HerrHulaHoop (talk | contribs) (Changed namespace for default settings) |
HerrHulaHoop (talk | contribs) (Added accurate xfloat to list) |
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* [[:Category:CPU - Preferred SPU threads (Config)|Preferred SPU threads]] ({{PAGESINCAT:CPU - Preferred SPU threads (Config)}}) | * [[:Category:CPU - Preferred SPU threads (Config)|Preferred SPU threads]] ({{PAGESINCAT:CPU - Preferred SPU threads (Config)}}) | ||
* [[:Category:CPU - Firmware settings: Load automatic and manual selection (Config)|Firmware settings: Load automatic and manual selection]] ({{PAGESINCAT:CPU - Firmware settings: Load automatic and manual selection (Config)}}) | * [[:Category:CPU - Firmware settings: Load automatic and manual selection (Config)|Firmware settings: Load automatic and manual selection]] ({{PAGESINCAT:CPU - Firmware settings: Load automatic and manual selection (Config)}}) | ||
* [[:Category:CPU - Accurate xfloat: On (Config)|Accurate xfloat: On]] ({{PAGESINCAT:CPU - Accurate xfloat: On (Config)}}) | |||
* [[:Category:CPU - SPU block size: Mega (Config)|SPU block size: Mega]] ({{PAGESINCAT:CPU - SPU block size: Mega (Config)}}) | * [[:Category:CPU - SPU block size: Mega (Config)|SPU block size: Mega]] ({{PAGESINCAT:CPU - SPU block size: Mega (Config)}}) | ||
Revision as of 10:48, 26 June 2019
This page is intended to capture a list of games that use settings other than the default settings. Full list of configurations used by games (other than default) can be found here.
CPU configuration
- SPU decoder: LLVM Recompiler (0)
- Preferred SPU threads (0)
- Firmware settings: Load automatic and manual selection (0)
- Accurate xfloat: On (0)
- SPU block size: Mega (0)
GPU configuration
- Renderer: OpenGL (0)
- Renderer: Vulkan (0)
- Framelimit: 30 (0)
- Framelimit: 60 (0)
- Framelimit: Auto (0)
- Anisotropic filter: Automatic (0)
- Default resolution: 1920x1080 (0)
- Resolution scale threshold (0)
- Write color buffers: On (0)
- Disable vertex cache: On (0)