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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |image = [[File:{{#setmainimage:Lollipop Chainsaw cover.jpg}}|300px]] | ||
|publisher = {{vgregion|}} | |developer = Grasshopper Manufacture | ||
| | |publisher = {{vgregion|JP=Kadokawa Games|NA/EU/AU|Warner Bros. Interactive Entertainment}} | ||
| | |date = {{vgregion|NA=June 12, 2012|AU=June 13, 2012}}{{vgregion|JP=June 14, 2012|EU=June 15, 2012}} | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = | |genre = Action, Hack and slash | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|}} | |gameid = {{gameid|id=BLES01525, BLUS30917, NPJB00273|oid=BLJS10168, NPHB00524|ird=Yes}}<br>'''''Premium Edition'''''<br>{{gameid|id=BLJS10125|ird=Yes}} | ||
| | |internal resolution = 1280x720 | ||
| | |||
}} | }} | ||
'''''Lollipop Chainsaw''''' is a comedy horror video game that features a collaboration between game designer Suda51 and filmmaker James Gunn. The game follows Juliet Starling (voiced by Tara Strong), a cheerleader zombie hunter fighting hordes of zombies in a fictional California high school. Juliet can use melee attack, dodges and high and low attacks with her chainsaw. Zombies can be beaten into a groggy state, during which they can instantly be killed with a chainsaw attack. Gold medals can be earned by defeating zombies, smashing objects and rescuing classmates. These medals can be spent at Chop2Shop.zom stores found throughout each level where Juliet can purchase new moves and combos, as well as items that can increase her stats. Throughout the game, Juliet can also collect lollipops which allow her to recover health. | |||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |||
|enable spu loop detection notes = | |||
|enable spu loop detection | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|enable spu loop detection notes | |spu xfloat accuracy notes = | ||
|spu | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu | |spu block size notes = | ||
|tsx instructions = Disabled<!-- Enabled, Disabled, Forced --> | |||
|tsx instructions notes = Enabling TSX can cause the audio to cut out after a random period of time. | |||
|spu block size | |||
|spu block size notes | |||
|tsx instructions | |||
|tsx instructions notes | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes | |framelimit notes = | ||
|anisotropic filter | |anisotropic filter = Auto<!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = Changing to anything other than ''Auto'' causes graphical issues. | ||
|anti-aliasing | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes | |anti-aliasing notes = | ||
|default resolution | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|default resolution notes | |zcull accuracy notes = | ||
|resolution scale | |shader quality = <!-- High, Low, Auto --> | ||
|resolution scale notes | |shader quality notes = | ||
|resolution scale threshold | |3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | ||
|resolution scale threshold notes | |3d rendering mode notes = | ||
|write color buffers | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|write color buffers notes | |default resolution notes = | ||
|strict rendering mode | |resolution scale = <!-- Value between 50% to 800% --> | ||
|strict rendering mode notes | |resolution scale notes = | ||
|vsync | |resolution scale threshold = 256 x 256<!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|vsync notes | |resolution scale threshold notes = To be set if resolution scaling is used. Fixes red artifacting in shadows. | ||
|stretch to display area | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|stretch to display area notes | |shader mode notes = | ||
|write color buffers = On<!-- On, Off --> | |||
|write color buffers notes = To be enabled if resolution scaling is used. Fixes discoloration in certain scenes. | |||
|multithreaded rsx | |strict rendering mode = <!-- On, Off --> | ||
|multithreaded rsx notes | |strict rendering mode notes = | ||
| | |vsync = <!-- On, Off --> | ||
| | |vsync notes = | ||
|stretch to display area = <!-- On, Off --> | |||
|stretch to display area notes = | |||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
| | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
| | |audio format notes = | ||
| | |dump to file = <!-- On, Off --> | ||
| | |dump to file notes = | ||
| | |convert to 16-bit = <!-- On, Off --> | ||
| | |convert to 16-bit notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes | |time stretching threshold notes = | ||
|microphone type | |microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | ||
|microphone type notes | |microphone type notes = | ||
<!-- I/O configuration --> | <!-- I/O configuration --> | ||
|keyboard handler | |keyboard handler = <!-- Null, Basic --> | ||
|keyboard handler notes | |keyboard handler notes = | ||
|mouse handler | |mouse handler = <!-- Null, Basic --> | ||
|mouse handler notes | |mouse handler notes = | ||
|camera input | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes | |camera input notes = | ||
|camera settings | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes | |camera settings notes = | ||
|move handler | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode | |debug console mode = <!-- On, Off --> | ||
|debug console mode notes | |debug console mode notes = | ||
|silence all logs | |accurate llvm dfma = <!-- On, Off --> | ||
|silence all logs notes | |accurate llvm dfma notes = | ||
|sleep timers accuracy | |accurate rsx reservation access = <!-- On, Off --> | ||
|sleep timers accuracy notes | |accurate rsx reservation access notes = | ||
|maximum spurs threads | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|maximum spurs threads notes | |ppu llvm accurate vector nans notes = | ||
|firmware | |silence all logs = <!-- On, Off --> | ||
|firmware | |silence all logs notes = | ||
|read depth buffers | |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | ||
|read depth buffers notes | |sleep timers accuracy notes = | ||
|write depth buffers | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|write depth buffers notes | |maximum spurs threads notes = | ||
|read color buffers | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|read color buffers notes | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|disable on-disk shader cache | |read depth buffers = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |read depth buffers notes = | ||
|relaxed zcull sync | |write depth buffers = <!-- On, Off --> | ||
|relaxed zcull sync notes | |write depth buffers notes = | ||
|driver wake-up delay | |read color buffers = <!-- On, Off --> | ||
|driver wake-up delay notes | |read color buffers notes = | ||
|vblank rate | |disable on-disk shader cache = <!-- On, Off --> | ||
|vblank rate notes | |disable on-disk shader cache notes = | ||
|clocks scale | |disable native float16 support = <!-- On, Off --> | ||
|clocks scale notes | |disable native float16 support notes = | ||
|relaxed zcull sync = <!-- On, Off --> | |||
|relaxed zcull sync notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = 120<!-- Value between 1 to 500 --> | |||
|vblank rate notes = 120 for 60 FPS or 240 for 120 FPS.<br>To be enabled along with the [[#FPS unlock patch|FPS patch]]. | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |disable zcull occlusion queries = <!-- On, Off --> | ||
|force cpu blit emulation notes | |disable zcull occlusion queries notes = | ||
|use gpu texture scaling | |force cpu blit emulation = On<!-- On, Off --> | ||
|use gpu texture scaling notes | |force cpu blit emulation notes = To be enabled if resolution scaling is used. Fixes discoloration in certain scenes. | ||
|accurate getllar | |use gpu texture scaling = <!-- On, Off --> | ||
|accurate getllar notes | |use gpu texture scaling notes = | ||
| | |accurate getllar = <!-- On, Off --> | ||
|accurate | |accurate getllar notes = | ||
| | |hook static functions = <!-- On, Off --> | ||
| | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = Unlock FPS<!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There are no reported issues with this title. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | |||
|gamever = 1.00 | |||
|rpcs3 version = N/A | |||
|connect = Untested<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = N/A<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = N/A<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Untested<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Untested<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
LC_FPS_Notes: &LC_FPS_Notes | |||
"Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS." | |||
LC_FPS: &LC_FPS | |||
- [ be32, 0x00932f2c, 0x60000000 ] | |||
- [ be32, 0x00932f8c, 0x60000000 ] | |||
- [ be32, 0x00932f90, 0x60000000 ] | |||
LC_Grain: &LC_Grain | |||
- [ be32, 0x00408690, 0x4800007c ] # b 0x40870c | |||
LC_DOF_Notes: &LC_DOF_Notes | |||
"Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels." | |||
LC_DOF: &LC_DOF | |||
- [ be32, 0x0016c1b4, 0x38a00000 ] # li r5 0 | |||
- [ be32, 0x00326f6c, 0x38a00000 ] # li r5 0 | |||
- [ be32, 0x00408498, 0x38a00000 ] # li r5 0 | |||
LC_BLOOM: &LC_BLOOM | |||
- [ be32, 0x0016c1a8, 0x38c00000 ] # li r6 0 | |||
- [ be32, 0x0040848c, 0x38c00000 ] # li r6 0 | |||
PPU-df6f6701742921b9cbb2554983bb4568aae8d659: | |||
"Unlock FPS": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLUS30917: [ All ] | |||
Author: "Whatcookie" | |||
Notes: *LC_FPS_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *LC_FPS ] | |||
"Disable Image Grain": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLUS30917: [ All ] | |||
Author: "boma" | |||
Notes: | |||
Patch Version: 2.0 | |||
Patch: | |||
- [ load, *LC_Grain ] | |||
"Disable Low-Resolution Depth of Field": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLUS30917: [ All ] | |||
Author: "boma" | |||
Notes: *LC_DOF_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *LC_DOF ] | |||
"Disable Bloom": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLUS30917: [ All ] | |||
Author: "boma" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *LC_BLOOM ] | |||
PPU-6f69ee207208d55faacb75a3aac6a9ce2aa290b7: | |||
"Unlock FPS": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLES01525: [ All ] | |||
Author: "Whatcookie" | |||
Notes: *LC_FPS_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *LC_FPS ] | |||
"Disable Image Grain": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLES01525: [ All ] | |||
Author: "boma" | |||
Notes: | |||
Patch Version: 2.0 | |||
Patch: | |||
- [ load, *LC_Grain ] | |||
"Disable Low-Resolution Depth of Field": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLES01525: [ All ] | |||
Author: "boma" | |||
Notes: *LC_DOF_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *LC_DOF ] | |||
"Disable Bloom": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLES01525: [ All ] | |||
Author: "boma" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *LC_BLOOM ] | |||
PPU-1974e83c5c7b4fae6f2c270e62f7dfaece5a731b: | |||
"Unlock FPS": | |||
Games: | |||
"Lollipop Chainsaw": | |||
NPJB00273: [ All ] | |||
Author: "Whatcookie, FlexBy" | |||
Notes: *LC_FPS_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00932e24, 0x60000000 ] | |||
- [ be32, 0x00932e84, 0x60000000 ] | |||
- [ be32, 0x00932e88, 0x60000000 ] | |||
"Disable Image Grain": | |||
Games: | |||
"Lollipop Chainsaw": | |||
NPJB00273: [ All ] | |||
Author: "boma, FlexBy" | |||
Notes: | |||
Patch Version: 2.0 | |||
Patch: | |||
- [ be32, 0x00408940, 0x4800007c ] # b 0x40870c | |||
"Disable Low-Resolution Depth of Field": | |||
Games: | |||
"Lollipop Chainsaw": | |||
NPJB00273: [ All ] | |||
Author: "boma, FlexBy" | |||
Notes: *LC_DOF_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0016c484, 0x38a00000 ] # li r5 0 | |||
- [ be32, 0x0032721c, 0x38a00000 ] # li r5 0 | |||
- [ be32, 0x00408748, 0x38a00000 ] # li r5 0 | |||
"Disable Bloom": | |||
Games: | |||
"Lollipop Chainsaw": | |||
NPJB00273: [ All ] | |||
Author: "boma, FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0016c478, 0x38c00000 ] # li r6 0 | |||
- [ be32, 0x0040873c, 0x38c00000 ] # li r6 0 | |||
PPU-9b8394d269924a9b8b27916d3052718d914ff5c2: | |||
"Unlock FPS": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLJS10125: [ All ] | |||
Author: "Whatcookie, FlexBy" | |||
Notes: *LC_FPS_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x009332e4, 0x60000000 ] | |||
- [ be32, 0x00933344, 0x60000000 ] | |||
- [ be32, 0x00933348, 0x60000000 ] | |||
"Disable Image Grain": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLJS10125: [ All ] | |||
Author: "boma, FlexBy" | |||
Notes: | |||
Patch Version: 2.0 | |||
Patch: | |||
- [ be32, 0x00408bb9, 0x4800007c ] # b 0x40870c | |||
"Disable Low-Resolution Depth of Field": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLJS10125: [ All ] | |||
Author: "boma, FlexBy" | |||
Notes: *LC_DOF_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0016c6f4, 0x38a00000 ] # li r5 0 | |||
- [ be32, 0x0032748c, 0x38a00000 ] # li r5 0 | |||
- [ be32, 0x004089b8, 0x38a00000 ] # li r5 0 | |||
"Disable Bloom": | |||
Games: | |||
"Lollipop Chainsaw": | |||
BLJS10125: [ All ] | |||
Author: "boma, FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0016c6e8, 0x38c00000 ] # li r6 0 | |||
- [ be32, 0x004089ac, 0x38c00000 ] # li r6 0 | |||
}} |
Latest revision as of 15:46, 20 April 2024
Lollipop Chainsaw | |
---|---|
Developer(s) | Grasshopper Manufacture |
Publisher(s) | JP Kadokawa Games NA/EU/AU Warner Bros. Interactive Entertainment |
Release date(s) | NA June 12, 2012 AU June 13, 2012 JP June 14, 2012 EU June 15, 2012 |
Release type | Console exclusive |
Genre(s) | Action, Hack and slash |
Mode(s) | Single-player |
GameID(s) | BLES01525 (IRD), BLUS30917 (IRD), NPJB00273, BLJS10168 (IRD), NPHB00524 Premium Edition BLJS10125 (IRD) |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Lollipop Chainsaw is a comedy horror video game that features a collaboration between game designer Suda51 and filmmaker James Gunn. The game follows Juliet Starling (voiced by Tara Strong), a cheerleader zombie hunter fighting hordes of zombies in a fictional California high school. Juliet can use melee attack, dodges and high and low attacks with her chainsaw. Zombies can be beaten into a groggy state, during which they can instantly be killed with a chainsaw attack. Gold medals can be earned by defeating zombies, smashing objects and rescuing classmates. These medals can be spent at Chop2Shop.zom stores found throughout each level where Juliet can purchase new moves and combos, as well as items that can increase her stats. Throughout the game, Juliet can also collect lollipops which allow her to recover health.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
TSX instructions | Disabled | Enabling TSX can cause the audio to cut out after a random period of time. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Anisotropic filter | Auto | Changing to anything other than Auto causes graphical issues. |
Resolution scale threshold | 256 x 256 | To be set if resolution scaling is used. Fixes red artifacting in shadows. |
Write color buffers | On | To be enabled if resolution scaling is used. Fixes discoloration in certain scenes. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Vblank rate | 120 | 120 for 60 FPS or 240 for 120 FPS. To be enabled along with the FPS patch. |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Force CPU blit emulation | On | To be enabled if resolution scaling is used. Fixes discoloration in certain scenes. |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | Unlock FPS |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | N/A | Untested | N/A | N/A | Untested | Untested |
Patches
Anchors: LC_FPS_Notes: &LC_FPS_Notes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS." LC_FPS: &LC_FPS - [ be32, 0x00932f2c, 0x60000000 ] - [ be32, 0x00932f8c, 0x60000000 ] - [ be32, 0x00932f90, 0x60000000 ] LC_Grain: &LC_Grain - [ be32, 0x00408690, 0x4800007c ] # b 0x40870c LC_DOF_Notes: &LC_DOF_Notes "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels." LC_DOF: &LC_DOF - [ be32, 0x0016c1b4, 0x38a00000 ] # li r5 0 - [ be32, 0x00326f6c, 0x38a00000 ] # li r5 0 - [ be32, 0x00408498, 0x38a00000 ] # li r5 0 LC_BLOOM: &LC_BLOOM - [ be32, 0x0016c1a8, 0x38c00000 ] # li r6 0 - [ be32, 0x0040848c, 0x38c00000 ] # li r6 0 PPU-df6f6701742921b9cbb2554983bb4568aae8d659: "Unlock FPS": Games: "Lollipop Chainsaw": BLUS30917: [ All ] Author: "Whatcookie" Notes: *LC_FPS_Notes Patch Version: 1.0 Patch: - [ load, *LC_FPS ] "Disable Image Grain": Games: "Lollipop Chainsaw": BLUS30917: [ All ] Author: "boma" Notes: Patch Version: 2.0 Patch: - [ load, *LC_Grain ] "Disable Low-Resolution Depth of Field": Games: "Lollipop Chainsaw": BLUS30917: [ All ] Author: "boma" Notes: *LC_DOF_Notes Patch Version: 1.0 Patch: - [ load, *LC_DOF ] "Disable Bloom": Games: "Lollipop Chainsaw": BLUS30917: [ All ] Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *LC_BLOOM ] PPU-6f69ee207208d55faacb75a3aac6a9ce2aa290b7: "Unlock FPS": Games: "Lollipop Chainsaw": BLES01525: [ All ] Author: "Whatcookie" Notes: *LC_FPS_Notes Patch Version: 1.0 Patch: - [ load, *LC_FPS ] "Disable Image Grain": Games: "Lollipop Chainsaw": BLES01525: [ All ] Author: "boma" Notes: Patch Version: 2.0 Patch: - [ load, *LC_Grain ] "Disable Low-Resolution Depth of Field": Games: "Lollipop Chainsaw": BLES01525: [ All ] Author: "boma" Notes: *LC_DOF_Notes Patch Version: 1.0 Patch: - [ load, *LC_DOF ] "Disable Bloom": Games: "Lollipop Chainsaw": BLES01525: [ All ] Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *LC_BLOOM ] PPU-1974e83c5c7b4fae6f2c270e62f7dfaece5a731b: "Unlock FPS": Games: "Lollipop Chainsaw": NPJB00273: [ All ] Author: "Whatcookie, FlexBy" Notes: *LC_FPS_Notes Patch Version: 1.0 Patch: - [ be32, 0x00932e24, 0x60000000 ] - [ be32, 0x00932e84, 0x60000000 ] - [ be32, 0x00932e88, 0x60000000 ] "Disable Image Grain": Games: "Lollipop Chainsaw": NPJB00273: [ All ] Author: "boma, FlexBy" Notes: Patch Version: 2.0 Patch: - [ be32, 0x00408940, 0x4800007c ] # b 0x40870c "Disable Low-Resolution Depth of Field": Games: "Lollipop Chainsaw": NPJB00273: [ All ] Author: "boma, FlexBy" Notes: *LC_DOF_Notes Patch Version: 1.0 Patch: - [ be32, 0x0016c484, 0x38a00000 ] # li r5 0 - [ be32, 0x0032721c, 0x38a00000 ] # li r5 0 - [ be32, 0x00408748, 0x38a00000 ] # li r5 0 "Disable Bloom": Games: "Lollipop Chainsaw": NPJB00273: [ All ] Author: "boma, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0016c478, 0x38c00000 ] # li r6 0 - [ be32, 0x0040873c, 0x38c00000 ] # li r6 0 PPU-9b8394d269924a9b8b27916d3052718d914ff5c2: "Unlock FPS": Games: "Lollipop Chainsaw": BLJS10125: [ All ] Author: "Whatcookie, FlexBy" Notes: *LC_FPS_Notes Patch Version: 1.0 Patch: - [ be32, 0x009332e4, 0x60000000 ] - [ be32, 0x00933344, 0x60000000 ] - [ be32, 0x00933348, 0x60000000 ] "Disable Image Grain": Games: "Lollipop Chainsaw": BLJS10125: [ All ] Author: "boma, FlexBy" Notes: Patch Version: 2.0 Patch: - [ be32, 0x00408bb9, 0x4800007c ] # b 0x40870c "Disable Low-Resolution Depth of Field": Games: "Lollipop Chainsaw": BLJS10125: [ All ] Author: "boma, FlexBy" Notes: *LC_DOF_Notes Patch Version: 1.0 Patch: - [ be32, 0x0016c6f4, 0x38a00000 ] # li r5 0 - [ be32, 0x0032748c, 0x38a00000 ] # li r5 0 - [ be32, 0x004089b8, 0x38a00000 ] # li r5 0 "Disable Bloom": Games: "Lollipop Chainsaw": BLJS10125: [ All ] Author: "boma, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0016c6e8, 0x38c00000 ] # li r6 0 - [ be32, 0x004089ac, 0x38c00000 ] # li r6 0