Shift 2 Unleashed | |
---|---|
Developer(s) | Slightly Mad Studios |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Release date(s) | NA March 29, 2011 EU March 31, 2011 |
Release type | Multi-platform |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLUS30580, BLES01066, NPEB00618, NPUB30539 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance with no cost to stability. |
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance with no visible side effects. |
Resolution scale | 100 | Values over 100% will only upscale the HUD and downscale the rest. Use FSR as an alternative. |
Write color buffers | On | Fixes corrupted textures on the body of a custom colored car the player drives during a race. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Accurate RSX reservation access | On | Improves stability on systems without TSX. |
Firmware libraries | Switch to LLE | libsysutil_np_trophy.sprx |
Driver wake-up delay | 200 | Improves stability. |
Vblank rate | 120 | Raises the game's FPS limit, can go higher. Causes the camera's speed in the Garage and Car Lot to increase. |
Known Issues
The game will not get past the title screen if libsysutil_np_trophy.sprx isn't selected.