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<p class="flexheading3 text-bottomline">Getting started with RPCS3</p> | <p class="flexheading3 text-bottomline">Getting started with RPCS3</p> | ||
* [https://rpcs3.net/quickstart Quickstart guide] | * [https://rpcs3.net/quickstart Quickstart guide] | ||
* [https://rpcs3.net/faq FAQs] | * [https://rpcs3.net/faq FAQs] | ||
* [https://rpcs3.net/compatibility Compatibility list] | * [https://rpcs3.net/compatibility Compatibility list] | ||
* [[Help:Contents|Tutorials, guides and tips]] | |||
* [https://github.com/RPCS3/rpcs3/wiki/Game-Patches Game Patches] | |||
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Revision as of 07:18, 12 October 2019
RPCS3 is an experimental open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. Development began in early 2011 by a small team of programmers lead by DH and Hykem. The emulator was first able to successfully boot and run simple homebrew projects and was then later publicly released in June of 2012. Today RPCS3 is dubbed one of the most complex video game console emulators of all time with an endless goal to effectively emulate the Sony PlayStation 3 and all of its aspects.
Keep up with the latest developments and featured progress at our Blog!
Welcome to RPCS3's Wiki!
In the same way as RPCS3, this wiki is a community driven project. Anyone can edit most pages! A lot of time and work is needed to make this wiki the best source for reliable and up to date information on RPCS3. One single person isn't capable of achieving this but together with everyone's contribution, we can definitely achieve our goals. Therefore, every bit of information is welcome and appreciated.
To get started with RPCS3 wiki, click here.
Getting started with RPCS3
Meet the community
Contribute to the emulator
Code on Github
Testing compatibility