HerrHulaHoop (talk | contribs) (Find the Framelimit info dubious. Need proof for the same. Also, don't edit template options) |
m (Text replacement - "|vblank rate notes = ↵|clocks scale = <!-- Value between 10 to 1000 -->↵" to "|vblank rate notes = |vblank ntsc fixup = <!-- On, Off --> |vblank ntsc fixup notes = |clocks scale = <!-- Value between 10 to 1000 --> ") |
||
(17 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --> | |image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --> | ||
|developer = | |developer = Nex Entertainment | ||
|publisher = {{vgregion|}} | |publisher = Bandai Namco Games{{vgregion|}} | ||
|series = <!-- delete if not applicable --> | |series = Time Crisis<!-- delete if not applicable --> | ||
|date = {{vgregion|}} | |date = {{vgregion|NA=October 19, 2010|JP=October 21, 2010|EU=November 5, 2010}} | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = | |genre = Rail shooter | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|}} | |gameid = {{gameid|id=BCES01070, BLUS30528, BLJS10091|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90078|oid=NPUB90464|ird=NA}} | ||
|wikipedia = <!-- delete if not applicable --> | |wikipedia = <!-- delete if not applicable --> | ||
|vndb = <!-- delete if not applicable --> | |vndb = <!-- delete if not applicable --> | ||
Line 15: | Line 15: | ||
<!-- Give a brief description about the game --> | <!-- Give a brief description about the game --> | ||
'''''Time Crisis: Razing Storm''''', known in Japan as '''''Big 3 Gun Shooting''''', is a compilation of light gun rail shooter video games by Namco. | |||
==Configuration== | ==Configuration== | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
Line 27: | Line 28: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 44: | Line 41: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 52: | Line 49: | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = | ||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
Line 61: | Line 62: | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = On <!-- On, Off --> | |write color buffers = On <!-- On, Off --> | ||
|write color buffers notes = In | |write color buffers notes = In Time Crisis 4, the light is too bright, write color buffer fix this. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
Line 68: | Line 69: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
Line 77: | Line 74: | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 106: | Line 103: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 119: | Line 121: | ||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
Line 143: | Line 145: | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
Line 150: | Line 154: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
Deadstorm Pirates have sound issue, the music may disappear, or maybe the whole sound. | * {{issue|11816}}: Deadstorm Pirates have sound issue, the music may disappear, or maybe the whole sound. | ||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> |
Latest revision as of 18:22, 24 July 2023
Time Crisis: Razing Storm | |
---|---|
Developer(s) | Nex Entertainment |
Publisher(s) | Bandai Namco Games |
Series | Time Crisis |
Release date(s) | JP October 21, 2010 NA October 19, 2010 EU November 5, 2010 |
Release type | PlayStation 3 exclusive |
Genre(s) | Rail shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCES01070 (IRD), BLUS30528 (IRD), BLJS10091 (IRD) Demo NPEA90078, NPUB90464 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Time Crisis: Razing Storm, known in Japan as Big 3 Gun Shooting, is a compilation of light gun rail shooter video games by Namco.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | In Time Crisis 4, the light is too bright, write color buffer fix this. |
Known Issues
- Issue 11816: Deadstorm Pirates have sound issue, the music may disappear, or maybe the whole sound.