"Patch" values
1 row is stored for this pageField | Field type | Allowed values | Value |
---|---|---|---|
version | Float | 1.2 | |
patch | Wikitext | Anchors: DS1_100_FPS_Notes: &DS1_100_FPS_Notes "For people who would like to play the unpatched version of Dark Souls at decent framerates. Unpatched PC version is equivalent to 1.06 on consoles." DS1_109_FPS_Notes: &DS1_109_FPS_Notes "Based on Whatcookie's & Gibbed's work." DS1_US_FPS: &DS1_US_FPS # 60 FPS no skip - [ be32, 0x00146e40, 0x38800002 ] # li r4 0x2 - [ be32, 0x00146e44, 0x989f070c ] - [ be32, 0x00146e48, 0x989f070d ] # delta time - [ be32, 0x001423e8, 0x494447e9 ] # jump to code cave # get mftb - [ be32, 0x01586bd0, 0x7eac42e6 ] # mftb r21 // move from timebase register (clock) # get mftb delta - [ be32, 0x01586bd4, 0x3ec0017d ] # lis r22,0x017d // load high bits of address (0x017de3f8) - [ be32, 0x01586bd8, 0x62d6e3f8 ] # ori r22,r22,0xe3f8 // load low bits of address - [ be32, 0x01586bdc, 0x7e96a02a ] # ldx r20,r22,r20 // load previous frames mftb reading - [ be32, 0x01586be0, 0xfab60000 ] # std r21,0x0(r22) // store this frames mftb reading - [ be32, 0x01586be4, 0x7e74a850 ] # subf r19,r21,r20 // subtract previous mftb reading from this mftb frames reading # mftb delta to float - [ be32, 0x01586be8, 0xfa7600e0 ] # std r19,0xe0(r22) // store mftb delta (to be loaded into FPR) - [ be32, 0x01586bec, 0xcbd600e0 ] # lfd f30,0xe0(r22) // load mftb delta into FPR - [ be32, 0x01586bf0, 0xffc0f69c ] # fcfid f30,f30 // convert integer to double - [ be32, 0x01586bf4, 0xffc0f018 ] # frsp f30,f30 // round to single precision # mftb delta to seconds - [ be32, 0x01586bf8, 0x3e400158 ] # r18,0x158 // load high bits constants pointer - [ be32, 0x01586bfc, 0x62526bd0 ] # ori r18,r18,0x6bd0 // load low bits of constants pointer - [ be32, 0x01586c00, 0xc3b20054 ] # lfs f29,0x54(r18) // load timebase frequency constant - [ be32, 0x01586c04, 0xc3920058 ] # lfs f28,0x58(r18) // load maximum timestep size - [ be32, 0x01586c08, 0xfffee824 ] # fdiv f31,f30,f29 // divide timebase delta by timebase frequency # check timestep size - [ be32, 0x01586c0c, 0xff9fe000 ] # fcmpu cr7,f31,f28 // compare current delta time to maximum timestep - [ be32, 0x01586c10, 0x419c0008 ] # blt +0x08 // don't return the maximum timestep size # set maximum timestep - [ be32, 0x01586c14, 0xffe0e090 ] # fmr f31,f28 // move maximum timestep to be returned # cleanup - [ be32, 0x01586c18, 0x7e94a278 ] # xor r20,r20,r20 // zero r20 - [ be32, 0x01586c1c, 0x7e94a278 ] # xor r19,r19,r19 // zero r19 - [ be32, 0x01586c20, 0x4e800020 ] # blr // return # constants - [ be32, 0x01586c24, 0x4c989680 ] # timebase frequency as hexfloat (80mhz) - [ bef32, 0x01586c28, 0.05 ] # maximum timestep size (50ms or 20 FPS) DS1_BLES01396_FPS: &DS1_BLES01396_FPS # offset by Lilium # 60 FPS noskip; addresses offset by +0x108 - [ be32, 0x00146f48, 0x38800002 ] # li r4 0x2 - [ be32, 0x00146f4c, 0x989f070c ] - [ be32, 0x00146f50, 0x989f070d ] # delta time; address offset by +0x108, jump target offset by +0x18 - [ be32, 0x001424f0, 0x49444801 ] # jump to code cave # the following addresses are offset by +0x120 # get mftb - [ be32, 0x01586cf0, 0x7eac42e6 ] # mftb r21 // Move from timebase register (clock) # get mftb delta - [ be32, 0x01586cf4, 0x3ec0017d ] # lis r22,0x017d // load high bits of address (0x017de3f8) - [ be32, 0x01586cf8, 0x62d6e3f8 ] # ori r22,r22,0xe3f8 // load low bits of address - [ be32, 0x01586cfc, 0x7e96a02a ] # ldx r20,r22,r20 // load previous frames mftb reading - [ be32, 0x01586d00, 0xfab60000 ] # std r21,0x0(r22) // store this frames mftb reading - [ be32, 0x01586d04, 0x7e74a850 ] # subf r19,r21,r20 // subtract previous mftb reading from this mftb frames reading # mftb delta to float - [ be32, 0x01586d08, 0xfa7600e0 ] # std r19,0xe0(r22) // store mftb delta (to be loaded into FPR) - [ be32, 0x01586d0c, 0xcbd600e0 ] # lfd f30,0xe0(r22) // load mftb delta into FPR - [ be32, 0x01586d10, 0xffc0f69c ] # fcfid f30,f30 // convert integer to double - [ be32, 0x01586d14, 0xffc0f018 ] # frsp f30,f30 // round to single precision # mftb delta to seconds - [ be32, 0x01586d18, 0x3e400158 ] # r18,0x0158 // load high bits constants pointer - [ be32, 0x01586d1c, 0x62526cf0 ] # ori r18,r18,0x6cf0 // load low bits of constants pointer (offset by +0x120) - [ be32, 0x01586d20, 0xc3b20054 ] # lfs f29,0x54(r18) // load timebase frequency constant - [ be32, 0x01586d24, 0xc3920058 ] # lfs f28,0x58(r18) // load maximum timestep size - [ be32, 0x01586d28, 0xfffee824 ] # fdiv f31,f30,f29 // divide timebase delta by timebase frequency # check timestep size - [ be32, 0x01586d2c, 0xff9fe000 ] # fcmpu cr7,f31,f28 // compare current delta time to maximum timestep - [ be32, 0x01586d30, 0x419c0008 ] # blt +0x08 // don't return the maximum timestep size # set maximum timestep - [ be32, 0x01586d34, 0xffe0e090 ] # fmr f31,f28 // move maximum timestep to be returned # cleanup - [ be32, 0x01586d38, 0x7e94a278 ] # xor r20,r20,r20 // zero r20 - [ be32, 0x01586d3c, 0x7e94a278 ] # xor r19,r19,r19 // zero r19 - [ be32, 0x01586d40, 0x4e800020 ] # blr // return # constants - [ be32, 0x01586d44, 0x4c989680 ] # timebase frequency as hexfloat (80mhz) - [ bef32, 0x01586d48, 0.05 ] # maximum timestep size (50ms or 20 FPS) DS1_BLES01402_FPS: &DS1_BLES01402_FPS # offset by Lilium # 60 FPS no skip; addresses offset by -0x770 - [ be32, 0x001466d0, 0x38800002 ] # li r4 0x2 - [ be32, 0x001466d4, 0x989f070c ] - [ be32, 0x001466d8, 0x989f070d ] # delta time; address offset by -0x770, jump target offset by +0x10 - [ be32, 0x00141c78, 0x494447f9 ] # jump to code cave # the following addresses are offset by -0x760 # get mftb - [ be32, 0x01586470, 0x7eac42e6 ] # mftb r21 // Move from timebase register (clock) # get mftb delta - [ be32, 0x01586474, 0x3ec0017d ] # lis r22,0x017d // load high bits of address (0x017de3f8) - [ be32, 0x01586478, 0x62d6e3f8 ] # ori r22,r22,0xe3f8 // load low bits of address - [ be32, 0x0158647c, 0x7e96a02a ] # ldx r20,r22,r20 // load previous frames mftb reading - [ be32, 0x01586480, 0xfab60000 ] # std r21,0x0(r22) // store this frames mftb reading - [ be32, 0x01586484, 0x7e74a850 ] # subf r19,r21,r20 // subtract previous mftb reading from this mftb frames reading # mftb delta to float - [ be32, 0x01586488, 0xfa7600e0 ] # std r19,0xe0(r22) // store mftb delta (to be loaded into FPR) - [ be32, 0x0158648c, 0xcbd600e0 ] # lfd f30,0xe0(r22) // load mftb delta into FPR - [ be32, 0x01586490, 0xffc0f69c ] # fcfid f30,f30 // convert integer to double - [ be32, 0x01586494, 0xffc0f018 ] # frsp f30,f30 // round to single precision # mftb delta to seconds - [ be32, 0x01586498, 0x3e400158 ] # r18,0x0158 // load high bits constants pointer - [ be32, 0x0158649c, 0x62526470 ] # ori r18,r18,0x6470 // load low bits of constants pointer (offset by -0x760) - [ be32, 0x015864a0, 0xc3b20054 ] # lfs f29,0x54(r18) // load timebase frequency constant - [ be32, 0x015864a4, 0xc3920058 ] # lfs f28,0x58(r18) // load maximum timestep size - [ be32, 0x015864a8, 0xfffee824 ] # fdiv f31,f30,f29 // divide timebase delta by timebase frequency # check timestep size - [ be32, 0x015864ac, 0xff9fe000 ] # fcmpu cr7,f31,f28 // compare current delta time to maximum timestep - [ be32, 0x015864b0, 0x419c0008 ] # blt +0x08 // don't return the maximum timestep size # set maximum timestep - [ be32, 0x015864b4, 0xffe0e090 ] # fmr f31,f28 // move maximum timestep to be returned # cleanup - [ be32, 0x015864b8, 0x7e94a278 ] # xor r20,r20,r20 // zero r20 - [ be32, 0x015864bc, 0x7e94a278 ] # xor r19,r19,r19 // zero r19 - [ be32, 0x015864c0, 0x4e800020 ] # blr // return # constants - [ be32, 0x015864c4, 0x4c989680 ] # timebase frequency as hexfloat (80mhz) - [ bef32, 0x015864c8, 0.05 ] # maximum timestep size (50ms or 20 FPS) PPU-3577a3e8efa233c68dedce81a3d0a63dab05dbed: "Unlock FPS": Games: "Dark Souls": BLUS30782: [ 01.00 ] Author: "Whatcookie" Notes: *DS1_100_FPS_Notes Patch Version: 1.0 Patch: - [ load, *DS1_US_FPS ] PPU-451f1a767110d8ac166c5de50b67e057120644f5: "Unlock FPS": Games: "Dark Souls": BLES01396: [ 01.00 ] Author: "Whatcookie, offset by Lilium" Notes: *DS1_100_FPS_Notes Patch Version: 1.0 Patch: - [ load, *DS1_BLES01396_FPS ] PPU-23d264a90e9ff8077c6d2e9418d6ae7ccd9bb0a0: "Unlock FPS": Games: "Dark Souls": BLES01402: [ 01.00 ] Author: "Whatcookie, offset by Lilium" Notes: *DS1_100_FPS_Notes Patch Version: 1.0 Patch: - [ load, *DS1_BLES01402_FPS ] | |
type | String | PPU · SPU · Canary | PPU |
header | String |
"Netplay" values
1 row is stored for this pageField | Field type | Allowed values | Value |
---|---|---|---|
gamever | String | 1.09 | |
rpcs3_version | String | N/A | |
connect | String | Yes · No · Partial · Untested · N/A | No |
lobbies | String | Yes · No · Partial · Untested · N/A | No |
matching | String | Yes · No · Partial · Untested · N/A | No |
features | String | Yes · No · Partial · Untested · N/A | No |
custom_servers | String | Available · Not available · Not required · Untested | Not available |
notes | Wikitext |