Help:Configurations

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This page is intended to capture a list of games that use settings other than the default settings. Full list of configurations used by games (other than default) can be found here.

Full list of titles tested for vblank compatibility is present in the tracker here.

CPU configuration

Setting Option
PPU decoder Interpreter (static) (15) Interpreter (dynamic) (0) Recompiler (LLVM) (0)
SPU decoder Interpreter (static) (2) Interpreter (dynamic) (0) Recompiler (ASMJIT) (7) Recompiler (LLVM) (0)
Preferred SPU threads Preferred SPU threads (6)
Thread scheduler Operating System (0) RPCS3 Scheduler (0) RPCS3 Alternative Scheduler (0)
Enable SPU loop detection On (0) Off (0)
SPU XFloat Accuracy Accurate (5) Approximate (4) Relaxed (9)
SPU block size Safe (3) Mega (26) Giga (0)
TSX instructions Enabled (0) Disabled (5) Forced (0)

GPU configuration

Setting Option
Renderer OpenGL (3) Vulkan (0) Disabled (0)
Aspect ratio 4:3 (0) 16:9 (0)
Framelimit Off (2) 50 (0) 60 (17) 30 (3) Auto (11) PS3 Native (4) Infinite (1)
Anisotropic filter Auto (27) 2x (0) 4x (0) 8x (0) 16x (2)
Anti-aliasing Auto (2) Disabled (10)
ZCULL accuracy Precise (7) Approximate (8) Relaxed (37)
Shader quality High (4) Low (1) Auto (0)
3D rendering mode Disabled (0) Anaglyph (0) Side-by-side (0) Over-under (0)
Default resolution 720x480 (0) 720x576 (0) 1280x720 (0) 960x1080 (0) 1280x1080 (0) 1440x1080 (0) 1600x1080 (0) 1920x1080 (2)
Resolution scale Resolution scale (18)
Resolution scale threshold Resolution scale threshold (38)
Shader mode Legacy (singlethreaded) (6) Async (multithreaded) (0) Async with Shader Interpreter (2) Shader Interpreter only (1)
Write color buffers On (171) Off (0)
Strict rendering mode On (12) Off (0)
VSync On (1) Off (0)
Stretch to display area On (0) Off (0)
Multithreaded RSX On (24) Off (2)
Asynchronous texture streaming On (22) Off (5)

Audio configuration

Setting Option
Audio format Stereo (0) Surround 5.1 (0) Surround 7.1 (0) Automatic (1) Manual (0)
Enable buffering On (0) Off (5)
Audio buffer duration Audio buffer duration (6)
Enable time stretching On (2) Off (0)
Time stretching threshold Time stretching threshold (0)
Microphone type Disabled (1) Standard (0) SingStar (0) Real SingStar (0) Rocksmith (0)

I/O configuration

Setting Option
Keyboard handler Null (0) Basic (0)
Mouse handler Null (0) Basic (0)
Camera input Unknown (0) EyeToy (0) PS Eye (3) UVC 1.1 (0)
Camera settings Null (0) Fake (0) Qt (3)
Move handler Null (0) Fake (1) Mouse (3)

Network configuration

Setting Option
Network status Disconnected (0) Connected (9)
PSN status Disconnected (0) Simulated (3) RPCN (5)

Advanced configuration

Setting Option
Debug console mode On (2) Off (0)
Accurate LLVM DFMA On (0) Off (1)
Accurate GETLLAR On (10) Off (0)
Accurate RSX reservation access On (18) Off (0)
Accurate SPU DMA On (2) Off (0)
PPU LLVM accurate vector NaNs On (1) Off (0)
PPU LLVM Java mode handling On (0) Off (0)
Silence all logs On (5) Off (0)
Sleep timers accuracy As Host (19) Usleep Only (1) All Timers (0)
Maximum SPURS threads Unlimited (0) 0 (0) 1 (0) 2 (0) 3 (0) 4 (0) 5 (0)
Firmware libraries Switch to LLE (19) Switch to HLE (0)
Read depth buffers On (5) Off (0)
Write depth buffers On (9) Off (0)
Read color buffers On (34) Off (1)
Handle RSX memory tiling On (14) Off (0)
Disable vertex cache On (9) Off (0)
RSX FIFO accuracy Fast (0) Atomic (0) Ordered & Atomic (0)
Driver wake-up delay Driver wake-up delay (0)
Vblank rate Vblank rate (0)
Vblank NTSC fixup On (0) Off (0)
Clocks scale Clocks scale (0)

Debug configuration

Setting Option
Disable ZCull occlusion queries On (0) Off (0)
Force CPU blit emulation On (0) Off (0)
Accurate PPU 128 reservations Always Enabled (0) Disabled (0)