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m (Remove whitespace, formatting, add quotations marks, lowercase hex) |
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Line 32: | Line 32: | ||
|spu cache notes = | |spu cache notes = | ||
|xfloat accuracy = Relaxed<!-- Accurate, Approximate, Relaxed --> | |xfloat accuracy = Relaxed<!-- Accurate, Approximate, Relaxed --> | ||
|xfloat accuracy notes = Disabling Approximate xfloat improves performance, only works | |xfloat accuracy notes = Disabling Approximate xfloat improves performance, but only works with a few games. | ||
|spu block size = Mega <!-- Safe, Mega, Giga --> | |spu block size = Mega<!-- Safe, Mega, Giga --> | ||
|spu block size notes = Improves performance with no noticeable issues. | |spu block size notes = Improves performance with no noticeable issues. | ||
|tsx instructions = Disabled <!-- Enabled, Disabled, Forced --> | |tsx instructions = Disabled<!-- Enabled, Disabled, Forced --> | ||
|tsx instructions notes = On Intel CPUs with TSX, if you encounter crashes, desyncs, or clipping through the ground, disable TSX. | |tsx instructions notes = On Intel CPUs with TSX, if you encounter crashes, desyncs, or clipping through the ground, disable TSX. | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
Line 48: | Line 48: | ||
|anti-aliasing = Disabled<!-- Auto, Disabled --> | |anti-aliasing = Disabled<!-- Auto, Disabled --> | ||
|anti-aliasing notes = Improves performance but makes foliage look worse. | |anti-aliasing notes = Improves performance but makes foliage look worse. | ||
|zcull accuracy = Relaxed <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = Relaxed<!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = Improves performance with no noticeable issues. | |zcull accuracy notes = Improves performance with no noticeable issues. | ||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
Line 58: | Line 58: | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = On <!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = Fixes broken effect in pause menu and broken lighting in night-time scenarios. | |write color buffers notes = Fixes broken effect in pause menu and broken lighting in night-time scenarios. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
Line 119: | Line 119: | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
|sleep timers accuracy = As Host <!-- As Host, Usleep Only, All Timers --> | |sleep timers accuracy = As Host<!-- As Host, Usleep Only, All Timers --> | ||
|sleep timers accuracy notes = Improves performance with no noticeable issues. | |sleep timers accuracy notes = Improves performance with no noticeable issues. | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
Line 127: | Line 127: | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
|rsx fifo accuracy = Atomic <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = Atomic<!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = Helps reduce crashes. | |rsx fifo accuracy notes = Helps reduce crashes. | ||
|write depth buffers = <!-- On, Off --> | |write depth buffers = <!-- On, Off --> | ||
Line 168: | Line 168: | ||
{{netplay | {{netplay | ||
|gamever = 1.00/1.01 (GOTY) | |gamever = 1.00/1.01 (GOTY) | ||
|connect = Yes <!-- Yes, No, Partial, Untested, N/A --> | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|lobbies = Yes <!-- Yes, No, Partial, Untested, N/A --> | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match = Yes <!-- Yes, No, Partial, Untested, N/A --> | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = Partial <!-- Yes, No, Partial, Untested, N/A --> | |features = Partial<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = Players can only | |notes = Players can only matchmake with each other if they started the game at the same time, all players must wait at the main menu. One player must click on MULTIPLAYER > NORMAL, after they spawn they are considered the Host. then the others click on MULTIPLAYER > NORMAL when the host is in the lobby, then hopefully they matchmake with each other. You may need to try a couple times. | ||
}} | }} | ||
Line 180: | Line 180: | ||
|content = | |content = | ||
PPU-8a18a0314cade28526874128b253acd98863b83d: | PPU-8a18a0314cade28526874128b253acd98863b83d: | ||
21:9 Aspect Ratio: | "21:9 Aspect Ratio": | ||
Games: | Games: | ||
"Red Dead Redemption": | "Red Dead Redemption": | ||
NPUB30638: [ 01.00 ] | NPUB30638: [ 01.00 ] | ||
NPEB00833: [ 01.00 ] | NPEB00833: [ 01.00 ] | ||
Author: Esppiral | Author: "Esppiral" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x00474f24, 0x4017b9aa ] # 21.9 Aspect Ratio | ||
- [ be32, | - [ be32, 0x000954b8, 0x4017b9aa ] # 21.9 HUD fix for 21.9 AR | ||
32:9 Aspect Ratio: | "32:9 Aspect Ratio": | ||
Games: | Games: | ||
"Red Dead Redemption": | "Red Dead Redemption": | ||
NPUB30638: [ 01.00 ] | NPUB30638: [ 01.00 ] | ||
NPEB00833: [ 01.00 ] | NPEB00833: [ 01.00 ] | ||
Author: Victoria | Author: "Victoria" | ||
Notes: Users need to enable the "Stretch to Display Area" option in GPU settings. | Notes: "Users need to enable the \"Stretch to Display Area\" option in GPU settings." | ||
Patch Version: 1.2 | Patch Version: 1.2 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x00474f24, 0x40638e22 ] # 32.9 Aspect Ratio | ||
- [ be32, | - [ be32, 0x000954b8, 0x40638e22 ] # 32.9 HUD fix for 32.9 AR | ||
Disable Motion Blur: | "Disable Motion Blur": | ||
Games: | Games: | ||
"Red Dead Redemption": | "Red Dead Redemption": | ||
NPUB30638: [ 01.00 ] | NPUB30638: [ 01.00 ] | ||
NPEB00833: [ 01.00 ] | NPEB00833: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ byte, | - [ byte, 0x004cbb1b, 0x00 ] | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Red Dead Redemption": | "Red Dead Redemption": | ||
NPUB30638: [ 01.00 ] | NPUB30638: [ 01.00 ] | ||
NPEB00833: [ 01.00 ] | NPEB00833: [ 01.00 ] | ||
Author: Whatcookie | Author: "Whatcookie" | ||
Notes: Allows the framerate to exceed 65 (still need to set vblank to unlock framerate) | Notes: "Allows the framerate to exceed 65. (still need to set vblank to unlock framerate)" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x0025ed14, 0x386003e8 ] | - [ be32, 0x0025ed14, 0x386003e8 ] | ||
Skip Intro: | "Skip Intro": | ||
Games: | Games: | ||
"Red Dead Redemption": | "Red Dead Redemption": | ||
Line 228: | Line 228: | ||
NPEB00833: [ 01.00 ] | NPEB00833: [ 01.00 ] | ||
Author: "illusion, ZEROx" | Author: "illusion, ZEROx" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 239: | Line 240: | ||
BLUS30758: [ 01.00 ] | BLUS30758: [ 01.00 ] | ||
Author: "vStar925" | Author: "vStar925" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Group: | Group: | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x00095f18, 0x4017b9aa ] # 21:9 | ||
- [ be32, | - [ be32, 0x00475234, 0x4017b9aa ] # 21:9 hud | ||
"Unlock FPS": | "Unlock FPS": | ||
Games: | Games: | ||
Line 251: | Line 252: | ||
BLUS30758: [ 01.00 ] | BLUS30758: [ 01.00 ] | ||
Author: "Whatcookie, illusion" | Author: "Whatcookie, illusion" | ||
Notes: Allows the framerate to exceed 65 (still need to set vblank to unlock framerate) | Notes: "Allows the framerate to exceed 65. (still need to set vblank to unlock framerate)" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 261: | Line 262: | ||
BLUS30758: [ 01.00 ] | BLUS30758: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 270: | Line 272: | ||
BLUS30758: [ 01.00 ] | BLUS30758: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 278: | Line 281: | ||
BLES01294: [ 01.00 ] | BLES01294: [ 01.00 ] | ||
Author: "Hiei-YYH" | Author: "Hiei-YYH" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x001e533c, 0x60000000 ] | ||
"Infinite Health": | "Infinite Health": | ||
Games: | Games: | ||
Line 286: | Line 290: | ||
BLES01294: [ 01.00 ] | BLES01294: [ 01.00 ] | ||
Author: "Hiei-YYH" | Author: "Hiei-YYH" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x0005996c, 0x3c6047c3 ] | ||
- [ be32, 0x00059970, | - [ be32, 0x00059970, 0x907c0010 ] | ||
- [ be32, 0x00059974, | - [ be32, 0x00059974, 0x907c0014 ] | ||
- [ be32, 0x00059978, | - [ be32, 0x00059978, 0x4800004c ] | ||
"Infinite Dead Eye": | "Infinite Dead Eye": | ||
Games: | Games: | ||
Line 297: | Line 302: | ||
BLES01294: [ 01.00 ] | BLES01294: [ 01.00 ] | ||
Author: "Hiei-YYH" | Author: "Hiei-YYH" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x0005a284, 0xc0260394 ] | ||
- [ be32, | - [ be32, 0x0005a288, 0xd0260390 ] | ||
"Infinite Horse Stamina": | "Infinite Horse Stamina": | ||
Games: | Games: | ||
Line 306: | Line 312: | ||
BLES01294: [ 01.00 ] | BLES01294: [ 01.00 ] | ||
Author: "Hiei-YYH" | Author: "Hiei-YYH" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x00950ab8, 0xc3df0014 ] | ||
- [ be32, | - [ be32, 0x00950abc, 0xd3df0010 ] | ||
PPU-950f2a3e4ca3a76fbee60386f7e489fb39bb6710: | PPU-950f2a3e4ca3a76fbee60386f7e489fb39bb6710: | ||
Line 318: | Line 325: | ||
BLUS30758: [ 01.01 ] | BLUS30758: [ 01.01 ] | ||
Author: "Whatcookie, illusion" | Author: "Whatcookie, illusion" | ||
Notes: Allows the framerate to exceed 65 (still need to set vblank to unlock framerate) | Notes: "Allows the framerate to exceed 65. (still need to set vblank to unlock framerate)" | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 328: | Line 335: | ||
BLUS30758: [ 01.01 ] | BLUS30758: [ 01.01 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 337: | Line 345: | ||
BLUS30758: [ 01.01 ] | BLUS30758: [ 01.01 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 342: | Line 351: | ||
PPU-90a087f8c40920044c59fa402edf9e416cdd9187: | PPU-90a087f8c40920044c59fa402edf9e416cdd9187: | ||
Infinite Ammo: | "Infinite Ammo": | ||
Games: | Games: | ||
"Red Dead Redemption": | "Red Dead Redemption": | ||
BLUS30418: [ 01.00 ] | BLUS30418: [ 01.00 ] | ||
BLES00680: [ 01.00 ] | BLES00680: [ 01.00 ] | ||
Author: Aphelion | Author: "Aphelion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x001dbb98, 0x60000000 ] | ||
Infinite Horse Energy: | "Infinite Horse Energy": | ||
Games: | Games: | ||
"Red Dead Redemption": | "Red Dead Redemption": | ||
BLUS30418: [ 01.00 ] | BLUS30418: [ 01.00 ] | ||
BLES00680: [ 01.00 ] | BLES00680: [ 01.00 ] | ||
Author: Aphelion | Author: "Aphelion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x00930e48, 0x60000000 ] | ||
Skip Intro: | "Skip Intro": | ||
Games: | Games: | ||
"Red Dead Redemption": | "Red Dead Redemption": | ||
BLUS30418: [ 01.00 ] | BLUS30418: [ 01.00 ] | ||
BLES00680: [ 01.00 ] | BLES00680: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 |
Revision as of 08:23, 19 February 2023
Red Dead Redemption | |
---|---|
Developer(s) | Rockstar Games |
Publisher(s) | Rockstar Games |
Release date(s) | NA May 18, 2010 EU May 21, 2010 |
Release type | Console exclusive |
Genre(s) | Action, Adventure |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00680 (IRD), BLUS30418 (IRD), NPEB00833, NPUB30638, BLJM60265, BLKS20202, NPHB00465 Game Of The Year Edition BLES01294 (IRD), BLUS30758 (IRD), BLJM60403, BLAS50382, BLKS20315, NPJB00504 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Red Dead Redemption a spiritual successor to Red Dead Revolver, is the second game in the Red Dead series. Red Dead Redemption is set during the decline of the American frontier in the year 1911 and follows John Marston, a former outlaw whose wife and son are taken hostage by the government in ransom for his services as a hired gun. Having no other choice, Marston sets out to bring three members of his former gang to justice.
The game is played from a third-person perspective in an open world, allowing the player to interact with the game world at their leisure. The player can travel the virtual world, a fictionalized version of the Western United States and Mexico, primarily by horseback and on foot. Gunfights emphasize a gunslinger gameplay mechanic called "Dead Eye" that allows players to mark multiple shooting targets on enemies in slow motion. The game makes use of a morality system, by which the player's actions in the game affect their character's levels of honor and fame and how other characters respond to the player. An online multiplayer mode is included with the game, allowing up to 16 players to engage in both cooperative and competitive gameplay in a recreation of the single-player setting.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance with no noticeable issues. |
TSX instructions | Disabled | On Intel CPUs with TSX, if you encounter crashes, desyncs, or clipping through the ground, disable TSX. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Anti-aliasing | Disabled | Improves performance but makes foliage look worse. |
ZCULL accuracy | Relaxed | Improves performance with no noticeable issues. |
Write color buffers | On | Fixes broken effect in pause menu and broken lighting in night-time scenarios. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Sleep timers accuracy | As Host | Improves performance with no noticeable issues. |
RSX FIFO accuracy | Atomic | Helps reduce crashes. |
Known Issues
Don't update the game as it lowers performance significantly! If you've already updated you can revert to the original version by going to "dev_hdd0\game" inside RPCS3's folder, and deleting the folder matching your GameID for Red Dead Redemption (e.g BLUS30418).
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00/1.01 (GOTY) | Yes | Yes | Yes | Partial | Players can only matchmake with each other if they started the game at the same time, all players must wait at the main menu. One player must click on MULTIPLAYER > NORMAL, after they spawn they are considered the Host. then the others click on MULTIPLAYER > NORMAL when the host is in the lobby, then hopefully they matchmake with each other. You may need to try a couple times. |
Patches
PPU-8a18a0314cade28526874128b253acd98863b83d: "21:9 Aspect Ratio": Games: "Red Dead Redemption": NPUB30638: [ 01.00 ] NPEB00833: [ 01.00 ] Author: "Esppiral" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00474f24, 0x4017b9aa ] # 21.9 Aspect Ratio - [ be32, 0x000954b8, 0x4017b9aa ] # 21.9 HUD fix for 21.9 AR "32:9 Aspect Ratio": Games: "Red Dead Redemption": NPUB30638: [ 01.00 ] NPEB00833: [ 01.00 ] Author: "Victoria" Notes: "Users need to enable the \"Stretch to Display Area\" option in GPU settings." Patch Version: 1.2 Patch: - [ be32, 0x00474f24, 0x40638e22 ] # 32.9 Aspect Ratio - [ be32, 0x000954b8, 0x40638e22 ] # 32.9 HUD fix for 32.9 AR "Disable Motion Blur": Games: "Red Dead Redemption": NPUB30638: [ 01.00 ] NPEB00833: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x004cbb1b, 0x00 ] "Unlock FPS": Games: "Red Dead Redemption": NPUB30638: [ 01.00 ] NPEB00833: [ 01.00 ] Author: "Whatcookie" Notes: "Allows the framerate to exceed 65. (still need to set vblank to unlock framerate)" Patch Version: 1.0 Patch: - [ be32, 0x0025ed14, 0x386003e8 ] "Skip Intro": Games: "Red Dead Redemption": NPUB30638: [ 01.00 ] NPEB00833: [ 01.00 ] Author: "illusion, ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00457ff0, 0x480001a0 ] PPU-cb1117efb6af95a8ea5bdcc64b9704ea28c07399: "21:9 Aspect Ratio + HUD fix": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.00 ] BLUS30758: [ 01.00 ] Author: "vStar925" Notes: Patch Version: 1.0 Group: Patch: - [ be32, 0x00095f18, 0x4017b9aa ] # 21:9 - [ be32, 0x00475234, 0x4017b9aa ] # 21:9 hud "Unlock FPS": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.00 ] BLUS30758: [ 01.00 ] Author: "Whatcookie, illusion" Notes: "Allows the framerate to exceed 65. (still need to set vblank to unlock framerate)" Patch Version: 1.0 Patch: - [ be32, 0x0025f98c, 0x386003e8 ] "Skip Intro": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.00 ] BLUS30758: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00458300, 0x480001a0 ] "Disable Motion Blur": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.00 ] BLUS30758: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x004cc078, 0x38600000 ] "Infinite Ammo": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.00 ] Author: "Hiei-YYH" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001e533c, 0x60000000 ] "Infinite Health": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.00 ] Author: "Hiei-YYH" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0005996c, 0x3c6047c3 ] - [ be32, 0x00059970, 0x907c0010 ] - [ be32, 0x00059974, 0x907c0014 ] - [ be32, 0x00059978, 0x4800004c ] "Infinite Dead Eye": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.00 ] Author: "Hiei-YYH" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0005a284, 0xc0260394 ] - [ be32, 0x0005a288, 0xd0260390 ] "Infinite Horse Stamina": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.00 ] Author: "Hiei-YYH" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00950ab8, 0xc3df0014 ] - [ be32, 0x00950abc, 0xd3df0010 ] PPU-950f2a3e4ca3a76fbee60386f7e489fb39bb6710: "Unlock FPS": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.01 ] BLUS30758: [ 01.01 ] Author: "Whatcookie, illusion" Notes: "Allows the framerate to exceed 65. (still need to set vblank to unlock framerate)" Patch Version: 1.0 Patch: - [ be32, 0x00260b3c, 0x386003e8 ] "Disable Motion Blur": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.01 ] BLUS30758: [ 01.01 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x004a7ed8, 0x38600000 ] "Skip Intro": Games: "Red Dead Redemption GOTY Edition": BLES01294: [ 01.01 ] BLUS30758: [ 01.01 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00427818, 0x480001a0 ] PPU-90a087f8c40920044c59fa402edf9e416cdd9187: "Infinite Ammo": Games: "Red Dead Redemption": BLUS30418: [ 01.00 ] BLES00680: [ 01.00 ] Author: "Aphelion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001dbb98, 0x60000000 ] "Infinite Horse Energy": Games: "Red Dead Redemption": BLUS30418: [ 01.00 ] BLES00680: [ 01.00 ] Author: "Aphelion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00930e48, 0x60000000 ] "Skip Intro": Games: "Red Dead Redemption": BLUS30418: [ 01.00 ] BLES00680: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00444de0, 0x480001a0 ]