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|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = Approximate<!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = Improves performance. | ||
|shader quality = Low<!-- High, Low, Auto --> | |shader quality = Low<!-- High, Low, Auto --> | ||
|shader quality notes = Fixes flickering textures. | |shader quality notes = Fixes flickering textures. | ||
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|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = Atomic<!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = Improves stability. | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
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==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There are no reported issues with this title. | |||
==Special Notes== | ==Special Notes== |
Revision as of 14:03, 18 November 2023
Metal Gear Solid V: Ground Zeroes | |
---|---|
Developer(s) | Kojima Productions |
Publisher(s) | Konami |
Series | Metal Gear |
Release date(s) | March 18, 2014 |
Release type | Multi-platform |
Genre(s) | Action, Adventure, Stealth |
Mode(s) | Single-player |
GameID(s) | BLES01971 (IRD), BLJM61135 (IRD), BLUS31369 (IRD), NPEB01889, NPUB31318, NPJB00396, NPHB00732, NPHB00658 |
Internal resolution | 992x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Metal Gear Solid V: Ground Zeroes (メタルギアソリッドV グラウンド・ゼロズ Metaru Gia Soriddo Faibu: Guraundo Zerozu) is a canonical installment in the Metal Gear series. Developed by Kojima Productions and published by Konami, Ground Zeroes is the first game to run on the Fox Engine. Hideo Kojima wrote, directed, produced and designed the game. Ground Zeroes was officially announced on August 30, 2012.
Taking place soon after the events of Metal Gear Solid: Peace Walker, Ground Zeroes serves as a prologue to Metal Gear Solid V: The Phantom Pain, with Big Boss returning as the game's protagonist. Several characters and gameplay mechanics from Peace Walker have returned. While previous games were linear in nature, Ground Zeroes is the first to feature a more open gameplay structure, although such a structure was planned since Metal Gear Solid 3: Snake Eater.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Approximate | Improves performance. |
Shader quality | Low | Fixes flickering textures. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | Improves stability. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.04 | Yes | No | No | No | Requires custom server. |