Refer to the Configurations for the list with game count for each setting visible.
Subcategories
This category has the following 79 subcategories, out of 79 total.
A
- Accurate GETLLAR: On (Config)
- Accurate LLVM DFMA: Off (Config)
- Accurate RSX reservation access: On (Config)
- Accurate SPU DMA: On (Config)
- Anisotropic filter: 16x (Config)
- Anisotropic filter: Auto (Config)
- Anti-aliasing: Auto (Config)
- Anti-aliasing: Disabled (Config)
- Aspect ratio: 16:9 (Config)
- Asynchronous texture streaming: Off (Config)
- Asynchronous texture streaming: On (Config)
- Audio buffer duration (Config)
- Audio format: Automatic (Config)
D
E
F
M
P
R
S
- Shader mode: Async with Shader Interpreter (Config)
- Shader mode: Legacy (singlethreaded) (Config)
- Shader mode: Shader Interpreter only (Config)
- Silence all logs: On (Config)
- Sleep timers accuracy: As Host (Config)
- Sleep timers accuracy: Usleep Only (Config)
- SPU block size: Mega (Config)
- SPU block size: Safe (Config)
- SPU decoder: Interpreter (static) (Config)
- SPU decoder: Recompiler (ASMJIT) (Config)
- SPU decoder: Recompiler (LLVM) (Config)
- SPU xfloat accuracy: Accurate (Config)
- SPU xfloat accuracy: Approximate (Config)
- SPU xfloat accuracy: Relaxed (Config)
- Strict rendering mode: On (Config)