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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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{{netplay | {{netplay | ||
|gamever | |gamever = Spec 1 & 3 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Servers were shut down in 2011. | |||
}} | }} |
Latest revision as of 20:20, 9 March 2024
Gran Turismo 5 Prologue | |
---|---|
Developer(s) | Polyphony Digital |
Publisher(s) | Sony Computer Entertainment |
Series | Gran Turismo |
Release date(s) | JP December 13, 2007 AU March 27, 2008 EU March 28, 2008 NA April 15, 2008 |
Release type | PlayStation 3 exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCUS98158 (IRD), BCES00104 (IRD), BCKS10030 (IRD), NPUA80075, BCJS30017 (IRD), BCAS20027 (IRD), NPEA00050, NPHA80025 Special Event Version BCED00393 (IRD) Demo NPJA90061 Concept Movie NPJA90050 |
Internal resolution | 1280x1080 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Gran Turismo 5 Prologue (グランツーリスモ5 プロローグ, Guran Tsūrisumo 5 Purorōgu) is a 2007 racing video game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation 3. Gran Turismo 5 Prologue is a precursor to Gran Turismo 5, in celebration of the series' 10th anniversary.
This game introduced the ability to race with up to 16 cars at once to the Gran Turismo series. According to game developer Polyphony Digital, the NPC's AI has also improved from previous Gran Turismo games.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
Lighting issue
- Issue 11912: The track and scenery intermittently doesn't get illuminated correctly causing everything to appear as if was in shadow. This only affects the bumper-cam view, other cameras are unaffected.
Special Notes
Secret Menu
This menu allows for various aspects of the game to be adjusted, such as unlocking all (or limiting) cars or courses available, setting time limits, and other features. It was most-likely intended for in-store displays and public kiosks, given the available options.
To access it, go to the game's Options, scroll down to the Miscellaneous category, and while holding down L1 and R1, input Down, Right, Right, Down, Right, Right, Down, Right, Right, Down, Right, Right, START
and the Secret category will appear.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
Spec 1 & 3 | N/A | No | No | No | No | Not available | Servers were shut down in 2011. |