HerrHulaHoop (talk | contribs) m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> |spu decoder notes = |pref...) |
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |image = [[File:{{#setmainimage:LBP.jpg}}|300px]] | ||
|publisher = | |developer = Media Molecule | ||
|series = | |publisher = Sony Computer Entertainment | ||
|date = {{vgregion|}} | |series = LittleBigPlanet | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |date = {{vgregion|NA=October 27, 2008}}{{vgregion|JP=October 30, 2008|EU=November 5, 2008|AU=November 7, 2008}} | ||
|genre = | |release = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |genre = Puzzle, Platform, Sandbox | ||
|gameid = {{gameid|}} | |modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
| | |gameid = {{gameid|id=BCES00141, BCUS98148, NPEA00241, NPUA80472|oid=BCAS20058, BCJS30018, NPJA00052, NPHA80092|ird=Yes}}<br>'''''Game of the Year Edition'''''<br>{{gameid|id=BCES00611, BCUS98208, BCAS20078|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA00147, NPUA70045, NPJA90097, NPHA80067|ird=NA}}<br>'''''Kiosk Demo'''''<br>{{gameid|id=BCUS70030|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET70002|oid=BCET70011|ird=NA}} | ||
| | |internal resolution = 1280x720 | ||
| | |wikipedia = https://en.wikipedia.org/wiki/LittleBigPlanet_(2008_video_game) | ||
}} | }} | ||
'''''LittleBigPlanet''''' revolves around the player's control of a small character, known as a "Sackboy", in a variety of platforming levels. Though the game features a set of pre-built levels for the player to explore, the game's customisable nature is equally important, from altering the player's character and personal space, to building entirely new objects and levels (user-generated content), sharing and playing them online with other players as part of the LittleBigPlanet community. It was announced in March 2007, by Phil Harrison at the Game Developers Conference. | |||
The game received critical acclaim from critics and has been praised for its presentation, including its graphics, physics, and audio, along with its gameplay and large array of customisable costumes and online features. Additional praise was given to its scope and future potential based on user-created content; minor criticism was reserved for specific elements of the gameplay mechanics and level creation facilities. LittleBigPlanet has won a number of awards. A PSP version of the game was released in November 2009, featuring new levels. The game was offered by Sony as a free download as part of their 'Welcome Back' program, following the PlayStation Network outage of 2011. A sequel, [[LittleBigPlanet 2]] was released in 2011. | |||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |||
|enable spu loop detection notes = | |||
|enable spu loop detection | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|enable spu loop detection notes | |spu xfloat accuracy notes = | ||
|spu | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu | |spu block size notes = | ||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |||
|tsx instructions notes = | |||
|spu block size | |||
|spu block size notes | |||
|tsx instructions | |||
|tsx instructions notes | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes | |framelimit notes = | ||
|anisotropic filter | |anisotropic filter = Auto<!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = If not set to Auto some small lines may be visible in geometry. | ||
|anti-aliasing | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes | |anti-aliasing notes = | ||
|default resolution | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|default resolution notes | |zcull accuracy notes = | ||
|resolution scale | |shader quality = <!-- High, Low, Auto --> | ||
|resolution scale notes | |shader quality notes = | ||
|resolution scale threshold | |3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | ||
|resolution scale threshold notes | |3d rendering mode notes = | ||
|write color buffers | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|write color buffers notes | |default resolution notes = | ||
|strict rendering mode | |resolution scale = <!-- Value between 50% to 800% --> | ||
|strict rendering mode notes | |resolution scale notes = | ||
|vsync | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|vsync notes | |resolution scale threshold notes = | ||
|stretch to display area | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|stretch to display area notes | |shader mode notes = | ||
|write color buffers = On<!-- On, Off --> | |||
|write color buffers notes = Fixes horrible gas, smoke and fire. | |||
|multithreaded rsx | |strict rendering mode = <!-- On, Off --> | ||
|multithreaded rsx notes | |strict rendering mode notes = | ||
| | |vsync = <!-- On, Off --> | ||
| | |vsync notes = | ||
|stretch to display area = <!-- On, Off --> | |||
|stretch to display area notes = | |||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
| | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
| | |audio format notes = | ||
| | |dump to file = <!-- On, Off --> | ||
| | |dump to file notes = | ||
| | |convert to 16-bit = <!-- On, Off --> | ||
| | |convert to 16-bit notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes | |time stretching threshold notes = | ||
|microphone type | |microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | ||
|microphone type notes | |microphone type notes = | ||
<!-- I/O configuration --> | <!-- I/O configuration --> | ||
|keyboard handler | |keyboard handler = <!-- Null, Basic --> | ||
|keyboard handler notes | |keyboard handler notes = | ||
|mouse handler | |mouse handler = <!-- Null, Basic --> | ||
|mouse handler notes | |mouse handler notes = | ||
|camera input | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes | |camera input notes = | ||
|camera settings | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes | |camera settings notes = | ||
|move handler | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode | |debug console mode = <!-- On, Off --> | ||
|debug console mode notes | |debug console mode notes = | ||
|silence all logs | |accurate llvm dfma = <!-- On, Off --> | ||
|silence all logs notes | |accurate llvm dfma notes = | ||
|sleep timers accuracy | |accurate rsx reservation access = <!-- On, Off --> | ||
|sleep timers accuracy notes | |accurate rsx reservation access notes = | ||
|maximum spurs threads | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|maximum spurs threads notes | |ppu llvm accurate vector nans notes = | ||
|firmware | |silence all logs = <!-- On, Off --> | ||
|firmware | |silence all logs notes = | ||
|read depth buffers | |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | ||
|read depth buffers notes | |sleep timers accuracy notes = | ||
|write depth buffers | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|write depth buffers notes | |maximum spurs threads notes = | ||
|read color buffers | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|read color buffers notes | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|disable on-disk shader cache | |read depth buffers = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |read depth buffers notes = | ||
|relaxed zcull sync | |write depth buffers = <!-- On, Off --> | ||
|relaxed zcull sync notes | |write depth buffers notes = | ||
|driver wake-up delay | |read color buffers = <!-- On, Off --> | ||
|driver wake-up delay notes | |read color buffers notes = | ||
|vblank rate | |disable on-disk shader cache = <!-- On, Off --> | ||
|vblank rate notes | |disable on-disk shader cache notes = | ||
|clocks scale | |disable native float16 support = <!-- On, Off --> | ||
|clocks scale notes | |disable native float16 support notes = | ||
|relaxed zcull sync = <!-- On, Off --> | |||
|relaxed zcull sync notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |disable zcull occlusion queries = <!-- On, Off --> | ||
|force cpu blit emulation notes | |disable zcull occlusion queries notes = | ||
| | |force cpu blit emulation = <!-- On, Off --> | ||
| | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|accurate | |hook static functions = <!-- On, Off --> | ||
|accurate | |hook static functions notes = | ||
| | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
| | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
===Infinite Loading=== | |||
{{issue|8000}}: This game must be updated to at least version 1.21 to prevent an infinite loading screen. Demo versions of the game suffer from the same bug without any known workaround. | |||
==Special Notes== | ==Special Notes== | ||
<!-- | ===Game saves=== | ||
Unlike other games, LBP stores saves in the Game Data Utility (<code>dev_hdd0/game</code>) instead of the Save Data Utility (<code>dev_hdd0/home/<ID>/savedata</code>). There is no known way of using encrypted saves. | |||
As a workaround for save management, it is recommended to export/import profiles (start > settings > profile settings > import/export profile), that can be read from the Save Data Utility folder (<code>dev_hdd0/home/<ID>/savedata</code>). | |||
===Resolution scaling=== | |||
If you want to increase the resolution scaling in this game you need to enable '''Force CPU Blit''' in Debug tab (must be enabled manually in '''/GuiConfigs/Currentsettings.ini''' by setting '''showDebugTab''' line to '''true'''). Note that this comes with a performance penalty. | |||
{{netplay | |||
|gamever = 1.30 | |||
|rpcs3 version = N/A | |||
|connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Use one of the custom server patches and register your RPCN username to the respective server's site. | |||
}} | |||
[[Category:Custom servers (Netplay)]] | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
lbp_130title: &lbp_130title | |||
"LittleBigPlanet": | |||
BCES00141: [ 01.30 ] | |||
BCES00611: [ 01.30 ] | |||
BCUS98148: [ 01.30 ] | |||
BCUS98208: [ 01.30 ] | |||
BCJS30018: [ 01.30 ] | |||
BCAS20058: [ 01.30 ] | |||
BCAS20078: [ 01.30 ] | |||
NPEA00241: [ 01.30 ] | |||
NPUA80472: [ 01.30 ] | |||
NPJA00052: [ 01.30 ] | |||
# Common digest key for servers implementing AutoDiscover's `usesCustomDigestKey` flag | |||
# Ref: https://docs.littlebigrefresh.com/autodiscover-api#version-2 | |||
lbp_custom_digest: &lbp_custom_digest | |||
"CustomServerDigest" | |||
lbp_server_url_beacon: &lbp_server_url_beacon | |||
"http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" | |||
lbp_server_url_infinite: &lbp_server_url_infinite | |||
"http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0" | |||
lbp_server_url_lbr: &lbp_server_url_lbr | |||
"http://lbp.littlebigrefresh.com:2095/lbp\0" | |||
PPU-545c1abbf1c562d60fca7435401f020beab76b53: | |||
"Create Mode": | |||
Games: *lbp_130title | |||
Author: "Zhaxxy, Aphelion" | |||
Notes: "Enables create mode permanently in all levels until deactivated." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0001877c, 0x38e00001 ] | |||
"Beacon Custom Server": | |||
Games: *lbp_130title | |||
Author: "uh wot" | |||
Notes: "Patches server URL to point to Beacon, a custom server instance run by LBP Union." | |||
Group: CustomServer | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00767c40, *lbp_server_url_beacon ] # https server url | |||
- [ utf8, 0x00767cf8, *lbp_server_url_beacon ] # http server url | |||
"Infinite Custom Server": | |||
Games: *lbp_130title | |||
Author: "Toyo, uh wot" | |||
Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses." | |||
Group: CustomServer | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00767c40, *lbp_server_url_infinite ] # https server url | |||
- [ utf8, 0x00767cf8, *lbp_server_url_infinite ] # http server url | |||
"LittleBigRefresh Custom Server": | |||
Games: *lbp_130title | |||
Author: "uh wot" | |||
Notes: "Connect to LittleBigRefresh, a second-generation custom server that focuses on quality of life features and improving user experience, with native support for mods and beta builds.\n\nThis server requires registration on the website at https://lbp.littlebigrefresh.com/register." | |||
Group: CustomServer | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00767c40, *lbp_server_url_lbr ] # https server url | |||
- [ utf8, 0x00767cf8, *lbp_server_url_lbr ] # http server url | |||
- [ utf8, 0x0079fbc0, *lbp_custom_digest ] # digest key | |||
}} |
Latest revision as of 19:12, 24 November 2024
LittleBigPlanet | |
---|---|
Developer(s) | Media Molecule |
Publisher(s) | Sony Computer Entertainment |
Series | LittleBigPlanet |
Release date(s) | NA October 27, 2008 JP October 30, 2008 EU November 5, 2008 AU November 7, 2008 |
Release type | PlayStation 3 exclusive |
Genre(s) | Puzzle, Platform, Sandbox |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCES00141 (IRD), BCUS98148 (IRD), NPEA00241, NPUA80472, BCAS20058 (IRD), BCJS30018 (IRD), NPJA00052, NPHA80092 Game of the Year Edition BCES00611 (IRD), BCUS98208 (IRD), BCAS20078 (IRD) Demo NPEA00147, NPUA70045, NPJA90097, NPHA80067 Kiosk Demo BCUS70030 Beta BCET70002, BCET70011 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
LittleBigPlanet revolves around the player's control of a small character, known as a "Sackboy", in a variety of platforming levels. Though the game features a set of pre-built levels for the player to explore, the game's customisable nature is equally important, from altering the player's character and personal space, to building entirely new objects and levels (user-generated content), sharing and playing them online with other players as part of the LittleBigPlanet community. It was announced in March 2007, by Phil Harrison at the Game Developers Conference.
The game received critical acclaim from critics and has been praised for its presentation, including its graphics, physics, and audio, along with its gameplay and large array of customisable costumes and online features. Additional praise was given to its scope and future potential based on user-created content; minor criticism was reserved for specific elements of the gameplay mechanics and level creation facilities. LittleBigPlanet has won a number of awards. A PSP version of the game was released in November 2009, featuring new levels. The game was offered by Sony as a free download as part of their 'Welcome Back' program, following the PlayStation Network outage of 2011. A sequel, LittleBigPlanet 2 was released in 2011.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Anisotropic filter | Auto | If not set to Auto some small lines may be visible in geometry. |
Write color buffers | On | Fixes horrible gas, smoke and fire. |
Known Issues
Infinite Loading
Issue 8000: This game must be updated to at least version 1.21 to prevent an infinite loading screen. Demo versions of the game suffer from the same bug without any known workaround.
Special Notes
Game saves
Unlike other games, LBP stores saves in the Game Data Utility (dev_hdd0/game
) instead of the Save Data Utility (dev_hdd0/home/<ID>/savedata
). There is no known way of using encrypted saves.
As a workaround for save management, it is recommended to export/import profiles (start > settings > profile settings > import/export profile), that can be read from the Save Data Utility folder (dev_hdd0/home/<ID>/savedata
).
Resolution scaling
If you want to increase the resolution scaling in this game you need to enable Force CPU Blit in Debug tab (must be enabled manually in /GuiConfigs/Currentsettings.ini by setting showDebugTab line to true). Note that this comes with a performance penalty.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.30 | N/A | Yes | Yes | Yes | Yes | Available | Use one of the custom server patches and register your RPCN username to the respective server's site. |
Patches
Anchors: lbp_130title: &lbp_130title "LittleBigPlanet": BCES00141: [ 01.30 ] BCES00611: [ 01.30 ] BCUS98148: [ 01.30 ] BCUS98208: [ 01.30 ] BCJS30018: [ 01.30 ] BCAS20058: [ 01.30 ] BCAS20078: [ 01.30 ] NPEA00241: [ 01.30 ] NPUA80472: [ 01.30 ] NPJA00052: [ 01.30 ] # Common digest key for servers implementing AutoDiscover's `usesCustomDigestKey` flag # Ref: https://docs.littlebigrefresh.com/autodiscover-api#version-2 lbp_custom_digest: &lbp_custom_digest "CustomServerDigest" lbp_server_url_beacon: &lbp_server_url_beacon "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" lbp_server_url_infinite: &lbp_server_url_infinite "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0" lbp_server_url_lbr: &lbp_server_url_lbr "http://lbp.littlebigrefresh.com:2095/lbp\0" PPU-545c1abbf1c562d60fca7435401f020beab76b53: "Create Mode": Games: *lbp_130title Author: "Zhaxxy, Aphelion" Notes: "Enables create mode permanently in all levels until deactivated." Patch Version: 1.0 Patch: - [ be32, 0x0001877c, 0x38e00001 ] "Beacon Custom Server": Games: *lbp_130title Author: "uh wot" Notes: "Patches server URL to point to Beacon, a custom server instance run by LBP Union." Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x00767c40, *lbp_server_url_beacon ] # https server url - [ utf8, 0x00767cf8, *lbp_server_url_beacon ] # http server url "Infinite Custom Server": Games: *lbp_130title Author: "Toyo, uh wot" Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses." Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x00767c40, *lbp_server_url_infinite ] # https server url - [ utf8, 0x00767cf8, *lbp_server_url_infinite ] # http server url "LittleBigRefresh Custom Server": Games: *lbp_130title Author: "uh wot" Notes: "Connect to LittleBigRefresh, a second-generation custom server that focuses on quality of life features and improving user experience, with native support for mods and beta builds.\n\nThis server requires registration on the website at https://lbp.littlebigrefresh.com/register." Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x00767c40, *lbp_server_url_lbr ] # https server url - [ utf8, 0x00767cf8, *lbp_server_url_lbr ] # http server url - [ utf8, 0x0079fbc0, *lbp_custom_digest ] # digest key