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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = [[File:{{#setmainimage:MCLA.jpg}}|300px]] | |||
|developer = Rockstar Games | |developer = Rockstar Games | ||
|publisher = Rockstar Games | |publisher = Rockstar Games | ||
|date = {{vgregion|NA=October 20, 2008}}{{vgregion|EU/AU|October 24, 2008}} | |date = {{vgregion|NA=October 20, 2008}}{{vgregion|EU/AU|October 24, 2008}} | ||
|release = Console exclusive | |release = Console exclusive | ||
|genre = Racing | |genre = Racing | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer | ||
|gameid = {{gameid|id=BLES00362|ird=Yes}}<br>'''''Complete Edition'''''<br>{{gameid|id=BLES00652, BLUS30442, NPUB30471|ird=Yes}} | |gameid = {{gameid|id=BLES00362|oid=BLUS30190, BLJS10046, BLJM60368|ird=Yes}}<br>'''''Complete Edition'''''<br>{{gameid|id=BLES00652, BLUS30442, NPEB00546, NPUB30471|oid=NPJB00503, NPHB00411|ird=Yes}} | ||
|internal resolution = 960x720 or 960x704 in 1080p mode | |||
}} | }} | ||
'''''Midnight Club: Los Angeles''''' was by Rockstar San Diego and is the final installment in the Midnight Club series. The game features 43 cars and 4 motorcycles. The game is set in the city of Los Angeles, again providing an option to completely free-roam (in an open world environment larger than all the three cities combined from the previous game, Midnight Club 3: Dub Edition). New additions are a 24-hour day-to-night cycle, weather effects and traffic with licensed vehicles, adding a realistic aspect to the game. The new dynamic weather system has been reported to alter the gameplay experience, making the vehicle more prone to sliding on slick surfaces. If any damage is inflicted upon a vehicle after races, the player does not necessarily need to drive back to a garage for a full repair, but, instead, can choose the "Quick Fix" option through which old, junkyard-esque parts will be added to the car. To get back that "nice, new car look", the player must actually drive back to repair their vehicle at a garage or gas station. This also means that totaling a vehicle is only possible within a single race or event. | '''''Midnight Club: Los Angeles''''' was by Rockstar San Diego and is the final installment in the Midnight Club series. The game features 43 cars and 4 motorcycles. The game is set in the city of Los Angeles, again providing an option to completely free-roam (in an open world environment larger than all the three cities combined from the previous game, Midnight Club 3: Dub Edition). New additions are a 24-hour day-to-night cycle, weather effects and traffic with licensed vehicles, adding a realistic aspect to the game. The new dynamic weather system has been reported to alter the gameplay experience, making the vehicle more prone to sliding on slick surfaces. If any damage is inflicted upon a vehicle after races, the player does not necessarily need to drive back to a garage for a full repair, but, instead, can choose the "Quick Fix" option through which old, junkyard-esque parts will be added to the car. To get back that "nice, new car look", the player must actually drive back to repair their vehicle at a garage or gas station. This also means that totaling a vehicle is only possible within a single race or event. | ||
With the RAGE system being used for this game, traffic levels fluctuate throughout the day, with light traffic at night, heavy traffic in the morning and afternoon, and heaviest traffic in the evenings. Motorcycles are again part of the game, including the Ducati 999R and the Kawasaki Ninja ZX-14. Convertible cars, customizable interiors, in-game photo mode, and customizable exotics are all new additions. Developers placed great emphasis on the elimination of load screens, stating that the player could literally jump from career mode to an online race in under ten seconds. | With the RAGE system being used for this game, traffic levels fluctuate throughout the day, with light traffic at night, heavy traffic in the morning and afternoon, and heaviest traffic in the evenings. Motorcycles are again part of the game, including the Ducati 999R and the Kawasaki Ninja ZX-14. Convertible cars, customizable interiors, in-game photo mode, and customizable exotics are all new additions. Developers placed great emphasis on the elimination of load screens, stating that the player could literally jump from career mode to an online race in under ten seconds. | ||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |||
|enable spu loop detection = <!-- On, Off --> | |||
| | |enable spu loop detection notes = | ||
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | |||
|spu xfloat accuracy notes = | |||
|enable spu loop detection | |spu block size = Mega | ||
|enable spu loop detection notes | |spu block size notes = Improves performance. | ||
|spu | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|spu | |tsx instructions notes = | ||
| | |||
| | |||
| | |||
| | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes | |framelimit notes = | ||
|anisotropic filter | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = | ||
|default resolution | |anti-aliasing = <!-- Auto, Disabled --> | ||
|default resolution notes | |anti-aliasing notes = | ||
|resolution scale | |zcull accuracy = Relaxed | ||
|resolution scale notes | |zcull accuracy notes = Improves performance. | ||
|resolution scale threshold | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|resolution scale threshold notes | |default resolution notes = | ||
|write color buffers | |resolution scale = <!-- Value between 50% to 800% --> | ||
|write color buffers notes | |resolution scale notes = | ||
|strict rendering mode | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|strict rendering mode notes | |resolution scale threshold notes = | ||
|vsync | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|vsync notes | |shader mode notes = | ||
|stretch to display area | |write color buffers = On | ||
|stretch to display area notes | |write color buffers notes = Fixes broken graphics in player's car and detached parts of it after crashing into any object. | ||
| | |strict rendering mode = <!-- On, Off --> | ||
| | |strict rendering mode notes = | ||
| | |vsync = <!-- On, Off --> | ||
| | |vsync notes = | ||
|stretch to display area = <!-- On, Off --> | |||
|stretch to display area notes = | |||
|multithreaded rsx = On | |||
|multithreaded rsx notes = May improve performance on some CPUs. | |||
|asynchronous texture streaming = On | |||
|asynchronous texture streaming notes = Improves performance depending on the GPU. | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
| | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
| | |audio format notes = | ||
| | |dump to file = <!-- On, Off --> | ||
| | |dump to file notes = | ||
| | |convert to 16-bit = <!-- On, Off --> | ||
| | |convert to 16-bit notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes | |time stretching threshold notes = | ||
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | |||
|microphone type notes = | |||
<!-- I/O configuration --> | |||
|keyboard handler = <!-- Null, Basic --> | |||
|keyboard handler notes = | |||
|mouse handler = <!-- Null, Basic --> | |||
|mouse handler notes = | |||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |||
|camera input notes = | |||
|camera settings = <!-- Null, Fake, Qt --> | |||
|camera settings notes = | |||
|move handler = <!-- Null, Fake, Mouse --> | |||
|move handler notes = | |||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | |||
|debug console mode = <!-- On, Off --> | |||
|debug console mode notes = | |||
|accurate llvm dfma = <!-- On, Off --> | |||
|accurate llvm dfma notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |||
|silence all logs notes = | |||
|sleep timers accuracy = As Host | |||
|sleep timers accuracy notes = Improves performance. | |||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |||
|maximum spurs threads notes = | |||
|firmware libraries = <!-- Switch to LLE, Switch to HLE --> | |||
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | |||
|read depth buffers = <!-- On, Off --> | |||
|read depth buffers notes = | |||
|write depth buffers = <!-- On, Off --> | |||
|write depth buffers notes = | |||
|read color buffers = <!-- On, Off --> | |||
|read color buffers notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |||
|disable on-disk shader cache notes = | |||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |disable zcull occlusion queries = On | ||
|force cpu blit emulation notes | |disable zcull occlusion queries notes = Slightly improves performance without any noticeable issues. | ||
| | |force cpu blit emulation = <!-- On, Off --> | ||
| | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|accurate | |hook static functions = <!-- On, Off --> | ||
|accurate | |hook static functions notes = | ||
| | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
| | |accurate ppu 128 reservations notes = | ||
| | |ppu thread count = <!-- Value between 1 to 8 --> | ||
| | |ppu thread count notes = | ||
<!-- Recommended patches --> | |||
|highly recommended patch = Enable Deltatime | |||
|highly recommended patch notes = Allows to run at any FPS with proper gamespeed. | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
==Special Notes== | |||
{{netplay | |||
|gamever = 1.00 (PSN) | |||
|rpcs3 version = N/A | |||
|connect = Yes | |||
|lobbies = Partial | |||
|match = No | |||
|features = Partial | |||
|custom servers = Available | |||
|notes = RPCN 0.7.6 - 2023/12/02 - Requires Openspy patch. - Online tournament soft-locks the game. Openspy doesn't support PS3 enough for this game to work. | |||
}} | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
mcla_deltatime_notes: &mcla_deltatime_notes | |||
"Run at any FPS with proper game speed. Increase VBlank for 30+ FPS." | |||
mcla_online_notes: &mcla_online_notes | |||
"Updates references from gamespy.com to openspy.net. Allows to play multiplayer." | |||
mcla_skipintro_notes: &mcla_skipintro_notes | |||
"Breaks ingame graphics." | |||
mclaPSN_100_title: &mclaPSN_100_title | |||
"Midnight Club: Los Angeles Complete Edition": | |||
NPEB00546: [ 01.00 ] | |||
NPUB30471: [ 01.00 ] | |||
mclacedisc_106_title: &mclacedisc_106_title | |||
"Midnight Club: Los Angeles Complete Edition": | |||
BLES00652: [ 01.06 ] | |||
BLUS30442: [ 01.06 ] | |||
mcladisc_106_title: &mcladisc_106_title | |||
"Midnight Club: Los Angeles": | |||
BLES00362: [ 01.06 ] | |||
BLUS30190: [ 01.06 ] | |||
mcla_ar_notes: &mcla_ar_notes | |||
"Requires \"Stretch To Display Area\" checked in the GPU settings." | |||
mcla_ar_configurable_values: &mcla_ar_configurable_values | |||
"Aspect Ratio": | |||
Type: double_enum | |||
Value: &32_9_value 3.555555555555556 | |||
Allowed Values: | |||
"32:9": *32_9_value | |||
"21:9 (3840x1600)": 2.4 | |||
"21:9 (3440x1440)": 2.388888888888889 | |||
"21:9 (2560x1080)": 2.37037037037037 | |||
"16:10": 1.6 | |||
"4:3": 1.333333333333333 | |||
"5:4": 1.25 | |||
PPU-227161a77f7e40eed0ad08ecfd1133a10eca2854: | |||
"Enable Deltatime": | |||
Games: *mclaPSN_100_title | |||
Author: "illusion" | |||
Notes: *mcla_deltatime_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x004c5220, 0x60000000 ] | |||
- [ be32, 0x004c5240, 0x48000084 ] | |||
- [ be32, 0x004c3f0c, 0x386003e8 ] | |||
"Disable Motion Blur": | |||
Games: *mclaPSN_100_title | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0050f9d8, 0x38600000 ] | |||
"Skip Intro": | |||
Games: *mclaPSN_100_title | |||
Author: "illusion" | |||
Notes: *mcla_skipintro_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x002b2410, 0x48000038 ] | |||
"Aspect Ratio": | |||
Games: *mclaPSN_100_title | |||
Author: "Virjoinga" | |||
Notes: *mcla_ar_notes | |||
Configurable Values: *mcla_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ bef32, 0x00b410ac, "Aspect Ratio" ] | |||
"OpenSpy Online": | |||
Games: *mclaPSN_100_title | |||
Author: "FlexBy" | |||
Notes: *mcla_online_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00a270e7, "openspy.net" ] | |||
- [ utf8, 0x00a27310, "openspy.net" ] | |||
- [ utf8, 0x00a27612, "openspy.net" ] | |||
- [ utf8, 0x00a27630, "openspy.net" ] | |||
- [ utf8, 0x00a27648, "openspy.net" ] | |||
- [ utf8, 0x00a27660, "openspy.net" ] | |||
- [ utf8, 0x00a27bcd, "openspy.net" ] | |||
- [ utf8, 0x00a28bd0, "openspy.net" ] | |||
- [ utf8, 0x00a28c0e, "openspy.net" ] | |||
- [ utf8, 0x00bc9f25, "openspy.net" ] | |||
- [ utf8, 0x00bca06d, "openspy.net" ] | |||
- [ utf8, 0x00a26c60, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] | |||
- [ utf8, 0x00a27090, "http://%s.sake.openspy.net/SakeStorageServer/StorageServer.asmx\0" ] | |||
- [ utf8, 0x009d1a70, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] | |||
PPU-9d8f7464991444526c6f9ca001dc1eb061fe367b: | |||
"Enable Deltatime": | |||
Games: *mclacedisc_106_title | |||
Author: "illusion" | |||
Notes: *mcla_deltatime_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x004c5fc0, 0x60000000 ] | |||
- [ be32, 0x004c5fe0, 0x48000084 ] | |||
- [ be32, 0x004c4cac, 0x386003e8 ] | |||
"Disable Motion Blur": | |||
Games: *mclacedisc_106_title | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x005109d0, 0x38600000 ] | |||
"Skip Intro": | |||
Games: *mclacedisc_106_title | |||
Author: "illusion" | |||
Notes: *mcla_skipintro_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x002b31b0, 0x48000038 ] | |||
"Aspect Ratio": | |||
Games: *mclacedisc_106_title | |||
Author: "Virjoinga" | |||
Notes: *mcla_ar_notes | |||
Configurable Values: *mcla_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ bef32, 0x00b4109c, "Aspect Ratio" ] | |||
"OpenSpy Online": | |||
Games: *mclacedisc_106_title | |||
Author: "FlexBy" | |||
Notes: *mcla_online_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00a28187, "openspy.net" ] | |||
- [ utf8, 0x00a283b0, "openspy.net" ] | |||
- [ utf8, 0x00a286b2, "openspy.net" ] | |||
- [ utf8, 0x00a286d0, "openspy.net" ] | |||
- [ utf8, 0x00a286e8, "openspy.net" ] | |||
- [ utf8, 0x00a28700, "openspy.net" ] | |||
- [ utf8, 0x00a28c6d, "openspy.net" ] | |||
- [ utf8, 0x00a29c70, "openspy.net" ] | |||
- [ utf8, 0x00a29cae, "openspy.net" ] | |||
- [ utf8, 0x00bc9f25, "openspy.net" ] | |||
- [ utf8, 0x00bca06d, "openspy.net" ] | |||
- [ utf8, 0x00a27d00, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] | |||
- [ utf8, 0x00a28130, "http://%s.sake.openspy.net/SakeStorageServer/StorageServer.asmx\0" ] | |||
- [ utf8, 0x009d2a90, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] | |||
PPU-e9ad80fbf54bf611f650b6be5ef0611c5373db9a: | |||
"Enable Deltatime": | |||
Games: *mcladisc_106_title | |||
Author: "illusion, FlexBy" | |||
Notes: *mcla_deltatime_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x004c5e58, 0x60000000 ] | |||
- [ be32, 0x004c5e78, 0x48000084 ] | |||
- [ be32, 0x004c4b44, 0x386003e8 ] | |||
"Disable Motion Blur": | |||
Games: *mcladisc_106_title | |||
Author: "illusion, FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x005106c0, 0x38600000 ] | |||
"Skip Intro": | |||
Games: *mcladisc_106_title | |||
Author: "illusion, FlexBy" | |||
Notes: *mcla_skipintro_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x002b3100, 0x48000038 ] | |||
"Aspect Ratio": | |||
Games: *mcladisc_106_title | |||
Author: "Virjoinga, FlexBy" | |||
Notes: *mcla_ar_notes | |||
Configurable Values: *mcla_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ bef32, 0x00b4108c, "Aspect Ratio" ] | |||
"OpenSpy Online": | |||
Games: *mcladisc_106_title | |||
Author: "FlexBy" | |||
Notes: *mcla_online_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00a27d37, "openspy.net" ] | |||
- [ utf8, 0x00a27f60, "openspy.net" ] | |||
- [ utf8, 0x00a28262, "openspy.net" ] | |||
- [ utf8, 0x00a28280, "openspy.net" ] | |||
- [ utf8, 0x00a28298, "openspy.net" ] | |||
- [ utf8, 0x00a282b0, "openspy.net" ] | |||
- [ utf8, 0x00a2881d, "openspy.net" ] | |||
- [ utf8, 0x00a29820, "openspy.net" ] | |||
- [ utf8, 0x00a2985e, "openspy.net" ] | |||
- [ utf8, 0x00bc9ea5, "openspy.net" ] | |||
- [ utf8, 0x00bc9fed, "openspy.net" ] | |||
- [ utf8, 0x00a278b0, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] | |||
- [ utf8, 0x00a27ce0, "http://%s.sake.openspy.net/SakeStorageServer/StorageServer.asmx\0" ] | |||
- [ utf8, 0x009d2730, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] | |||
PPU-60ec03e6257d5b53e93ed7f0caf45141a78ff633: | |||
"Enable Deltatime": | |||
Games: | |||
"Midnight Club: Los Angeles": | |||
BLJS10046: [ 01.04 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *mcla_deltatime_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x004c5960, 0x60000000 ] | |||
- [ be32, 0x004c5980, 0x48000084 ] | |||
- [ be32, 0x004c464c, 0x386003e8 ] | |||
"Disable Motion Blur": | |||
Games: | |||
"Midnight Club: Los Angeles": | |||
BLJS10046: [ 01.04 ] | |||
Author: "illusion, FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00510150, 0x38600000 ] | |||
"Skip Intro": | |||
Games: | |||
"Midnight Club: Los Angeles": | |||
BLJS10046: [ 01.04 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *mcla_skipintro_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x002b5320, 0x48000038 ] | |||
"Aspect Ratio": | |||
Games: | |||
"Midnight Club: Los Angeles": | |||
BLJS10046: [ 01.04 ] | |||
Author: "Virjoinga, FlexBy" | |||
Notes: *mcla_ar_notes | |||
Configurable Values: *mcla_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ bef32, 0x00b410d4, "Aspect Ratio" ] | |||
"OpenSpy Online": | |||
Games: | |||
"Midnight Club: Los Angeles": | |||
BLJS10046: [ 01.04 ] | |||
Author: "FlexBy" | |||
Notes: *mcla_online_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00a26e67, "openspy.net" ] | |||
- [ utf8, 0x00a27090, "openspy.net" ] | |||
- [ utf8, 0x00a27392, "openspy.net" ] | |||
- [ utf8, 0x00a273b0, "openspy.net" ] | |||
- [ utf8, 0x00a273c8, "openspy.net" ] | |||
- [ utf8, 0x00a273e0, "openspy.net" ] | |||
- [ utf8, 0x00a2794d, "openspy.net" ] | |||
- [ utf8, 0x00a28950, "openspy.net" ] | |||
- [ utf8, 0x00a2898e, "openspy.net" ] | |||
- [ utf8, 0x00bc9e25, "openspy.net" ] | |||
- [ utf8, 0x00bc9f6d, "openspy.net" ] | |||
- [ utf8, 0x00a269e0, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] | |||
- [ utf8, 0x00a26e10, "http://%s.sake.openspy.net/SakeStorageServer/StorageServer.asmx\0" ] | |||
- [ utf8, 0x009d21f0, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] | |||
}} |
Latest revision as of 14:49, 20 October 2024
Midnight Club: Los Angeles | |
---|---|
Developer(s) | Rockstar Games |
Publisher(s) | Rockstar Games |
Release date(s) | NA October 20, 2008 EU/AU October 24, 2008 |
Release type | Console exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00362 (IRD), BLUS30190 (IRD), BLJS10046 (IRD), BLJM60368 (IRD) Complete Edition BLES00652 (IRD), BLUS30442 (IRD), NPEB00546, NPUB30471, NPJB00503, NPHB00411 |
Internal resolution | 960x720 or 960x704 in 1080p mode |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Midnight Club: Los Angeles was by Rockstar San Diego and is the final installment in the Midnight Club series. The game features 43 cars and 4 motorcycles. The game is set in the city of Los Angeles, again providing an option to completely free-roam (in an open world environment larger than all the three cities combined from the previous game, Midnight Club 3: Dub Edition). New additions are a 24-hour day-to-night cycle, weather effects and traffic with licensed vehicles, adding a realistic aspect to the game. The new dynamic weather system has been reported to alter the gameplay experience, making the vehicle more prone to sliding on slick surfaces. If any damage is inflicted upon a vehicle after races, the player does not necessarily need to drive back to a garage for a full repair, but, instead, can choose the "Quick Fix" option through which old, junkyard-esque parts will be added to the car. To get back that "nice, new car look", the player must actually drive back to repair their vehicle at a garage or gas station. This also means that totaling a vehicle is only possible within a single race or event.
With the RAGE system being used for this game, traffic levels fluctuate throughout the day, with light traffic at night, heavy traffic in the morning and afternoon, and heaviest traffic in the evenings. Motorcycles are again part of the game, including the Ducati 999R and the Kawasaki Ninja ZX-14. Convertible cars, customizable interiors, in-game photo mode, and customizable exotics are all new additions. Developers placed great emphasis on the elimination of load screens, stating that the player could literally jump from career mode to an online race in under ten seconds.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance. |
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance. |
Write color buffers | On | Fixes broken graphics in player's car and detached parts of it after crashing into any object. |
Multithreaded RSX | On | May improve performance on some CPUs. |
Asynchronous texture streaming | On | Improves performance depending on the GPU. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Sleep timers accuracy | As Host | Improves performance. |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Disable ZCull occlusion queries | On | Slightly improves performance without any noticeable issues. |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Highly recommended patch | Enable Deltatime | Allows to run at any FPS with proper gamespeed. |
Known Issues
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 (PSN) | N/A | Yes | Partial | No | Partial | Available | RPCN 0.7.6 - 2023/12/02 - Requires Openspy patch. - Online tournament soft-locks the game. Openspy doesn't support PS3 enough for this game to work. |
Patches
Anchors: mcla_deltatime_notes: &mcla_deltatime_notes "Run at any FPS with proper game speed. Increase VBlank for 30+ FPS." mcla_online_notes: &mcla_online_notes "Updates references from gamespy.com to openspy.net. Allows to play multiplayer." mcla_skipintro_notes: &mcla_skipintro_notes "Breaks ingame graphics." mclaPSN_100_title: &mclaPSN_100_title "Midnight Club: Los Angeles Complete Edition": NPEB00546: [ 01.00 ] NPUB30471: [ 01.00 ] mclacedisc_106_title: &mclacedisc_106_title "Midnight Club: Los Angeles Complete Edition": BLES00652: [ 01.06 ] BLUS30442: [ 01.06 ] mcladisc_106_title: &mcladisc_106_title "Midnight Club: Los Angeles": BLES00362: [ 01.06 ] BLUS30190: [ 01.06 ] mcla_ar_notes: &mcla_ar_notes "Requires \"Stretch To Display Area\" checked in the GPU settings." mcla_ar_configurable_values: &mcla_ar_configurable_values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 PPU-227161a77f7e40eed0ad08ecfd1133a10eca2854: "Enable Deltatime": Games: *mclaPSN_100_title Author: "illusion" Notes: *mcla_deltatime_notes Patch Version: 1.0 Patch: - [ be32, 0x004c5220, 0x60000000 ] - [ be32, 0x004c5240, 0x48000084 ] - [ be32, 0x004c3f0c, 0x386003e8 ] "Disable Motion Blur": Games: *mclaPSN_100_title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0050f9d8, 0x38600000 ] "Skip Intro": Games: *mclaPSN_100_title Author: "illusion" Notes: *mcla_skipintro_notes Patch Version: 1.0 Patch: - [ be32, 0x002b2410, 0x48000038 ] "Aspect Ratio": Games: *mclaPSN_100_title Author: "Virjoinga" Notes: *mcla_ar_notes Configurable Values: *mcla_ar_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x00b410ac, "Aspect Ratio" ] "OpenSpy Online": Games: *mclaPSN_100_title Author: "FlexBy" Notes: *mcla_online_notes Patch Version: 1.0 Patch: - [ utf8, 0x00a270e7, "openspy.net" ] - [ utf8, 0x00a27310, "openspy.net" ] - [ utf8, 0x00a27612, "openspy.net" ] - [ utf8, 0x00a27630, "openspy.net" ] - [ utf8, 0x00a27648, "openspy.net" ] - [ utf8, 0x00a27660, "openspy.net" ] - [ utf8, 0x00a27bcd, "openspy.net" ] - [ utf8, 0x00a28bd0, "openspy.net" ] - [ utf8, 0x00a28c0e, "openspy.net" ] - [ utf8, 0x00bc9f25, "openspy.net" ] - [ utf8, 0x00bca06d, "openspy.net" ] - [ utf8, 0x00a26c60, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x00a27090, "http://%s.sake.openspy.net/SakeStorageServer/StorageServer.asmx\0" ] - [ utf8, 0x009d1a70, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] PPU-9d8f7464991444526c6f9ca001dc1eb061fe367b: "Enable Deltatime": Games: *mclacedisc_106_title Author: "illusion" Notes: *mcla_deltatime_notes Patch Version: 1.0 Patch: - [ be32, 0x004c5fc0, 0x60000000 ] - [ be32, 0x004c5fe0, 0x48000084 ] - [ be32, 0x004c4cac, 0x386003e8 ] "Disable Motion Blur": Games: *mclacedisc_106_title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x005109d0, 0x38600000 ] "Skip Intro": Games: *mclacedisc_106_title Author: "illusion" Notes: *mcla_skipintro_notes Patch Version: 1.0 Patch: - [ be32, 0x002b31b0, 0x48000038 ] "Aspect Ratio": Games: *mclacedisc_106_title Author: "Virjoinga" Notes: *mcla_ar_notes Configurable Values: *mcla_ar_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x00b4109c, "Aspect Ratio" ] "OpenSpy Online": Games: *mclacedisc_106_title Author: "FlexBy" Notes: *mcla_online_notes Patch Version: 1.0 Patch: - [ utf8, 0x00a28187, "openspy.net" ] - [ utf8, 0x00a283b0, "openspy.net" ] - [ utf8, 0x00a286b2, "openspy.net" ] - [ utf8, 0x00a286d0, "openspy.net" ] - [ utf8, 0x00a286e8, "openspy.net" ] - [ utf8, 0x00a28700, "openspy.net" ] - [ utf8, 0x00a28c6d, "openspy.net" ] - [ utf8, 0x00a29c70, "openspy.net" ] - [ utf8, 0x00a29cae, "openspy.net" ] - [ utf8, 0x00bc9f25, "openspy.net" ] - [ utf8, 0x00bca06d, "openspy.net" ] - [ utf8, 0x00a27d00, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x00a28130, "http://%s.sake.openspy.net/SakeStorageServer/StorageServer.asmx\0" ] - [ utf8, 0x009d2a90, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] PPU-e9ad80fbf54bf611f650b6be5ef0611c5373db9a: "Enable Deltatime": Games: *mcladisc_106_title Author: "illusion, FlexBy" Notes: *mcla_deltatime_notes Patch Version: 1.0 Patch: - [ be32, 0x004c5e58, 0x60000000 ] - [ be32, 0x004c5e78, 0x48000084 ] - [ be32, 0x004c4b44, 0x386003e8 ] "Disable Motion Blur": Games: *mcladisc_106_title Author: "illusion, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x005106c0, 0x38600000 ] "Skip Intro": Games: *mcladisc_106_title Author: "illusion, FlexBy" Notes: *mcla_skipintro_notes Patch Version: 1.0 Patch: - [ be32, 0x002b3100, 0x48000038 ] "Aspect Ratio": Games: *mcladisc_106_title Author: "Virjoinga, FlexBy" Notes: *mcla_ar_notes Configurable Values: *mcla_ar_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x00b4108c, "Aspect Ratio" ] "OpenSpy Online": Games: *mcladisc_106_title Author: "FlexBy" Notes: *mcla_online_notes Patch Version: 1.0 Patch: - [ utf8, 0x00a27d37, "openspy.net" ] - [ utf8, 0x00a27f60, "openspy.net" ] - [ utf8, 0x00a28262, "openspy.net" ] - [ utf8, 0x00a28280, "openspy.net" ] - [ utf8, 0x00a28298, "openspy.net" ] - [ utf8, 0x00a282b0, "openspy.net" ] - [ utf8, 0x00a2881d, "openspy.net" ] - [ utf8, 0x00a29820, "openspy.net" ] - [ utf8, 0x00a2985e, "openspy.net" ] - [ utf8, 0x00bc9ea5, "openspy.net" ] - [ utf8, 0x00bc9fed, "openspy.net" ] - [ utf8, 0x00a278b0, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x00a27ce0, "http://%s.sake.openspy.net/SakeStorageServer/StorageServer.asmx\0" ] - [ utf8, 0x009d2730, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] PPU-60ec03e6257d5b53e93ed7f0caf45141a78ff633: "Enable Deltatime": Games: "Midnight Club: Los Angeles": BLJS10046: [ 01.04 ] Author: "illusion, FlexBy" Notes: *mcla_deltatime_notes Patch Version: 1.0 Patch: - [ be32, 0x004c5960, 0x60000000 ] - [ be32, 0x004c5980, 0x48000084 ] - [ be32, 0x004c464c, 0x386003e8 ] "Disable Motion Blur": Games: "Midnight Club: Los Angeles": BLJS10046: [ 01.04 ] Author: "illusion, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00510150, 0x38600000 ] "Skip Intro": Games: "Midnight Club: Los Angeles": BLJS10046: [ 01.04 ] Author: "illusion, FlexBy" Notes: *mcla_skipintro_notes Patch Version: 1.0 Patch: - [ be32, 0x002b5320, 0x48000038 ] "Aspect Ratio": Games: "Midnight Club: Los Angeles": BLJS10046: [ 01.04 ] Author: "Virjoinga, FlexBy" Notes: *mcla_ar_notes Configurable Values: *mcla_ar_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x00b410d4, "Aspect Ratio" ] "OpenSpy Online": Games: "Midnight Club: Los Angeles": BLJS10046: [ 01.04 ] Author: "FlexBy" Notes: *mcla_online_notes Patch Version: 1.0 Patch: - [ utf8, 0x00a26e67, "openspy.net" ] - [ utf8, 0x00a27090, "openspy.net" ] - [ utf8, 0x00a27392, "openspy.net" ] - [ utf8, 0x00a273b0, "openspy.net" ] - [ utf8, 0x00a273c8, "openspy.net" ] - [ utf8, 0x00a273e0, "openspy.net" ] - [ utf8, 0x00a2794d, "openspy.net" ] - [ utf8, 0x00a28950, "openspy.net" ] - [ utf8, 0x00a2898e, "openspy.net" ] - [ utf8, 0x00bc9e25, "openspy.net" ] - [ utf8, 0x00bc9f6d, "openspy.net" ] - [ utf8, 0x00a269e0, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x00a26e10, "http://%s.sake.openspy.net/SakeStorageServer/StorageServer.asmx\0" ] - [ utf8, 0x009d21f0, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]