Resistance 2 | |
---|---|
Developer(s) | Insomniac Games |
Publisher(s) | Sony Computer Entertainment |
Series | Resistance |
Release date(s) | NA November 4, 2008 JP November 13, 2008 AU November 27, 2008 EU November 28, 2008 |
Release type | PlayStation 3 exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCAS20055 (IRD), BCES00226 (IRD), BCUS98120 (IRD), NPEA00431, BCJS30029 (IRD) Beta BCET70007, NPUA70018 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Resistance 2 is a 2008 science fiction first-person shooter video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game was released in North America on November 4, 2008, in Australia on November 27, 2008, and in Europe on the following day. Resistance 2 is the sequel to the best-selling PlayStation 3 launch title Resistance: Fall of Man.
Resistance 2 sees protagonist Nathan Hale travel to the United States in order to once again battle the Chimera, who have launched a full-scale invasion of both the east and west coasts. In this game, Hale is part of an elite force of soldiers called "The Sentinels", who, like him, are infected with the Chimeran virus, and must keep it under control through regular application of inhibitors.
The game includes many of the weapons from Resistance: Fall of Man, as well as new weapons such as the "Marksman" and a minigun called the "HVAP (High-Velocity Armor Piercing) Wraith". The weapons are a mix of 1950s human technology and more advanced alien technology. Unlike the first game, where there was no limit on the number of weapons carried, Resistance 2 limited the player to only two weapons at any given time, as well as a more limited number of grenades. Resistance 2 also does not use a health bar in the single-player campaign as it did in the first, but instead, it uses an automatic regenerative health system, whereby players must keep out of the line of fire in order to recover health.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
- Holar Tower objective might randomly not show up if playing on PPU LLVM and can not progress further, can be fixed by changing to PPU Interpreter (static).
Cutscene audio issue
- Issue 10450 Jittery audio occurs on the first campaign cutscene
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.60 | N/A | No | No | No | No | Not available | Custom server WIP by PSORG. Servers were shut down on April 8, 2014. |
Patches
PPU-08da3b601b335c5b09e6425b27fe00eacdad6e78: "Unlock FPS": Games: "Resistance 2": BCUS98120: [ 01.00 ] BCES00226: [ 01.00 ] Author: "Whatcookie" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00635d7c, 0x60000000 ] # nop - [ be32, 0x00635d88, 0x60000000 ] # nop - [ bef32, 0x00d529d8, 0.0001 ] - [ bef32, 0x00d69eb8, 0.0001 ] "Extended FOV": Games: "Resistance 2": BCUS98120: [ 01.00 ] BCES00226: [ 01.00 ] Author: "illusion" Notes: "Breaks shadows, causing them to be misaligned as well as making them jump around when the player moves." Patch Version: 1.0 Patch: - [ bef32, 0x00de67e4, 0.7 ] PPU-ee7a0a8f83814fd2570ac65e744951cf59264491: "Unlock FPS": Games: "Resistance 2": BCUS98120: [ 01.60 ] BCES00226: [ 01.60 ] Author: "Whatcookie, illusion" Notes: Patch Version: 1.0 Patch: - [ be16, 0x0065066c, 0x4800 ] - [ bef32, 0x00d62f34, 0.0001 ] - [ bef32, 0x00d7a498, 0.0001 ] "Extended FOV": Games: "Resistance 2": BCUS98120: [ 01.60 ] BCES00226: [ 01.60 ] Author: "illusion" Notes: "Breaks shadows, causing them to be misaligned as well as making them jump around when the player moves." Patch Version: 1.0 Patch: - [ bef32, 0x00df765c, 0.7 ] PPU-bf22ce18fc3db486aae9c878afa5212b98b53495: # PSN "Unlock FPS": Games: "Resistance 2": NPEA00431: [ 01.00 ] Author: "Whatcookie, illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0064816c, 0x60000000 ] # nop - [ be32, 0x00648178, 0x60000000 ] # nop - [ bef32, 0x00d62ee4, 0.0001 ] - [ bef32, 0x00d7a450, 0.0001 ] "Extended FOV": Games: "Resistance 2": NPEA00431: [ 01.00 ] Author: "illusion" Notes: "Breaks shadows, causing them to be misaligned as well as making them jump around when the player moves." Patch Version: 1.0 Patch: - [ bef32, 0x00df78ec, 0.7 ]