritsugu port to BCAS20071"
    Notes: *DeS_DDE_Notes
    Patch Version: 1.1
    Patch:
      - [ be16, 0x0002414c, 0x981f ]
  "Skip Intro Videos":
    Games: *des_AS104title
    Author: "GalCiv, KokutouKiritsugu port to BCAS20071"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008efecc, 0x38000003 ] # Intro logos skip
      - [ be32, 0x008efed0, 0x901c0100 ]
  "Aspect Ratio":
    Games: *des_AS104title
    Author: "Whatcookie, KokutouKiritsugu port to BCAS20071"
    Notes: *DeS_AR_Notes
    Configurable Values: *DeS_AR_Configurable_Values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x018cee14, "Aspect Ratio" ]
      - [ bef32, 0x0190430c, "Aspect Ratio" ]
  "Disable Motion Blur":
    Games: *des_AS104title
    Author: "illusion, KokutouKiritsugu port to BCAS20071"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00215f54, 0x41 ]
  "Enable FreeCam":
    Games: *des_AS104title
    Author: "horkrux"
    Notes: *FreeCam_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *BCAS20071_FreeCam ]
 
PPU-f965a746d844cd0c572a7e8731b5b3b7a81f7bdd:
  "Unlock FPS":
    Games: *des_USDemo101title
    Author: "Whatcookie, Gibbed"
    Notes: *DeS_FPS_Notes
    Patch Version: 2.1
    Patch:
      - [ load, *BLUS30443_FpsUnlock ]
  "Disable Dynamic Exposure":
    Games: *des_USDemo101title
    Author: "Whatcookie"
    Notes: *DeS_DDE_Notes
    Patch Version: 1.1
    Patch:
      - [ be16, 0x00025edc, 0x981f ]
  "Skip Intro Videos":
    Games: *des_USDemo101title
    Author: "GalCiv"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008eef78, 0x38000003 ] # Intro logos skip
      - [ be32, 0x008eef7c, 0x901c0100 ]
  "Aspect Ratio":
    Games: *des_USDemo101title
    Author: "Whatcookie"
    Notes: *DeS_AR_Notes
    Configurable Values: *DeS_AR_Configurable_Values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x018cefbc, "Aspect Ratio" ]
      - [ bef32, 0x0190433c, "Aspect Ratio" ]
  "Disable Motion Blur":
    Games: *des_USDemo101title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00217e7c, 0x41 ]
  "Enable FreeCam":
    Games: *des_USDemo101title
    Author: "horkrux"
    Notes: *FreeCam_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *BLUS30443_FreeCam ]
}}

Latest revision as of 03:09, 29 April 2024

Demon's Souls
DeS PS3.jpg
Developer(s) FromSoftware
Publisher(s) JP Sony Computer Entertainment
NA Atlus USA
AU/EU Bandai Namco Games
Series Souls
Release date(s) JP February 5, 2009
NA October 6, 2009
AU June 23, 2010
EU June 25, 2010
Release type PlayStation 3 exclusive
Genre(s) Action, Role-playing
Mode(s) Single-player, Multiplayer
GameID(s) BLES00932 (IRD), BLUS30443 (IRD), BCJS30022 (IRD), NPEB01202, NPUB30910, NPJA00102, BCAS20071 (IRD)
Trade Demo
BLUD80018 (IRD)
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Demon's Souls is the first installment in the Souls series of games created by game director Hidetaka Miyazaki, and was produced under supervision by Sony's Japan Studio. Set in a dark fantasy world, players take control of a hero who has journeyed to the fictional kingdom of Boletaria, which is being ravaged by a cursed fog that brings forth demons who feast on the souls of mortals. The gameplay involves a character-creation system and emphasizes gathering loot through combat with enemies in a non-linear series of varied locations, with a heavy emphasis on challenging combat. It has a unique online multiplayer system integrated into the single-player where players can leave useful messages and warnings for other players' single-player game worlds, as well as joining other players in their world to assist and/or kill them.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Safe Mega and Giga are unstable with Demon's Souls at the moment.

GPU configuration

Setting Option Notes
Resolution scale threshold 640 x 640 Properly scales the depth of field effect at resolution scales higher than the default 1280x720.
Write color buffers On Fixes missing graphics ingame.

Advanced configuration

Setting Option Notes
Maximum SPURS threads 3 Helps with performance. Don’t mess with this if you have a CPU with more than 6 cores and 12 threads as you may experience performance loss.

Recommended patches

Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.

Recommendation Patch name Notes
Highly recommended patch Unlock FPS Can make certain shortcuts/skips more difficult to do.
Recommended patch Skip Intro Videos, Disable Motion Blur

Known Issues

There are no reported issues with this title.

Special Notes

Gray Outline Removal When Upscaling

When upscaling in this game, gray outlines appear in the hud while in-game and in certain UI elements. You can use this mod to eliminate that. Be sure to read the installation instruction in the description tab of the linked page carefully when applying this mod.

Disable Depth of Field

If you don't want to adjust resolution scale threshold for proper DoF scaling when upscaling (as mentioned in the configuration section above), then alternatively you can use this mod to disable this effect entirely. Be sure to read the installation instruction in the description tab of the linked page carefully when applying this mod.

Incorrect FPS counter

Demon's Souls has an internal technique where it will output duplicate frames if the games performance is not at the FPS cap. This makes the FPS counters report that the game is running at 30 FPS or 60 FPS at all times while the actual performance could be 15 FPS as the game is outputting duplicate frames if your performance is too low. This is not a bug. It's just an unfortunate result of how Demon's Souls works. The reliable way to check true performance is to record gameplay footage and then use tools to analyze the frame-rate from the footage. However, users may use the FPS patch which disables the game's internal frame duplication logic to check performance levels.

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 N/A Yes Yes Yes Yes Available Requires custom IP/Hosts switches. More info
Alternatively players can host their own server.

Netplay IP/Host Switches

This title requires a private server to access all Netplay features. Enter the below text in the IP/Host Switches section:

ds-eu-c.scej-online.jp=206.189.232.242&&ds-eu-g.scej-online.jp=206.189.232.242&&c.demons-souls.com=206.189.232.242&&g.demons-souls.com=206.189.232.242&&cmnap.scej-online.jp=206.189.232.242&&demons-souls.scej-online.jp=206.189.232.242

Patches

Anchors:
  BLUS30443_FpsUnlock: &BLUS30443_FpsUnlock
  # Set 60 FPS with no frameskip
  # by Gibbed
    - [ be16, 0x00025ed8, 0x981f ]
  # delta time
  # by Whatcookie
    - [ be32, 0x0001b964, 0x496ac2cd ] # jump to code cave
  # get mftb
    - [ be32, 0x016c7c30, 0x7eac42e6 ] # mftb r21              // move from timebase register (clock)
  # get mftb delta
    - [ be32, 0x016c7c34, 0x3ec00185 ] # lis r22,0x0185        // load high bits of address
    - [ be32, 0x016c7c38, 0x3ad62608 ] # addi r22,r22,0x2608   // load low bits of address
    - [ be32, 0x016c7c3c, 0x7e96a02a ] # ldx r20,r22,r20       // load previous frames mftb reading
    - [ be32, 0x016c7c40, 0xfab60000 ] # std r21,0x0(r22)      // store this frames mftb reading
    - [ be32, 0x016c7c44, 0x7e74a850 ] # subf r19,r21,r20      // subtract previous mftb reading from this mftb frames reading
  # mftb delta to float
    - [ be32, 0x016c7c48, 0xfa760018 ] # std r19,0x18(r22)     // store mftb delta (to be loaded into FPR)
    - [ be32, 0x016c7c4c, 0xcbd60018 ] # lfd f30,0x18(r22)     // load mftb delta into FPR
    - [ be32, 0x016c7c50, 0xffc0f69c ] # fcfid f30,f30         // convert integer to double
    - [ be32, 0x016c7c54, 0xffc0f018 ] # frsp f30,f30          // round to single precision
  # mftb delta to seconds
    - [ be32, 0x016c7c58, 0x3e40016c ] # r18,0x16c             // load high bits constants pointer
    - [ be32, 0x016c7c5c, 0x3a527c30 ] # addi r18,r18,0x7c30   // load low bits of constants pointer
    - [ be32, 0x016c7c60, 0xc3b20054 ] # lfs f29,0x54(r18)     // load timebase frequency constant
    - [ be32, 0x016c7c64, 0xc3920058 ] # lfs f28,0x58(r18)     // load maximum timestep size
    - [ be32, 0x016c7c68, 0xeffee824 ] # fdivs f31,f30,f29     // divide timebase delta by timebase frequency
  # check timestep size
    - [ be32, 0x016c7c6c, 0xff9fe000 ] # fcmpu cr7,f31,f28     // compare current delta time to maximum timestep
    - [ be32, 0x016c7c70, 0x419c0008 ] # blt +0x08             // don't return the maximum timestep size
  # set maximum timestep
    - [ be32, 0x016c7c74, 0xffe0e090 ] # fmr f31,f28           // move maximum timestep to be returned
  # cleanup
    - [ be32, 0x016c7c78, 0x7e94a278 ] # xor r20,r20,r20       // zero r20
    - [ be32, 0x016c7c7c, 0x7e94a278 ] # xor r19,r19,r19       // zero r19
    - [ be32, 0x016c7c80, 0x4e800020 ] # blr                   // return
  # constants
    - [ be32, 0x016c7c84, 0x4c989680 ] # timebase frequency as hexfloat (80mhz)
    - [ bef32, 0x016c7c88, 0.05 ]      # maximum timestep size (50ms or 20 FPS)

  BLES00932_FpsUnlock: &BLES00932_FpsUnlock
  # Set 60 FPS with no frameskip
  # by Gibbed
    - [ be16, 0x00026ac0, 0x981f ]
  # delta time
  # by Whatcookie
    - [ be32, 0x0001c534, 0x496ada1d ] # jump to code cave
  # get mftb
    - [ be32, 0x016c9f50, 0x7eac42e6 ] # mftb r21              // move from timebase register (clock)
  # get mftb delta
    - [ be32, 0x016c9f54, 0x3ec00185 ] # lis r22,0x0185        // load high bits of address
    - [ be32, 0x016c9f58, 0x3ad62608 ] # addi r22,r22,0x2608   // load low bits of address
    - [ be32, 0x016c9f5c, 0x7e96a02a ] # ldx r20,r22,r20       // load previous frames mftb reading
    - [ be32, 0x016c9f60, 0xfab60000 ] # std r21,0x0(r22)      // store this frames mftb reading
    - [ be32, 0x016c9f64, 0x7e74a850 ] # subf r19,r21,r20      // subtract previous mftb reading from this mftb frames reading
  # mftb delta to float
    - [ be32, 0x016c9f68, 0xfa760018 ] # std r19,0x18(r22)     // store mftb delta (to be loaded into FPR)
    - [ be32, 0x016c9f6c, 0xcbd60018 ] # lfd f30,0x18(r22)     // load mftb delta into FPR
    - [ be32, 0x016c9f70, 0xffc0f69c ] # fcfid f30,f30         // convert integer to double
    - [ be32, 0x016c9f74, 0xffc0f018 ] # frsp f30,f30          // round to single precision
  # mftb delta to seconds
    - [ be32, 0x016c9f78, 0x3e40016c ] # r18,0x16c             // load high bits constants pointer
    - [ be32, 0x016c9f7c, 0x62529f50 ] # ori r18,r18,0x9f50    // load low bits of constants pointer
    - [ be32, 0x016c9f80, 0xc3b20054 ] # lfs f29,0x54(r18)     // load timebase frequency constant
    - [ be32, 0x016c9f84, 0xc3920058 ] # lfs f28,0x58(r18)     // load maximum timestep size
    - [ be32, 0x016c9f88, 0xeffee824 ] # fdivs f31,f30,f29     // divide timebase delta by timebase frequency
  # check timestep size
    - [ be32, 0x016c9f8c, 0xff9fe000 ] # fcmpu cr7,f31,f28     // compare current delta time to maximum timestep
    - [ be32, 0x016c9f90, 0x419c0008 ] # blt +0x08             // don't return the maximum timestep size
  # set maximum timestep
    - [ be32, 0x016c9f94, 0xffe0e090 ] # fmr f31,f28           // move maximum timestep to be returned
  # cleanup
    - [ be32, 0x016c9f98, 0x7e94a278 ] # xor r20,r20,r20       // zero r20
    - [ be32, 0x016c9f9c, 0x7e94a278 ] # xor r19,r19,r19       // zero r19
    - [ be32, 0x016c9fa0, 0x4e800020 ] # blr                   // return
  # constants
    - [ be32, 0x016c9fa4, 0x4c989680 ] # timebase frequency as hexfloat (80mhz)
    - [ bef32, 0x016c9fa8, 0.05 ]      # maximum timestep size (50ms or 20 FPS)

  BCAS20071_FpsUnlock: &BCAS20071_FpsUnlock
  # Set 60 FPS with no frameskip
  # by Gibbed, KokutouKiritsugu port to BCAS20071
    - [ be16, 0x00024148, 0x981f ]
  # delta time
  # by Whatcookie
    - [ be32, 0x00019794, 0x496af37d ] # jump to code cave
  # get mftb
    - [ be32, 0x016c8b10, 0x7eac42e6 ] # mftb r21              // move from timebase register (clock)
  # get mftb delta
    - [ be32, 0x016c8b14, 0x3ec00185 ] # lis r22,0x0185        // load high bits of address
    - [ be32, 0x016c8b18, 0x3ad62608 ] # addi r22,r22,0x2608   // load low bits of address
    - [ be32, 0x016c8b1c, 0x7e96a02a ] # ldx r20,r22,r20       // load previous frames mftb reading
    - [ be32, 0x016c8b20, 0xfab60000 ] # std r21,0x0(r22)      // store this frames mftb reading
    - [ be32, 0x016c8b24, 0x7e74a850 ] # subf r19,r21,r20      // subtract previous mftb reading from this mftb frames reading
  # mftb delta to float
    - [ be32, 0x016c8b28, 0xfa760018 ] # std r19,0x18(r22)     // store mftb delta (to be loaded into FPR)
    - [ be32, 0x016c8b2c, 0xcbd60018 ] # lfd f30,0x18(r22)     // load mftb delta into FPR
    - [ be32, 0x016c8b30, 0xffc0f69c ] # fcfid f30,f30         // convert integer to double
    - [ be32, 0x016c8b34, 0xffc0f018 ] # frsp f30,f30          // round to single precision
  # mftb delta to seconds
    - [ be32, 0x016c8b38, 0x3e40016c ] # r18,0x16c             // load high bits constants pointer
    - [ be32, 0x016c8b3c, 0x62528b10 ] # ori r18,r18,0x8b10    // load low bits of constants pointer
    - [ be32, 0x016c8b40, 0xc3b20054 ] # lfs f29,0x54(r18)     // load timebase frequency constant
    - [ be32, 0x016c8b44, 0xc3920058 ] # lfs f28,0x58(r18)     // load maximum timestep size
    - [ be32, 0x016c8b48, 0xeffee824 ] # fdivs f31,f30,f29     // divide timebase delta by timebase frequency
  # check timestep size
    - [ be32, 0x016c8b4c, 0xff9fe000 ] # fcmpu cr7,f31,f28     // compare current delta time to maximum timestep
    - [ be32, 0x016c8b50, 0x419c0008 ] # blt +0x08             // don't return the maximum timestep size
  # set maximum timestep
    - [ be32, 0x016c8b54, 0xffe0e090 ] # fmr f31,f28           // move maximum timestep to be returned
  # cleanup
    - [ be32, 0x016c8b58, 0x7e94a278 ] # xor r20,r20,r20       // zero r20
    - [ be32, 0x016c8b5c, 0x7e94a278 ] # xor r19,r19,r19       // zero r19
    - [ be32, 0x016c8b60, 0x4e800020 ] # blr                   // return
  # constants
    - [ be32, 0x016c8b64, 0x4c989680 ] # timebase frequency as hexfloat (80mhz)
    - [ bef32, 0x016c8b68, 0.05 ]      # maximum timestep size (50ms or 20 FPS)

  DeS_FPS_Notes: &DeS_FPS_Notes
    "Patch version 2.0 and above is not compatible with the settings used for the previous patch. Clocks scale and Vblank rate must be set to the defaults. Vblank rate can be modified to increase the framelimit beyond 60 FPS. However, it's not recommended as users may encounter physics issues."

  DeS_DDE_Notes: &DeS_DDE_Notes
    "Can disable Write Color Buffers for 20% faster performance. Please note this patch gives a slightly darker tone to the game."

  DeS_AR_Notes: &DeS_AR_Notes
    "Requires \"Stretch To Display Area\" checked in the GPU settings. UI elements will be stretched."

  DeS_AR_Configurable_Values: &DeS_AR_Configurable_Values
    "Aspect Ratio":
      Type: double_enum
      Value: &32_9_value 3.555555555555556
      Allowed Values:
        "32:9": *32_9_value
        "21:9 (3840x1600)": 2.4
        "21:9 (3440x1440)": 2.388888888888889
        "21:9 (2560x1080)": 2.37037037037037
        "16:10": 1.6
        "4:3": 1.333333333333333
        "5:4": 1.25

  BLUS30443_FreeCam: &BLUS30443_FreeCam
  # Thanks to Meow for original DS1 code
    - [ be32, 0x0014422c, 0x480db26d ] # branch to hork's cave
    - [ be32, 0x0021f498, 0xf821ff61 ]
    - [ be32, 0x0021f49c, 0x7c0802a6 ]
    - [ be32, 0x0021f4a0, 0xf80100b0 ]
    - [ be32, 0x0021f4a4, 0x38600000 ]
    - [ be32, 0x0021f4a8, 0x4bfa5639 ] # PadMan::GetPadDeviceForIdx
    - [ be32, 0x0021f4ac, 0x60000000 ]
    - [ be32, 0x0021f4b0, 0x813e203c ]
    - [ be32, 0x0021f4b4, 0x38000000 ]
    - [ be32, 0x0021f4b8, 0x91210090 ]
    - [ be32, 0x0021f4bc, 0x90610094 ]
    - [ be32, 0x0021f4c0, 0x90010098 ]
    - [ be32, 0x0021f4c4, 0x81630004 ]
    - [ be32, 0x0021f4c8, 0xa06b0120 ]
    - [ be32, 0x0021f4cc, 0x7863bfe2 ]
    - [ be32, 0x0021f4d0, 0x60000000 ]
    - [ be32, 0x0021f4d4, 0x5463063e ]
    - [ be32, 0x0021f4d8, 0x2f830000 ]
    - [ be32, 0x0021f4dc, 0x419e0034 ]
    - [ be32, 0x0021f4e0, 0xa00b011e ]
    - [ be32, 0x0021f4e4, 0x2f80000a ]
    - [ be32, 0x0021f4e8, 0x409e0028 ]
    - [ be32, 0x0021f4ec, 0x813f0034 ]
    - [ be32, 0x0021f4f0, 0x800901fc ]
    - [ be32, 0x0021f4f4, 0x38600001 ]
    - [ be32, 0x0021f4f8, 0x7c001a14 ]
    - [ be32, 0x0021f4fc, 0x900901fc ]
    - [ be32, 0x0021f500, 0x2f800004 ]
    - [ be32, 0x0021f504, 0x409e000c ]
    - [ be32, 0x0021f508, 0x38000000 ]
    - [ be32, 0x0021f50c, 0x900901fc ]
    - [ be32, 0x0021f510, 0x813f0034 ]
    - [ be32, 0x0021f514, 0x800901fc ]
    - [ be32, 0x0021f518, 0x2f800001 ]
    - [ be32, 0x0021f51c, 0x419e005c ]
    - [ be32, 0x0021f520, 0x2f800002 ]
    - [ be32, 0x0021f524, 0x419e007c ]
    - [ be32, 0x0021f528, 0x2f800003 ]
    - [ be32, 0x0021f52c, 0x419e0080 ]
    - [ be32, 0x0021f530, 0x80690204 ]
    - [ be32, 0x0021f534, 0x80890008 ]
    - [ be32, 0x0021f538, 0x38630010 ]
    - [ be32, 0x0021f53c, 0x38840010 ]
    - [ be32, 0x0021f540, 0x38a00010 ]
    - [ be32, 0x0021f544, 0x38c00020 ]
    - [ be32, 0x0021f548, 0x38e00030 ]
    - [ be32, 0x0021f54c, 0x7c2020ce ]
    - [ be32, 0x0021f550, 0x7c2019ce ]
    - [ be32, 0x0021f554, 0x7c2428ce ]
    - [ be32, 0x0021f558, 0x7c2329ce ]
    - [ be32, 0x0021f55c, 0x7c2430ce ]
    - [ be32, 0x0021f560, 0x7c2331ce ]
    - [ be32, 0x0021f564, 0x7c2438ce ]
    - [ be32, 0x0021f568, 0x7c2339ce ]
    - [ be32, 0x0021f56c, 0x9b7f0058 ]
    - [ be32, 0x0021f570, 0x9b7f0059 ]
    - [ be32, 0x0021f574, 0x480000a0 ]
    - [ be32, 0x0021f578, 0xa06b0122 ]
    - [ be32, 0x0021f57c, 0x7863e7e2 ]
    - [ be32, 0x0021f580, 0x5463063e ]
    - [ be32, 0x0021f584, 0x2f830000 ]
    - [ be32, 0x0021f588, 0x419e0008 ]
    - [ be32, 0x0021f58c, 0x48000014 ]
    - [ be32, 0x0021f590, 0x38000001 ]
    - [ be32, 0x0021f594, 0x981f0058 ]
    - [ be32, 0x0021f598, 0x981f0059 ]
    - [ be32, 0x0021f59c, 0x48000058 ]
    - [ be32, 0x0021f5a0, 0x9b7f0058 ]
    - [ be32, 0x0021f5a4, 0x9b7f0059 ]
    - [ be32, 0x0021f5a8, 0x4800004c ]
    - [ be32, 0x0021f5ac, 0x8069000c ]
    - [ be32, 0x0021f5b0, 0x80890204 ]
    - [ be32, 0x0021f5b4, 0x38630010 ]
    - [ be32, 0x0021f5b8, 0x38840010 ]
    - [ be32, 0x0021f5bc, 0x38a00010 ]
    - [ be32, 0x0021f5c0, 0x38c00020 ]
    - [ be32, 0x0021f5c4, 0x38e00030 ]
    - [ be32, 0x0021f5c8, 0x7c2020ce ]
    - [ be32, 0x0021f5cc, 0x7c2019ce ]
    - [ be32, 0x0021f5d0, 0x7c2428ce ]
    - [ be32, 0x0021f5d4, 0x7c2329ce ]
    - [ be32, 0x0021f5d8, 0x7c2430ce ]
    - [ be32, 0x0021f5dc, 0x7c2331ce ]
    - [ be32, 0x0021f5e0, 0x7c2438ce ]
    - [ be32, 0x0021f5e4, 0x7c2339ce ]
    - [ be32, 0x0021f5e8, 0x9b7f0058 ]
    - [ be32, 0x0021f5ec, 0x9b7f0059 ]
    - [ be32, 0x0021f5f0, 0x48000024 ]
    - [ be32, 0x0021f5f4, 0x38000001 ]
    - [ be32, 0x0021f5f8, 0x901f0044 ]
    - [ be32, 0x0021f5fc, 0x38c00000 ]
    - [ be32, 0x0021f600, 0x38a00000 ]
    - [ be32, 0x0021f604, 0x80810094 ]
    - [ be32, 0x0021f608, 0x80690204 ]
    - [ be32, 0x0021f60c, 0x4bf0bced ] # DbgCamControls
    - [ be32, 0x0021f610, 0x60000000 ]
    - [ be32, 0x0021f614, 0x80610094 ]
    - [ be32, 0x0021f618, 0xe80100b0 ]
    - [ be32, 0x0021f61c, 0x7c0803a6 ]
    - [ be32, 0x0021f620, 0x382100a0 ]
    - [ be32, 0x0021f624, 0x4e800020 ]

  BLES00932_FreeCam: &BLES00932_FreeCam
    - [ be32, 0x001451f4, 0x480db12d ] # branch to hork's cave
    - [ be32, 0x00220320, 0xf821ff61 ]
    - [ be32, 0x00220324, 0x7c0802a6 ]
    - [ be32, 0x00220328, 0xf80100b0 ]
    - [ be32, 0x0022032c, 0x38600000 ]
    - [ be32, 0x00220330, 0x4bfa5639 ] # PadMan::GetPadDeviceForIdx
    - [ be32, 0x00220334, 0x60000000 ]
    - [ be32, 0x00220338, 0x813e203c ]
    - [ be32, 0x0022033c, 0x38000000 ]
    - [ be32, 0x00220340, 0x91210090 ]
    - [ be32, 0x00220344, 0x90610094 ]
    - [ be32, 0x00220348, 0x90010098 ]
    - [ be32, 0x0022034c, 0x81630004 ]
    - [ be32, 0x00220350, 0xa06b0120 ]
    - [ be32, 0x00220354, 0x7863bfe2 ]
    - [ be32, 0x00220358, 0x60000000 ]
    - [ be32, 0x0022035c, 0x5463063e ]
    - [ be32, 0x00220360, 0x2f830000 ]
    - [ be32, 0x00220364, 0x419e0034 ]
    - [ be32, 0x00220368, 0xa00b011e ]
    - [ be32, 0x0022036c, 0x2f80000a ]
    - [ be32, 0x00220370, 0x409e0028 ]
    - [ be32, 0x00220374, 0x813f0034 ]
    - [ be32, 0x00220378, 0x800901fc ]
    - [ be32, 0x0022037c, 0x38600001 ]
    - [ be32, 0x00220380, 0x7c001a14 ]
    - [ be32, 0x00220384, 0x900901fc ]
    - [ be32, 0x00220388, 0x2f800004 ]
    - [ be32, 0x0022038c, 0x409e000c ]
    - [ be32, 0x00220390, 0x38000000 ]
    - [ be32, 0x00220394, 0x900901fc ]
    - [ be32, 0x00220398, 0x813f0034 ]
    - [ be32, 0x0022039c, 0x800901fc ]
    - [ be32, 0x002203a0, 0x2f800001 ]
    - [ be32, 0x002203a4, 0x419e005c ]
    - [ be32, 0x002203a8, 0x2f800002 ]
    - [ be32, 0x002203ac, 0x419e007c ]
    - [ be32, 0x002203b0, 0x2f800003 ]
    - [ be32, 0x002203b4, 0x419e0080 ]
    - [ be32, 0x002203b8, 0x80690204 ]
    - [ be32, 0x002203bc, 0x80890008 ]
    - [ be32, 0x002203c0, 0x38630010 ]
    - [ be32, 0x002203c4, 0x38840010 ]
    - [ be32, 0x002203c8, 0x38a00010 ]
    - [ be32, 0x002203cc, 0x38c00020 ]
    - [ be32, 0x002203d0, 0x38e00030 ]
    - [ be32, 0x002203d4, 0x7c2020ce ]
    - [ be32, 0x002203d8, 0x7c2019ce ]
    - [ be32, 0x002203dc, 0x7c2428ce ]
    - [ be32, 0x002203e0, 0x7c2329ce ]
    - [ be32, 0x002203e4, 0x7c2430ce ]
    - [ be32, 0x002203e8, 0x7c2331ce ]
    - [ be32, 0x002203ec, 0x7c2438ce ]
    - [ be32, 0x002203f0, 0x7c2339ce ]
    - [ be32, 0x002203f4, 0x9b7f0058 ]
    - [ be32, 0x002203f8, 0x9b7f0059 ]
    - [ be32, 0x002203fc, 0x480000a0 ]
    - [ be32, 0x00220400, 0xa06b0122 ]
    - [ be32, 0x00220404, 0x7863e7e2 ]
    - [ be32, 0x00220408, 0x5463063e ]
    - [ be32, 0x0022040c, 0x2f830000 ]
    - [ be32, 0x00220410, 0x419e0008 ]
    - [ be32, 0x00220414, 0x48000014 ]
    - [ be32, 0x00220418, 0x38000001 ]
    - [ be32, 0x0022041c, 0x981f0058 ]
    - [ be32, 0x00220420, 0x981f0059 ]
    - [ be32, 0x00220424, 0x48000058 ]
    - [ be32, 0x00220428, 0x9b7f0058 ]
    - [ be32, 0x0022042c, 0x9b7f0059 ]
    - [ be32, 0x00220430, 0x4800004c ]
    - [ be32, 0x00220434, 0x8069000c ]
    - [ be32, 0x00220438, 0x80890204 ]
    - [ be32, 0x0022043c, 0x38630010 ]
    - [ be32, 0x00220440, 0x38840010 ]
    - [ be32, 0x00220444, 0x38a00010 ]
    - [ be32, 0x00220448, 0x38c00020 ]
    - [ be32, 0x0022044c, 0x38e00030 ]
    - [ be32, 0x00220450, 0x7c2020ce ]
    - [ be32, 0x00220454, 0x7c2019ce ]
    - [ be32, 0x00220458, 0x7c2428ce ]
    - [ be32, 0x0022045c, 0x7c2329ce ]
    - [ be32, 0x00220460, 0x7c2430ce ]
    - [ be32, 0x00220464, 0x7c2331ce ]
    - [ be32, 0x00220468, 0x7c2438ce ]
    - [ be32, 0x0022046c, 0x7c2339ce ]
    - [ be32, 0x00220470, 0x9b7f0058 ]
    - [ be32, 0x00220474, 0x9b7f0059 ]
    - [ be32, 0x00220478, 0x48000024 ]
    - [ be32, 0x0022047c, 0x38000001 ]
    - [ be32, 0x00220480, 0x901f0044 ]
    - [ be32, 0x00220484, 0x38c00000 ]
    - [ be32, 0x00220488, 0x38a00000 ]
    - [ be32, 0x0022048c, 0x80810094 ]
    - [ be32, 0x00220490, 0x80690204 ]
    - [ be32, 0x00220494, 0x4bf0be2d ] # DbgCamControls
    - [ be32, 0x00220498, 0x60000000 ]
    - [ be32, 0x0022049c, 0x80610094 ]
    - [ be32, 0x002204a0, 0xe80100b0 ]
    - [ be32, 0x002204a4, 0x7c0803a6 ]
    - [ be32, 0x002204a8, 0x382100a0 ]
    - [ be32, 0x002204ac, 0x4e800020 ]

  BCAS20071_FreeCam: &BCAS20071_FreeCam
    - [ be32, 0x00142304, 0x480db26d ] # branch to hork's cave
    - [ be32, 0x0021d570, 0xf821ff61 ]
    - [ be32, 0x0021d574, 0x7c0802a6 ]
    - [ be32, 0x0021d578, 0xf80100b0 ]
    - [ be32, 0x0021d57c, 0x38600000 ]
    - [ be32, 0x0021d580, 0x4bfa5639 ] # PadMan::GetPadDeviceForIdx
    - [ be32, 0x0021d584, 0x60000000 ]
    - [ be32, 0x0021d588, 0x813e203c ]
    - [ be32, 0x0021d58c, 0x38000000 ]
    - [ be32, 0x0021d590, 0x91210090 ]
    - [ be32, 0x0021d594, 0x90610094 ]
    - [ be32, 0x0021d598, 0x90010098 ]
    - [ be32, 0x0021d59c, 0x81630004 ]
    - [ be32, 0x0021d5a0, 0xa06b0120 ]
    - [ be32, 0x0021d5a4, 0x7863bfe2 ]
    - [ be32, 0x0021d5a8, 0x60000000 ]
    - [ be32, 0x0021d5ac, 0x5463063e ]
    - [ be32, 0x0021d5b0, 0x2f830000 ]
    - [ be32, 0x0021d5b4, 0x419e0034 ]
    - [ be32, 0x0021d5b8, 0xa00b011e ]
    - [ be32, 0x0021d5bc, 0x2f80000a ]
    - [ be32, 0x0021d5c0, 0x409e0028 ]
    - [ be32, 0x0021d5c4, 0x813f0034 ]
    - [ be32, 0x0021d5c8, 0x800901fc ]
    - [ be32, 0x0021d5cc, 0x38600001 ]
    - [ be32, 0x0021d5d0, 0x7c001a14 ]
    - [ be32, 0x0021d5d4, 0x900901fc ]
    - [ be32, 0x0021d5d8, 0x2f800004 ]
    - [ be32, 0x0021d5dc, 0x409e000c ]
    - [ be32, 0x0021d5e0, 0x38000000 ]
    - [ be32, 0x0021d5e4, 0x900901fc ]
    - [ be32, 0x0021d5e8, 0x813f0034 ]
    - [ be32, 0x0021d5ec, 0x800901fc ]
    - [ be32, 0x0021d5f0, 0x2f800001 ]
    - [ be32, 0x0021d5f4, 0x419e005c ]
    - [ be32, 0x0021d5f8, 0x2f800002 ]
    - [ be32, 0x0021d5fc, 0x419e007c ]
    - [ be32, 0x0021d600, 0x2f800003 ]
    - [ be32, 0x0021d604, 0x419e0080 ]
    - [ be32, 0x0021d608, 0x80690204 ]
    - [ be32, 0x0021d60c, 0x80890008 ]
    - [ be32, 0x0021d610, 0x38630010 ]
    - [ be32, 0x0021d614, 0x38840010 ]
    - [ be32, 0x0021d618, 0x38a00010 ]
    - [ be32, 0x0021d61c, 0x38c00020 ]
    - [ be32, 0x0021d620, 0x38e00030 ]
    - [ be32, 0x0021d624, 0x7c2020ce ]
    - [ be32, 0x0021d628, 0x7c2019ce ]
    - [ be32, 0x0021d62c, 0x7c2428ce ]
    - [ be32, 0x0021d630, 0x7c2329ce ]
    - [ be32, 0x0021d634, 0x7c2430ce ]
    - [ be32, 0x0021d638, 0x7c2331ce ]
    - [ be32, 0x0021d63c, 0x7c2438ce ]
    - [ be32, 0x0021d640, 0x7c2339ce ]
    - [ be32, 0x0021d644, 0x9b7f0058 ]
    - [ be32, 0x0021d648, 0x9b7f0059 ]
    - [ be32, 0x0021d64c, 0x480000a0 ]
    - [ be32, 0x0021d650, 0xa06b0122 ]
    - [ be32, 0x0021d654, 0x7863e7e2 ]
    - [ be32, 0x0021d658, 0x5463063e ]
    - [ be32, 0x0021d65c, 0x2f830000 ]
    - [ be32, 0x0021d660, 0x419e0008 ]
    - [ be32, 0x0021d664, 0x48000014 ]
    - [ be32, 0x0021d668, 0x38000001 ]
    - [ be32, 0x0021d66c, 0x981f0058 ]
    - [ be32, 0x0021d670, 0x981f0059 ]
    - [ be32, 0x0021d674, 0x48000058 ]
    - [ be32, 0x0021d678, 0x9b7f0058 ]
    - [ be32, 0x0021d67c, 0x9b7f0059 ]
    - [ be32, 0x0021d680, 0x4800004c ]
    - [ be32, 0x0021d684, 0x8069000c ]
    - [ be32, 0x0021d688, 0x80890204 ]
    - [ be32, 0x0021d68c, 0x38630010 ]
    - [ be32, 0x0021d690, 0x38840010 ]
    - [ be32, 0x0021d694, 0x38a00010 ]
    - [ be32, 0x0021d698, 0x38c00020 ]
    - [ be32, 0x0021d69c, 0x38e00030 ]
    - [ be32, 0x0021d6a0, 0x7c2020ce ]
    - [ be32, 0x0021d6a4, 0x7c2019ce ]
    - [ be32, 0x0021d6a8, 0x7c2428ce ]
    - [ be32, 0x0021d6ac, 0x7c2329ce ]
    - [ be32, 0x0021d6b0, 0x7c2430ce ]
    - [ be32, 0x0021d6b4, 0x7c2331ce ]
    - [ be32, 0x0021d6b8, 0x7c2438ce ]
    - [ be32, 0x0021d6bc, 0x7c2339ce ]
    - [ be32, 0x0021d6c0, 0x9b7f0058 ]
    - [ be32, 0x0021d6c4, 0x9b7f0059 ]
    - [ be32, 0x0021d6c8, 0x48000024 ]
    - [ be32, 0x0021d6cc, 0x38000001 ]
    - [ be32, 0x0021d6d0, 0x901f0044 ]
    - [ be32, 0x0021d6d4, 0x38c00000 ]
    - [ be32, 0x0021d6d8, 0x38a00000 ]
    - [ be32, 0x0021d6dc, 0x80810094 ]
    - [ be32, 0x0021d6e0, 0x80690204 ]
    - [ be32, 0x0021d6e4, 0x4bf0bced ] # DbgCamControls
    - [ be32, 0x0021d6e8, 0x60000000 ]
    - [ be32, 0x0021d6ec, 0x80610094 ]
    - [ be32, 0x0021d6f0, 0xe80100b0 ]
    - [ be32, 0x0021d6f4, 0x7c0803a6 ]
    - [ be32, 0x0021d6f8, 0x382100a0 ]
    - [ be32, 0x0021d6fc, 0x4e800020 ]

  FreeCam_Notes: &FreeCam_Notes
    "Activate and cycle through modes with X + L3. Advance frames in time stop mode with Cross. L2/R2 to move down/up, L1/R1 to slow down/speed up movement."

  des_US100title: &des_US100title
    "Demon's Souls":
      BLUS30443: [ 01.00 ]

  des_EU100title: &des_EU100title
    "Demon's Souls":
      BLES00932: [ 01.00 ]

  des_AS104title: &des_AS104title
    "Demon's Souls":
      BCAS20071: [ 01.04 ]

  des_USDemo101title: &des_USDemo101title
    "Demon's Souls Trade Demo":
      BLUD80018: [ 01.01 ]

PPU-83681f6110d33442329073b72b8dc88a2f677172:
  "Unlock FPS":
    Games: *des_US100title
    Author: "Whatcookie, Gibbed"
    Notes: *DeS_FPS_Notes
    Patch Version: 2.1
    Patch:
      - [ load, *BLUS30443_FpsUnlock ]
  "Disable Dynamic Exposure":
    Games: *des_US100title
    Author: "Whatcookie"
    Notes: *DeS_DDE_Notes
    Patch Version: 1.1
    Patch:
      - [ be16, 0x00025edc, 0x981f ]
  "Skip Intro Videos":
    Games: *des_US100title
    Author: "GalCiv"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008eef78, 0x38000003 ] # Intro logos skip
      - [ be32, 0x008eef7c, 0x901c0100 ]
  "Aspect Ratio":
    Games: *des_US100title
    Author: "Whatcookie"
    Notes: *DeS_AR_Notes
    Configurable Values: *DeS_AR_Configurable_Values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x018cefbc, "Aspect Ratio" ]
      - [ bef32, 0x0190433c, "Aspect Ratio" ]
  "Disable Motion Blur":
    Games: *des_US100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00217e7c, 0x41 ]
  "Enable FreeCam":
    Games: *des_US100title
    Author: "horkrux"
    Notes: *FreeCam_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *BLUS30443_FreeCam ]

PPU-5446a2645880eefa75f7e374abd6b7818511e2ef:
  "Unlock FPS":
    Games: *des_EU100title
    Author: "Whatcookie, Gibbed"
    Notes: *DeS_FPS_Notes
    Patch Version: 2.1
    Patch:
      - [ load, *BLES00932_FpsUnlock ]
  "Disable Dynamic Exposure":
    Games: *des_EU100title
    Author: "Whatcookie"
    Notes: *DeS_DDE_Notes
    Patch Version: 1.1
    Patch:
      - [ be16, 0x00026ac4, 0x981f ]
  "Skip Intro Videos":
    Games: *des_EU100title
    Author: "GalCiv"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008f0928, 0x38000003 ] # Intro logos skip
      - [ be32, 0x008f092c, 0x901c0100 ]
  "Aspect Ratio":
    Games: *des_EU100title
    Author: "Whatcookie"
    Notes: *DeS_AR_Notes
    Configurable Values: *DeS_AR_Configurable_Values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x018cf13c, "Aspect Ratio" ]
      - [ bef32, 0x01904494, "Aspect Ratio" ]
  "Disable Motion Blur":
    Games: *des_EU100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00218d04, 0x41 ]
  "Enable FreeCam":
    Games: *des_EU100title
    Author: "horkrux"
    Notes: *FreeCam_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *BLES00932_FreeCam ]

PPU-9403fe1678487def5d7f3c380b4c4fb275035378:
  "Unlock FPS":
    Games: *des_AS104title
    Author: "Whatcookie, Gibbed, KokutouKiritsugu port to BCAS20071"
    Notes: *DeS_FPS_Notes
    Patch Version: 2.1
    Patch:
      - [ load, *BCAS20071_FpsUnlock ]
  "Disable Dynamic Exposure":
    Games: *des_AS104title
    Author: "Whatcookie, KokutouKiritsugu port to BCAS20071"
    Notes: *DeS_DDE_Notes
    Patch Version: 1.1
    Patch:
      - [ be16, 0x0002414c, 0x981f ]
  "Skip Intro Videos":
    Games: *des_AS104title
    Author: "GalCiv, KokutouKiritsugu port to BCAS20071"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008efecc, 0x38000003 ] # Intro logos skip
      - [ be32, 0x008efed0, 0x901c0100 ]
  "Aspect Ratio":
    Games: *des_AS104title
    Author: "Whatcookie, KokutouKiritsugu port to BCAS20071"
    Notes: *DeS_AR_Notes
    Configurable Values: *DeS_AR_Configurable_Values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x018cee14, "Aspect Ratio" ]
      - [ bef32, 0x0190430c, "Aspect Ratio" ]
  "Disable Motion Blur":
    Games: *des_AS104title
    Author: "illusion, KokutouKiritsugu port to BCAS20071"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00215f54, 0x41 ]
  "Enable FreeCam":
    Games: *des_AS104title
    Author: "horkrux"
    Notes: *FreeCam_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *BCAS20071_FreeCam ]

PPU-f965a746d844cd0c572a7e8731b5b3b7a81f7bdd:
  "Unlock FPS":
    Games: *des_USDemo101title
    Author: "Whatcookie, Gibbed"
    Notes: *DeS_FPS_Notes
    Patch Version: 2.1
    Patch:
      - [ load, *BLUS30443_FpsUnlock ]
  "Disable Dynamic Exposure":
    Games: *des_USDemo101title
    Author: "Whatcookie"
    Notes: *DeS_DDE_Notes
    Patch Version: 1.1
    Patch:
      - [ be16, 0x00025edc, 0x981f ]
  "Skip Intro Videos":
    Games: *des_USDemo101title
    Author: "GalCiv"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008eef78, 0x38000003 ] # Intro logos skip
      - [ be32, 0x008eef7c, 0x901c0100 ]
  "Aspect Ratio":
    Games: *des_USDemo101title
    Author: "Whatcookie"
    Notes: *DeS_AR_Notes
    Configurable Values: *DeS_AR_Configurable_Values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x018cefbc, "Aspect Ratio" ]
      - [ bef32, 0x0190433c, "Aspect Ratio" ]
  "Disable Motion Blur":
    Games: *des_USDemo101title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00217e7c, 0x41 ]
  "Enable FreeCam":
    Games: *des_USDemo101title
    Author: "horkrux"
    Notes: *FreeCam_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *BLUS30443_FreeCam ]