HerrHulaHoop (talk | contribs) (Improved write-up) |
HerrHulaHoop (talk | contribs) (Added Resolution scale threshold category to list as well) |
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* [[:Category:GPU - Anisotropic filter: Automatic (Config)|Anisotropic filter: Automatic]] ({{PAGESINCAT:GPU - Anisotropic filter: Automatic (Config)}}) | * [[:Category:GPU - Anisotropic filter: Automatic (Config)|Anisotropic filter: Automatic]] ({{PAGESINCAT:GPU - Anisotropic filter: Automatic (Config)}}) | ||
* [[:Category:GPU - Default resolution: 1920x1080 (Config)|Default resolution: 1920x1080]] ({{PAGESINCAT:GPU - Default resolution: 1920x1080 (Config)}}) | * [[:Category:GPU - Default resolution: 1920x1080 (Config)|Default resolution: 1920x1080]] ({{PAGESINCAT:GPU - Default resolution: 1920x1080 (Config)}}) | ||
* [[:Category:GPU - Resolution scale threshold (Config)|Resolution scale threshold]] ({{PAGESINCAT:GPU - Resolution scale threshold (Config)}}) | |||
* [[:Category:GPU - Write color buffer: On (Config)|Write color buffer: On]] ({{PAGESINCAT:GPU - Write color buffer: On (Config)}}) | * [[:Category:GPU - Write color buffer: On (Config)|Write color buffer: On]] ({{PAGESINCAT:GPU - Write color buffer: On (Config)}}) | ||
* [[:Category:GPU - Disable vertex cache: On (Config)|Disable vertex cache: On]] ({{PAGESINCAT:GPU - Disable vertex cache: On (Config)}}) | * [[:Category:GPU - Disable vertex cache: On (Config)|Disable vertex cache: On]] ({{PAGESINCAT:GPU - Disable vertex cache: On (Config)}}) |
Revision as of 13:24, 29 April 2019
This page is intended to capture a list of games that use settings other than the default settings. Full list of configurations used by games (other than default) can be found here.
CPU configuration
- SPU decoder: LLVM Recompiler (0)
- Firmware settings: Load automatic and manual selection (0)
- SPU block size: Mega (0)
GPU configuration
- Renderer: OpenGL (0)
- Renderer: Vulkan (0)
- Framelimit: 30 (0)
- Framelimit: 60 (0)
- Framelimit: Auto (0)
- Anisotropic filter: Automatic (0)
- Default resolution: 1920x1080 (0)
- Resolution scale threshold (0)
- Write color buffer: On (0)
- Disable vertex cache: On (0)