Medal of Honor: Frontline: Difference between revisions

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mNo edit summary
m (After futher testing it seems that broken rendering is a random issue)
Tag: Manual revert
Line 60: Line 60:
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = On <!-- On, Off -->
|write color buffers                  = <!-- On, Off -->
|write color buffers notes            = Fixes broken rendering.
|write color buffers notes            =  
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  

Revision as of 23:38, 4 March 2022

Medal of Honor: Frontline
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