LittleBigPlanet 2: Difference between revisions

From RPCS3 Wiki
(Move some demos from Oid to Id)
m (https://github.com/RPCS3/rpcs3/issues/10497#issuecomment-2136975842)
 
(26 intermediate revisions by 9 users not shown)
Line 8: Line 8:
|genre    = Puzzle, Platform, Sandbox
|genre    = Puzzle, Platform, Sandbox
|modes    = Single-player, Multiplayer
|modes    = Single-player, Multiplayer
|gameid    = {{gameid|id=BCUS98245, BCES00850, BCES01086, NPUA80662, NPEA00324|oid=BCJS30058|ird=Yes}}, {{gameid|id=BCAS20113|oid=BCJS70024, BCKS10150|ird=No}}<br>'''''Extras Edition'''''<br>{{gameid|id=BCES01693|oid=NPEA00437|ird=yes}}, {{gameid|oid=BCES01694|ird=No}}<br>'''''Special Edition'''''<br>{{gameid|id=BCUS98372|ird=yes}}<br>'''''Collector's Edition'''''<br>{{gameid|oid=BCUS98249|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPUA70127, NPEA90077, NPEA90098, NPUA70174|oid=NPHA80163|ird=NA}}<br>'''''Move Pack Demo'''''<br>{{gameid|id=NPUA70169|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=NPUA70117|oid=BCET70023, BCET70035|ird=No}}
|gameid    = {{gameid|id=BCUS98245, BCES00850, BCES01086, NPUA80662, NPEA00324|oid=BCJS30058|ird=Yes}}, {{gameid|id=BCAS20113|oid=BCKS10150|ird=No}}<br>'''''Extras Edition'''''<br>{{gameid|id=BCES01693, BCES01694|oid=NPEA00437|ird=yes}}<br>'''''Special Edition'''''<br>{{gameid|id=BCUS98372|ird=yes}}<br>'''''Collector's Edition'''''<br>{{gameid|oid=BCUS98249|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPUA70127, NPEA90077, NPEA90098, NPUA70174|oid=NPHA80163|ird=NA}}<br>'''''Move Pack Demo'''''<br>{{gameid|id=NPUA70169|ird=NA}}<br>'''''Kiosk Demo'''''<br>{{gameid|id=NPUA07128|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=NPUA70117|oid=BCET70023|ird=NA}}<br>'''''Move Pack Beta'''''<br>{{gameid|id=BCET70035|ird=NA}}
|internal resolution = 1280x720
}}
}}


Line 16: Line 17:
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
Line 24: Line 25:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 41: Line 38:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 47: Line 44:
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = Precise<!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  = Fixes horizontal artifacting.
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
Line 55: Line 58:
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes missing character portraits and photos.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
Line 63: Line 66:
|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
Line 72: Line 71:
|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
Line 101: Line 100:
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
Line 110: Line 114:
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
Line 130: Line 140:
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =  
|relaxed zcull sync                    = <!-- On, Off -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|relaxed zcull sync notes             =  
|rsx fifo accuracy notes               =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 143: Line 155:
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =  
|disable zcull occlusion queries notes =  
|force cpu blit emulation              = On<!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        = Optional. Reduces performance but improves upscaling quality. Requires MLAA Patch, some visuals like electricity glow will be gone.
|force cpu blit emulation notes        =
|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling notes        =  
|use gpu texture scaling notes        =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
}}
}}
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
Player character portraits don't render, making custom outfits lack preview images and the scoreboard lack your character beside it during multiplayer play.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
===Resolution scaling===
If you want to increase the resolution scaling in this game you need to enable '''Force CPU Blit''' in Debug tab (must be enabled manually in '''/GuiConfigs/Currentsettings.ini''' by setting '''showDebugTab''' line to '''true'''). You also need to enable the '''Disable SPU MLAA''' patch (located under '''all titles''' in Patch manager). Note that this comes with a performance penalty and some visuals like electricity glow will be gone.
{{netplay
{{netplay
|gamever = 1.33
|gamever       = 1.33
|connect = Yes<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version  = N/A
|lobbies = No<!-- Yes, No, Partial, Untested, N/A -->
|connect       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match   = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|match         = Yes<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Connects to RPCN, but requires a custom server.
|features       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Available<!-- Available, Not available, Not required, Untested -->
|notes         = Use one of the custom server patches and register your RPCN username to the respective server's site.
}}
}}
[[Category:Custom servers (Netplay)]]
{{patch
{{patch
|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =
Anchors:
Anchors:
  lbp2_133title: &lbp2_133title
    "LittleBigPlanet 2":
      BCES00850: [ 01.33 ]
      BCES01086: [ 01.33 ]
      BCES01345: [ 01.33 ]
      BCES01346: [ 01.33 ]
      BCES01693: [ 01.33 ]
      BCES01694: [ 01.33 ]
      BCUS98245: [ 01.33 ]
      BCUS98372: [ 01.33 ]
      BCAS20113: [ 01.33 ]
      BCAS20201: [ 01.33 ]
      BCJS30058: [ 01.33 ]
      NPEA00324: [ 01.33 ]
      NPEA00437: [ 01.33 ]
      NPUA80662: [ 01.33 ]
  lbp2_121title: &lbp2_121title
    "LittleBigPlanet 2":
      BCES00850: [ 01.21 ]
      BCES01693: [ 01.21 ]
      NPUA80662: [ 01.21 ]
   lbp2_ar_notes: &lbp2_ar_notes
   lbp2_ar_notes: &lbp2_ar_notes
     "Requires \"Stretch To Display Area\" checked in the GPU settings."
     "Requires \"Stretch To Display Area\" checked in the GPU settings."
Line 190: Line 221:
         "4:3": 1.333333333333333
         "4:3": 1.333333333333333
         "5:4": 1.25
         "5:4": 1.25
  # Common digest key for servers implementing AutoDiscover's `usesCustomDigestKey` flag
  # Ref: https://docs.littlebigrefresh.com/autodiscover-api#version-2
  lbp2_custom_digest: &lbp2_custom_digest
    "CustomServerDigest"
  lbp2_server_url_beacon: &lbp2_server_url_beacon
    "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0"
  lbp2_server_url_infinite: &lbp2_server_url_infinite
    "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0"
  lbp2_server_url_lbr: &lbp2_server_url_lbr
    "http://lbp.littlebigrefresh.com:2095/lbp\0"


PPU-a74423ca913fc18e46cfe926db1d48e41f9858a9:
PPU-a74423ca913fc18e46cfe926db1d48e41f9858a9:
   "Aspect Ratio":
   "Aspect Ratio":
     Games:
     Games: *lbp2_133title
      "LittleBigPlanet 2":
        NPUA80662: [ 01.33 ]
        BCES00850: [ 01.33 ]
        BCES01693: [ 01.33 ]
     Author: "slashiee"
     Author: "slashiee"
     Notes: *lbp2_ar_notes
     Notes: *lbp2_ar_notes
Line 205: Line 246:
       - [ bef32, 0x00d9c8ec, "Aspect Ratio" ]
       - [ bef32, 0x00d9c8ec, "Aspect Ratio" ]
   "Create Mode Everywhere":
   "Create Mode Everywhere":
     Games:
     Games: *lbp2_133title
      "LittleBigPlanet 2":
        NPUA80662: [ 01.33 ]
        BCES00850: [ 01.33 ]
        BCES01693: [ 01.33 ]
     Author: "Aphelion"
     Author: "Aphelion"
     Notes:
     Notes:
Line 216: Line 253:
       - [ be32, 0x00156f00, 0x38000001 ]
       - [ be32, 0x00156f00, 0x38000001 ]
   "Beacon Custom Server":
   "Beacon Custom Server":
     Games:
     Games: *lbp2_133title
      "LittleBigPlanet 2":
        NPUA80662: [ 01.33 ]
        NPEA00324: [ 01.33 ]
        NPEA00437: [ 01.33 ]
        BCUS98245: [ 01.33 ]
        BCUS98372: [ 01.33 ]
        BCES00850: [ 01.33 ]
        BCES01086: [ 01.33 ]
        BCES01345: [ 01.33 ]
        BCES01346: [ 01.33 ]
        BCES01693: [ 01.33 ]
        BCES01694: [ 01.33 ]
        BCAS20113: [ 01.33 ]
        BCAS20201: [ 01.33 ]
        BCJS30058: [ 01.33 ]
     Author: "uh wot"
     Author: "uh wot"
     Notes: "Patches server URL to point to Beacon, a custom server instance run by LBP Union."
     Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union."
    Group: CustomServer
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ utf8, 0x00c51b68, "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" ] # https server url
       - [ utf8, 0x00c51b68, *lbp2_server_url_beacon ] # https server url
       - [ utf8, 0x00c51c08, "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" ] # http server url
       - [ utf8, 0x00c51c08, *lbp2_server_url_beacon ] # http server url
   "Infinite Custom Server":
   "Infinite Custom Server":
     Games:
     Games: *lbp2_133title
      "LittleBigPlanet 2":
     Author: "Toyo, uh wot"
        NPUA80662: [ 01.33 ]
     Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses."
        NPEA00324: [ 01.33 ]
    Group: CustomServer
        NPEA00437: [ 01.33 ]
    Patch Version: 1.0
        BCUS98245: [ 01.33 ]
    Patch:
        BCUS98372: [ 01.33 ]
      - [ utf8, 0x00c51b68, *lbp2_server_url_infinite ] # https server url
        BCES00850: [ 01.33 ]
      - [ utf8, 0x00c51c08, *lbp2_server_url_infinite ] # http server url
        BCES01086: [ 01.33 ]
  "LittleBigRefresh Custom Server":
        BCES01345: [ 01.33 ]
    Games: *lbp2_133title
        BCES01346: [ 01.33 ]
    Author: "jvyden (via Refresher)"
        BCES01693: [ 01.33 ]
    Notes: "Connect to LittleBigRefresh, a second-generation custom server that focuses on quality of life features and improving user experience, with native support for mods and beta builds.\n\nThis server requires registration on the website at https://lbp.littlebigrefresh.com/register."
        BCES01694: [ 01.33 ]
    Group: CustomServer
        BCAS20113: [ 01.33 ]
        BCAS20201: [ 01.33 ]
        BCJS30058: [ 01.33 ]
     Author: "Toyo"
     Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team. \nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i) \n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication. \n\nThanks to @uh wot for locating the addresses."
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ utf8, 0x00c51b68, "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0" ] # https server url
       - [ utf8, 0x00c51b68, *lbp2_server_url_lbr ]
       - [ utf8, 0x00c51c08, "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0" ] # http server url
       - [ utf8, 0x00c51c08, *lbp2_server_url_lbr ]
      - [ utf8, 0x00c361d0, *lbp2_custom_digest ] # Digest key


PPU-46682b51c3c5d570ba38c6a143480214aefc6217:
PPU-46682b51c3c5d570ba38c6a143480214aefc6217:
   "Create Mode Everywhere":
   "Create Mode Everywhere":
     Games:
     Games: *lbp2_121title
      "LittleBigPlanet 2":
        NPUA80662: [ 01.21 ]
        BCES00850: [ 01.21 ]
        BCES01693: [ 01.21 ]
     Author: "Aphelion"
     Author: "Aphelion"
     Notes:
     Notes:
Line 274: Line 289:
     Patch:
     Patch:
       - [ be32, 0x0014c6c4, 0x38000001 ]
       - [ be32, 0x0014c6c4, 0x38000001 ]
PPU-1d7a568ddaf6beb0dce106fa372d8205a231ef57:
  "Beacon Custom Server":
    Games:
      "LittleBigPlanet 2 Move Pack Beta":
        BCET70035: [ 01.00 ]
    Author: "FlexBy"
    Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union. Makes the beta work again."
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00b8c280, *lbp2_server_url_beacon ] # http
      - [ utf8, 0x00b8c198, *lbp2_server_url_beacon ] # https
PPU-8752dc31a09672a37a44b2647d62a53536ef9fe1:
  "Beacon Custom Server":
    Games:
      "LittleBigPlanet 2 Beta":
        NPUA70117: [ 01.01 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00aa1318, *lbp2_server_url_beacon ] # https
      - [ utf8, 0x00aa1268, *lbp2_server_url_beacon ] # http
PPU-d12a008f6352e4784d364c983fa82da79164e5e7:
  "Beacon Custom Server":
    Games:
      "LittleBigPlanet 2 Beta":
        NPUA70117: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00a97a28, *lbp2_server_url_beacon ] # https
      - [ utf8, 0x00a97ad8, *lbp2_server_url_beacon ] # http
}}
}}

Latest revision as of 10:21, 9 October 2024

LittleBigPlanet 2
Lbp2Cover.jpg
Developer(s) Media Molecule
Publisher(s) Sony Computer Entertainment
Series LittleBigPlanet
Release date(s) NA January 18, 2011
EU January 19, 2011
AU January 20, 2011
Release type PlayStation 3 exclusive
Genre(s) Puzzle, Platform, Sandbox
Mode(s) Single-player, Multiplayer
GameID(s) BCUS98245 (IRD), BCES00850 (IRD), BCES01086 (IRD), NPUA80662, NPEA00324, BCJS30058 (IRD), BCAS20113, BCKS10150
Extras Edition
BCES01693 (IRD), BCES01694 (IRD), NPEA00437
Special Edition
BCUS98372 (IRD)
Collector's Edition
BCUS98249
Demo
NPUA70127, NPEA90077, NPEA90098, NPUA70174, NPHA80163
Move Pack Demo
NPUA70169
Kiosk Demo
NPUA07128
Beta
NPUA70117, BCET70023
Move Pack Beta
BCET70035
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

LittleBigPlanet 2 is a puzzle-platformer video game that features user-generated content. It was originally scheduled for release in November 2010 but was delayed until January 2011. It is a direct sequel to the critically acclaimed 2008 title LittleBigPlanet and the third game in the series following a PSP version released in 2009. Most of the more than 3 million levels created by users in the first game carry over and are playable and editable in LittleBigPlanet 2. Unlike its predecessor, which was marketed as a platform game, LittleBigPlanet 2 was marketed as a "platform for games". Support for PlayStation Move was added to the game through a software update in September 2011, allowing users to play the game using the PlayStation Move motion controller in conjunction with a Navigation Controller or gamepad.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
ZCULL accuracy Precise Fixes horizontal artifacting.
Write color buffers On Fixes missing character portraits and photos.

Special Notes

Resolution scaling

If you want to increase the resolution scaling in this game you need to enable Force CPU Blit in Debug tab (must be enabled manually in /GuiConfigs/Currentsettings.ini by setting showDebugTab line to true). You also need to enable the Disable SPU MLAA patch (located under all titles in Patch manager). Note that this comes with a performance penalty and some visuals like electricity glow will be gone.

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.33 N/A Yes Yes Yes Yes Available Use one of the custom server patches and register your RPCN username to the respective server's site.

Patches

Anchors:
  lbp2_133title: &lbp2_133title
    "LittleBigPlanet 2":
      BCES00850: [ 01.33 ]
      BCES01086: [ 01.33 ]
      BCES01345: [ 01.33 ]
      BCES01346: [ 01.33 ]
      BCES01693: [ 01.33 ]
      BCES01694: [ 01.33 ]
      BCUS98245: [ 01.33 ]
      BCUS98372: [ 01.33 ]
      BCAS20113: [ 01.33 ]
      BCAS20201: [ 01.33 ]
      BCJS30058: [ 01.33 ]
      NPEA00324: [ 01.33 ]
      NPEA00437: [ 01.33 ]
      NPUA80662: [ 01.33 ]
  lbp2_121title: &lbp2_121title
    "LittleBigPlanet 2":
      BCES00850: [ 01.21 ]
      BCES01693: [ 01.21 ]
      NPUA80662: [ 01.21 ]

  lbp2_ar_notes: &lbp2_ar_notes
    "Requires \"Stretch To Display Area\" checked in the GPU settings."
  lbp2_ar_configurable_values: &lbp2_ar_configurable_values
    "Aspect Ratio":
      Type: double_enum
      Value: &32_9_value 3.555555555555556
      Allowed Values:
        "32:9": *32_9_value
        "21:9 (3840x1600)": 2.4
        "21:9 (3440x1440)": 2.388888888888889
        "21:9 (2560x1080)": 2.37037037037037
        "16:10": 1.6
        "4:3": 1.333333333333333
        "5:4": 1.25

  # Common digest key for servers implementing AutoDiscover's `usesCustomDigestKey` flag
  # Ref: https://docs.littlebigrefresh.com/autodiscover-api#version-2
  lbp2_custom_digest: &lbp2_custom_digest
    "CustomServerDigest"

  lbp2_server_url_beacon: &lbp2_server_url_beacon
    "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0"

  lbp2_server_url_infinite: &lbp2_server_url_infinite
    "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0"

  lbp2_server_url_lbr: &lbp2_server_url_lbr
    "http://lbp.littlebigrefresh.com:2095/lbp\0"

PPU-a74423ca913fc18e46cfe926db1d48e41f9858a9:
  "Aspect Ratio":
    Games: *lbp2_133title
    Author: "slashiee"
    Notes: *lbp2_ar_notes
    Configurable Values: *lbp2_ar_configurable_values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x00d9c8ec, "Aspect Ratio" ]
  "Create Mode Everywhere":
    Games: *lbp2_133title
    Author: "Aphelion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00156f00, 0x38000001 ]
  "Beacon Custom Server":
    Games: *lbp2_133title
    Author: "uh wot"
    Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union."
    Group: CustomServer
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00c51b68, *lbp2_server_url_beacon ] # https server url
      - [ utf8, 0x00c51c08, *lbp2_server_url_beacon ] # http server url
  "Infinite Custom Server":
    Games: *lbp2_133title
    Author: "Toyo, uh wot"
    Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses."
    Group: CustomServer
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00c51b68, *lbp2_server_url_infinite ] # https server url
      - [ utf8, 0x00c51c08, *lbp2_server_url_infinite ] # http server url
  "LittleBigRefresh Custom Server":
    Games: *lbp2_133title
    Author: "jvyden (via Refresher)"
    Notes: "Connect to LittleBigRefresh, a second-generation custom server that focuses on quality of life features and improving user experience, with native support for mods and beta builds.\n\nThis server requires registration on the website at https://lbp.littlebigrefresh.com/register."
    Group: CustomServer
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00c51b68, *lbp2_server_url_lbr ]
      - [ utf8, 0x00c51c08, *lbp2_server_url_lbr ]
      - [ utf8, 0x00c361d0, *lbp2_custom_digest ] # Digest key

PPU-46682b51c3c5d570ba38c6a143480214aefc6217:
  "Create Mode Everywhere":
    Games: *lbp2_121title
    Author: "Aphelion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0014c6c4, 0x38000001 ]

PPU-1d7a568ddaf6beb0dce106fa372d8205a231ef57:
  "Beacon Custom Server":
    Games:
      "LittleBigPlanet 2 Move Pack Beta":
        BCET70035: [ 01.00 ]
    Author: "FlexBy"
    Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union. Makes the beta work again."
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00b8c280, *lbp2_server_url_beacon ] # http
      - [ utf8, 0x00b8c198, *lbp2_server_url_beacon ] # https

PPU-8752dc31a09672a37a44b2647d62a53536ef9fe1:
  "Beacon Custom Server":
    Games:
      "LittleBigPlanet 2 Beta":
        NPUA70117: [ 01.01 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00aa1318, *lbp2_server_url_beacon ] # https
      - [ utf8, 0x00aa1268, *lbp2_server_url_beacon ] # http

PPU-d12a008f6352e4784d364c983fa82da79164e5e7:
  "Beacon Custom Server":
    Games:
      "LittleBigPlanet 2 Beta":
        NPUA70117: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00a97a28, *lbp2_server_url_beacon ] # https
      - [ utf8, 0x00a97ad8, *lbp2_server_url_beacon ] # http