Metal Gear Solid V: Ground Zeroes: Difference between revisions

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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = Approximate<!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  = Improves performance.
|shader quality                        = Low<!-- High, Low, Auto -->
|shader quality                        = Low<!-- High, Low, Auto -->
|shader quality notes                  = Fixes flickering textures.
|shader quality notes                  = Fixes flickering textures.
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|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = Atomic<!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              = Improves stability.
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
===Flickering Shadows===
There are no reported issues with this title.
* {{issue|14611}}: The shadow textures starts to flicker at the beginning of the mission.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
{{netplay
|gamever = 1.04
|gamever       = 1.04
|connect = Yes<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version  = N/A
|lobbies = No<!-- Yes, No, Partial, Untested, N/A -->
|connect       = No<!-- Yes, No, Partial, Untested, N/A -->
|match   = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|match         = No<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Requires custom server.
|features       = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not available<!-- Available, Not available, Not required, Untested -->
|notes         =  
}}
}}

Latest revision as of 20:39, 9 March 2024

Metal Gear Solid V: Ground Zeroes
MGSVGZ.jpg
Developer(s) Kojima Productions
Publisher(s) Konami
Series Metal Gear
Release date(s) March 18, 2014
Release type Multi-platform
Genre(s) Action, Adventure, Stealth
Mode(s) Single-player
GameID(s) BLES01971 (IRD), BLJM61135 (IRD), BLUS31369 (IRD), NPEB01889, NPUB31318, NPJB00396, NPHB00732, NPHB00658
Internal resolution 992x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Metal Gear Solid V: Ground Zeroes (メタルギアソリッドV グラウンド・ゼロズ Metaru Gia Soriddo Faibu: Guraundo Zerozu) is a canonical installment in the Metal Gear series. Developed by Kojima Productions and published by Konami, Ground Zeroes is the first game to run on the Fox Engine. Hideo Kojima wrote, directed, produced and designed the game. Ground Zeroes was officially announced on August 30, 2012.

Taking place soon after the events of Metal Gear Solid: Peace Walker, Ground Zeroes serves as a prologue to Metal Gear Solid V: The Phantom Pain, with Big Boss returning as the game's protagonist. Several characters and gameplay mechanics from Peace Walker have returned. While previous games were linear in nature, Ground Zeroes is the first to feature a more open gameplay structure, although such a structure was planned since Metal Gear Solid 3: Snake Eater.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
ZCULL accuracy Approximate Improves performance.
Shader quality Low Fixes flickering textures.

Advanced configuration

Setting Option Notes
RSX FIFO accuracy Atomic Improves stability.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.04 N/A No No No No Not available