Demon's Souls | |
---|---|
Developer(s) | FromSoftware |
Publisher(s) | JP Sony Computer Entertainment NA Atlus USA AU/EU Bandai Namco Games |
Series | Souls |
Release date(s) | JP February 5, 2009 NA October 6, 2009 AU June 23, 2010 EU June 25, 2010 |
Release type | PlayStation 3 exclusive |
Genre(s) | Action, Role-playing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00932 (IRD), BLUS30443 (IRD), NPEB01202, NPUB30910, BCAS20071 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Demon's Souls is the first installment in the Souls series of games created by game director Hidetaka Miyazaki, and was produced under supervision by Sony's Japan Studio. Set in a dark fantasy world, players take control of a hero who has journeyed to the fictional kingdom of Boletaria, which is being ravaged by a cursed fog that brings forth demons who feast on the souls of mortals. The gameplay involves a character-creation system and emphasizes gathering loot through combat with enemies in a non-linear series of varied locations, with a heavy emphasis on challenging combat. It has a unique online multiplayer system integrated into the single-player where players can leave useful messages and warnings for other players' single-player game worlds, as well as joining other players in their world to assist and/or kill them.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
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Renderer | Vulkan | |
Write color buffers | On |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Vblank rate | To be enabled along with the FPS patch | |
Clocks scale | To be enabled along with the FPS patch |
Known Issues
PSN versions do not work
The PARAM.SFO file in the PSN versions are the same as the ones used in the Blu-ray version. Hence, the emulator identifies the games as Blu-rays and tries to install it as such. Due to this, the PSN versions only display a blackscreen.
Missing Geometry
Issue 4302 - There are certain situations when the game doesn't send geometry to be rendered (like the invisible soldier shield).
Crash after Altus logo - Fixed by PR 5475
There is a known regression affecting 4-core/4-thread CPUs where the game will crash right after the Atlus logo. This issue is being tracked as part of Issue 4861.
For people affected by this issue, use this older build 6718. If for some reason build 6718 does not work, try build 6697.
Special Notes
60/120 FPS patch
Thanks to Whatcookie, an FPS Patch is available for this title. Be sure to set the appropriate Clocks scale and Vblank rate as mentioned above.
Reducing log spam
Due to the high amount of sceNp warnings spammed in the log, this title tends to crash during extended gameplay sessions. So it is recommended to restrict logging of this error to allow better performance while ingame. Please note that you cannot submit logs in the GitHub tracker or Discord server with this modification. If you wish to report bugs or seek help for this game, you MUST remove the below change before generating the log for this purpose. If you wish to restrict logging:
- Launch RPCS3
- Right-click on the game and press Configure
- When the Settings Menu opens, hit Save and close the emulator
- Right click on the game in the gamelist and click on Open custom config folder and open the corresponding config file using a text editor
- Scroll to the bottom of the file and replace the last line with the following:
Log: {sceNp: Fatal}