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{{vginfobox | {{vginfobox | ||
|image = [[File:{{#setmainimage:Lbp2Cover.jpg}}|300px]] | |||
|developer = Media Molecule | |developer = Media Molecule | ||
|publisher = | |publisher = Sony Computer Entertainment | ||
|series = LittleBigPlanet | |series = LittleBigPlanet | ||
|date = {{vgregion|NA=January 18, 2011|EU=January 19, 2011|AU=January 20, 2011 | |date = {{vgregion|NA=January 18, 2011|EU=January 19, 2011|AU=January 20, 2011}} | ||
|release = PlayStation 3 | |release = PlayStation 3 exclusive | ||
|genre = Puzzle, Platform, Sandbox | |genre = Puzzle, Platform, Sandbox | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer | ||
|gameid = {{gameid|id=BCUS98245, BCES00850, NPUA80662|ird= | |gameid = {{gameid|id=BCUS98245, BCES00850, BCES01086, NPUA80662, NPEA00324|oid=BCJS30058|ird=Yes}}, {{gameid|id=BCAS20113|oid=BCKS10150|ird=No}}<br>'''''Extras Edition'''''<br>{{gameid|id=BCES01693, BCES01694|oid=NPEA00437|ird=yes}}<br>'''''Special Edition'''''<br>{{gameid|id=BCUS98372|ird=yes}}<br>'''''Collector's Edition'''''<br>{{gameid|oid=BCUS98249|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPUA70127, NPEA90077, NPEA90098, NPUA70174|oid=NPHA80163|ird=NA}}<br>'''''Move Pack Demo'''''<br>{{gameid|id=NPUA70169|ird=NA}}<br>'''''Kiosk Demo'''''<br>{{gameid|id=NPUA07128|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=NPUA70117|oid=BCET70023|ird=NA}}<br>'''''Move Pack Beta'''''<br>{{gameid|id=BCET70035|ird=NA}} | ||
|internal resolution = 1280x720 | |||
}} | }} | ||
'''''LittleBigPlanet 2''''' is a puzzle-platformer video game that features user-generated content. It was originally scheduled for release in November 2010 but was delayed until January 2011. It is a direct sequel to the critically acclaimed 2008 title LittleBigPlanet and the third game in the series following a PSP version released in 2009. Most of the more than 3 million levels created by users in the first game carry over and are playable and editable in LittleBigPlanet 2. Unlike its predecessor, which was marketed as a platform game, LittleBigPlanet 2 was marketed as a "platform for games". Support for PlayStation Move was added to the game through a software update in September 2011, allowing users to play the game using the PlayStation Move motion controller in conjunction with a Navigation Controller or gamepad. | |||
'''''LittleBigPlanet 2''''' is a puzzle-platformer video game that features user-generated content. It was originally scheduled for release in November 2010 but was delayed until January 2011. It is a direct sequel to the critically acclaimed 2008 title [[LittleBigPlanet]] and the third game in the series following a PSP version released in 2009. Most of the more than 3 million levels created by users in the first game carry over and are playable and editable in LittleBigPlanet 2. Unlike its predecessor, which was marketed as a platform game, LittleBigPlanet 2 was marketed as a "platform for games". Support for PlayStation Move was added to the game through a software update in September 2011, allowing users to play the game using the PlayStation Move motion controller in conjunction with a Navigation Controller or gamepad. | |||
==Configuration== | ==Configuration== | ||
{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | |||
|ppu decoder notes = | |||
|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | |||
|spu decoder notes = | |||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |||
|preferred spu threads notes = | |||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |||
|thread scheduler notes = | |||
|enable spu loop detection = <!-- On, Off --> | |||
|enable spu loop detection notes = | |||
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | |||
|spu xfloat accuracy notes = | |||
|spu block size = <!-- Safe, Mega, Giga --> | |||
|spu block size notes = | |||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |||
|tsx instructions notes = | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|write color buffer = Off | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|write color | |renderer notes = | ||
|use gpu texture scaling | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|use gpu texture scaling notes | |aspect ratio notes = | ||
|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | |||
|framelimit notes = | |||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |||
|anisotropic filter notes = | |||
|anti-aliasing = <!-- Auto, Disabled --> | |||
|anti-aliasing notes = | |||
|zcull accuracy = Precise<!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = Fixes horizontal artifacting. | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |||
|default resolution notes = | |||
|resolution scale = <!-- Value between 50% to 800% --> | |||
|resolution scale notes = | |||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |||
|resolution scale threshold notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |||
|shader mode notes = | |||
|write color buffers = On <!-- On, Off --> | |||
|write color buffers notes = Fixes missing character portraits and photos. | |||
|strict rendering mode = <!-- On, Off --> | |||
|strict rendering mode notes = | |||
|vsync = <!-- On, Off --> | |||
|vsync notes = | |||
|stretch to display area = <!-- On, Off --> | |||
|stretch to display area notes = | |||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | |||
|audio out windows = <!-- Cubeb, XAudio2, Disabled --> | |||
|audio out windows notes = | |||
|audio out linux = <!-- Cubeb, FAudio, Disabled --> | |||
|audio out linux notes = | |||
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | |||
|audio format notes = | |||
|dump to file = <!-- On, Off --> | |||
|dump to file notes = | |||
|convert to 16-bit = <!-- On, Off --> | |||
|convert to 16-bit notes = | |||
|volume = <!-- Value between 0% to 200% --> | |||
|volume notes = | |||
|enable buffering = <!-- On, Off --> | |||
|enable buffering notes = | |||
|audio buffer duration = <!-- Value between 20ms to 250ms --> | |||
|audio buffer duration notes = | |||
|enable time stretching = <!-- On, Off --> | |||
|enable time stretching notes = | |||
|time stretching threshold = <!-- Value between 0% to 100% --> | |||
|time stretching threshold notes = | |||
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | |||
|microphone type notes = | |||
<!-- I/O configuration --> | |||
|keyboard handler = <!-- Null, Basic --> | |||
|keyboard handler notes = | |||
|mouse handler = <!-- Null, Basic --> | |||
|mouse handler notes = | |||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |||
|camera input notes = | |||
|camera settings = <!-- Null, Fake, Qt --> | |||
|camera settings notes = | |||
|move handler = <!-- Null, Fake, Mouse --> | |||
|move handler notes = | |||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | |||
|debug console mode = <!-- On, Off --> | |||
|debug console mode notes = | |||
|accurate llvm dfma = <!-- On, Off --> | |||
|accurate llvm dfma notes = | |||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = On <!-- On, Off --> | |||
|silence all logs notes = Improves performance. | |||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |||
|sleep timers accuracy notes = | |||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |||
|maximum spurs threads notes = | |||
|firmware libraries = <!-- Switch to LLE, Switch to HLE --> | |||
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | |||
|read depth buffers = <!-- On, Off --> | |||
|read depth buffers notes = | |||
|write depth buffers = <!-- On, Off --> | |||
|write depth buffers notes = | |||
|read color buffers = <!-- On, Off --> | |||
|read color buffers notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |||
|disable on-disk shader cache notes = | |||
|disable vertex cache = <!-- On, Off --> | |||
|disable vertex cache notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | |||
|disable zcull occlusion queries = <!-- On, Off --> | |||
|disable zcull occlusion queries notes = | |||
|force cpu blit emulation = <!-- On, Off --> | |||
|force cpu blit emulation notes = | |||
|use gpu texture scaling = <!-- On, Off --> | |||
|use gpu texture scaling notes = | |||
|hook static functions = <!-- On, Off --> | |||
|hook static functions notes = | |||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
}} | |||
==Special Notes== | |||
===Resolution scaling=== | |||
If you want to increase the resolution scaling in this game you need to enable '''Force CPU Blit''' in Debug tab (must be enabled manually in '''/GuiConfigs/Currentsettings.ini''' by setting '''showDebugTab''' line to '''true'''). You also need to enable the '''Disable SPU MLAA''' patch (located under '''all titles''' in Patch manager). Note that this comes with a performance penalty and some visuals like electricity glow will be gone. | |||
{{netplay | |||
|gamever = 1.33 | |||
|rpcs3 version = N/A | |||
|connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Use one of the custom server patches and register your RPCN username to the respective server's site. | |||
}} | }} | ||
[[Category:Custom servers (Netplay)]] | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
lbp2_133title: &lbp2_133title | |||
"LittleBigPlanet 2": | |||
BCES00850: [ 01.33 ] | |||
BCES01086: [ 01.33 ] | |||
BCES01345: [ 01.33 ] | |||
BCES01346: [ 01.33 ] | |||
BCES01693: [ 01.33 ] | |||
BCES01694: [ 01.33 ] | |||
BCUS98245: [ 01.33 ] | |||
BCUS98372: [ 01.33 ] | |||
BCAS20113: [ 01.33 ] | |||
BCAS20201: [ 01.33 ] | |||
BCJS30058: [ 01.33 ] | |||
NPEA00324: [ 01.33 ] | |||
NPEA00437: [ 01.33 ] | |||
NPUA80662: [ 01.33 ] | |||
lbp2_121title: &lbp2_121title | |||
"LittleBigPlanet 2": | |||
BCES00850: [ 01.21 ] | |||
BCES01693: [ 01.21 ] | |||
NPUA80662: [ 01.21 ] | |||
lbp2_ar_notes: &lbp2_ar_notes | |||
"Requires \"Stretch To Display Area\" checked in the GPU settings." | |||
lbp2_ar_configurable_values: &lbp2_ar_configurable_values | |||
"Aspect Ratio": | |||
Type: double_enum | |||
Value: &32_9_value 3.555555555555556 | |||
Allowed Values: | |||
"32:9": *32_9_value | |||
"21:9 (3840x1600)": 2.4 | |||
"21:9 (3440x1440)": 2.388888888888889 | |||
"21:9 (2560x1080)": 2.37037037037037 | |||
"16:10": 1.6 | |||
"4:3": 1.333333333333333 | |||
"5:4": 1.25 | |||
- | # Common digest key for servers implementing AutoDiscover's `usesCustomDigestKey` flag | ||
# Ref: https://docs.littlebigrefresh.com/autodiscover-api#version-2 | |||
lbp2_custom_digest: &lbp2_custom_digest | |||
"CustomServerDigest" | |||
lbp2_server_url_beacon: &lbp2_server_url_beacon | |||
"http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" | |||
lbp2_server_url_infinite: &lbp2_server_url_infinite | |||
"http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0" | |||
lbp2_server_url_lbr: &lbp2_server_url_lbr | |||
"http://lbp.littlebigrefresh.com:2095/lbp\0" | |||
- | PPU-a74423ca913fc18e46cfe926db1d48e41f9858a9: | ||
"Aspect Ratio": | |||
Games: *lbp2_133title | |||
Author: "slashiee" | |||
Notes: *lbp2_ar_notes | |||
Configurable Values: *lbp2_ar_configurable_values | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ bef32, 0x00d9c8ec, "Aspect Ratio" ] | |||
"Create Mode Everywhere": | |||
Games: *lbp2_133title | |||
Author: "Aphelion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00156f00, 0x38000001 ] | |||
"Beacon Custom Server": | |||
Games: *lbp2_133title | |||
Author: "uh wot" | |||
Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union." | |||
Group: CustomServer | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00c51b68, *lbp2_server_url_beacon ] # https server url | |||
- [ utf8, 0x00c51c08, *lbp2_server_url_beacon ] # http server url | |||
"Infinite Custom Server": | |||
Games: *lbp2_133title | |||
Author: "Toyo, uh wot" | |||
Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses." | |||
Group: CustomServer | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00c51b68, *lbp2_server_url_infinite ] # https server url | |||
- [ utf8, 0x00c51c08, *lbp2_server_url_infinite ] # http server url | |||
"LittleBigRefresh Custom Server": | |||
Games: *lbp2_133title | |||
Author: "jvyden (via Refresher)" | |||
Notes: "Connect to LittleBigRefresh, a second-generation custom server that focuses on quality of life features and improving user experience, with native support for mods and beta builds.\n\nThis server requires registration on the website at https://lbp.littlebigrefresh.com/register." | |||
Group: CustomServer | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00c51b68, *lbp2_server_url_lbr ] | |||
- [ utf8, 0x00c51c08, *lbp2_server_url_lbr ] | |||
- [ utf8, 0x00c361d0, *lbp2_custom_digest ] # Digest key | |||
- | PPU-46682b51c3c5d570ba38c6a143480214aefc6217: | ||
"Create Mode Everywhere": | |||
Games: *lbp2_121title | |||
Author: "Aphelion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0014c6c4, 0x38000001 ] | |||
- | PPU-1d7a568ddaf6beb0dce106fa372d8205a231ef57: | ||
"Beacon Custom Server": | |||
Games: | |||
"LittleBigPlanet 2 Move Pack Beta": | |||
BCET70035: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union. Makes the beta work again." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00b8c280, *lbp2_server_url_beacon ] # http | |||
- [ utf8, 0x00b8c198, *lbp2_server_url_beacon ] # https | |||
- | PPU-8752dc31a09672a37a44b2647d62a53536ef9fe1: | ||
"Beacon Custom Server": | |||
Games: | |||
"LittleBigPlanet 2 Beta": | |||
NPUA70117: [ 01.01 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00aa1318, *lbp2_server_url_beacon ] # https | |||
- [ utf8, 0x00aa1268, *lbp2_server_url_beacon ] # http | |||
PPU-d12a008f6352e4784d364c983fa82da79164e5e7: | |||
"Beacon Custom Server": | |||
Games: | |||
"LittleBigPlanet 2 Beta": | |||
NPUA70117: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00a97a28, *lbp2_server_url_beacon ] # https | |||
- [ utf8, 0x00a97ad8, *lbp2_server_url_beacon ] # http | |||
}} |
Revision as of 05:00, 18 September 2024
LittleBigPlanet 2 | |
---|---|
Developer(s) | Media Molecule |
Publisher(s) | Sony Computer Entertainment |
Series | LittleBigPlanet |
Release date(s) | NA January 18, 2011 EU January 19, 2011 AU January 20, 2011 |
Release type | PlayStation 3 exclusive |
Genre(s) | Puzzle, Platform, Sandbox |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98245 (IRD), BCES00850 (IRD), BCES01086 (IRD), NPUA80662, NPEA00324, BCJS30058 (IRD), BCAS20113, BCKS10150 Extras Edition BCES01693 (IRD), BCES01694 (IRD), NPEA00437 Special Edition BCUS98372 (IRD) Collector's Edition BCUS98249 Demo NPUA70127, NPEA90077, NPEA90098, NPUA70174, NPHA80163 Move Pack Demo NPUA70169 Kiosk Demo NPUA07128 Beta NPUA70117, BCET70023 Move Pack Beta BCET70035 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
LittleBigPlanet 2 is a puzzle-platformer video game that features user-generated content. It was originally scheduled for release in November 2010 but was delayed until January 2011. It is a direct sequel to the critically acclaimed 2008 title LittleBigPlanet and the third game in the series following a PSP version released in 2009. Most of the more than 3 million levels created by users in the first game carry over and are playable and editable in LittleBigPlanet 2. Unlike its predecessor, which was marketed as a platform game, LittleBigPlanet 2 was marketed as a "platform for games". Support for PlayStation Move was added to the game through a software update in September 2011, allowing users to play the game using the PlayStation Move motion controller in conjunction with a Navigation Controller or gamepad.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Precise | Fixes horizontal artifacting. |
Write color buffers | On | Fixes missing character portraits and photos. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Silence all logs | On | Improves performance. |
Special Notes
Resolution scaling
If you want to increase the resolution scaling in this game you need to enable Force CPU Blit in Debug tab (must be enabled manually in /GuiConfigs/Currentsettings.ini by setting showDebugTab line to true). You also need to enable the Disable SPU MLAA patch (located under all titles in Patch manager). Note that this comes with a performance penalty and some visuals like electricity glow will be gone.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.33 | N/A | Yes | Yes | Yes | Yes | Available | Use one of the custom server patches and register your RPCN username to the respective server's site. |
Patches
Anchors: lbp2_133title: &lbp2_133title "LittleBigPlanet 2": BCES00850: [ 01.33 ] BCES01086: [ 01.33 ] BCES01345: [ 01.33 ] BCES01346: [ 01.33 ] BCES01693: [ 01.33 ] BCES01694: [ 01.33 ] BCUS98245: [ 01.33 ] BCUS98372: [ 01.33 ] BCAS20113: [ 01.33 ] BCAS20201: [ 01.33 ] BCJS30058: [ 01.33 ] NPEA00324: [ 01.33 ] NPEA00437: [ 01.33 ] NPUA80662: [ 01.33 ] lbp2_121title: &lbp2_121title "LittleBigPlanet 2": BCES00850: [ 01.21 ] BCES01693: [ 01.21 ] NPUA80662: [ 01.21 ] lbp2_ar_notes: &lbp2_ar_notes "Requires \"Stretch To Display Area\" checked in the GPU settings." lbp2_ar_configurable_values: &lbp2_ar_configurable_values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 # Common digest key for servers implementing AutoDiscover's `usesCustomDigestKey` flag # Ref: https://docs.littlebigrefresh.com/autodiscover-api#version-2 lbp2_custom_digest: &lbp2_custom_digest "CustomServerDigest" lbp2_server_url_beacon: &lbp2_server_url_beacon "http://lighthouse.lbpunion.com/LITTLEBIGPLANETPS3_XML\0" lbp2_server_url_infinite: &lbp2_server_url_infinite "http://lnfinite.site/LITTLEBIGPLANETPS3_XML\0" lbp2_server_url_lbr: &lbp2_server_url_lbr "http://lbp.littlebigrefresh.com:2095/lbp\0" PPU-a74423ca913fc18e46cfe926db1d48e41f9858a9: "Aspect Ratio": Games: *lbp2_133title Author: "slashiee" Notes: *lbp2_ar_notes Configurable Values: *lbp2_ar_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x00d9c8ec, "Aspect Ratio" ] "Create Mode Everywhere": Games: *lbp2_133title Author: "Aphelion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00156f00, 0x38000001 ] "Beacon Custom Server": Games: *lbp2_133title Author: "uh wot" Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union." Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x00c51b68, *lbp2_server_url_beacon ] # https server url - [ utf8, 0x00c51c08, *lbp2_server_url_beacon ] # http server url "Infinite Custom Server": Games: *lbp2_133title Author: "Toyo, uh wot" Notes: "Patches server URL to point to Infinite, a custom server run by the Infinite Team.\nCreate an account here: https://lnfinite.site/register \n(The first letter is a lowercase L, not a capital i)\n\nIf you have any crashes or connection issues, restart the game in RPCS3 after authentication.\n\nThanks to @uh wot for locating the addresses." Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x00c51b68, *lbp2_server_url_infinite ] # https server url - [ utf8, 0x00c51c08, *lbp2_server_url_infinite ] # http server url "LittleBigRefresh Custom Server": Games: *lbp2_133title Author: "jvyden (via Refresher)" Notes: "Connect to LittleBigRefresh, a second-generation custom server that focuses on quality of life features and improving user experience, with native support for mods and beta builds.\n\nThis server requires registration on the website at https://lbp.littlebigrefresh.com/register." Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x00c51b68, *lbp2_server_url_lbr ] - [ utf8, 0x00c51c08, *lbp2_server_url_lbr ] - [ utf8, 0x00c361d0, *lbp2_custom_digest ] # Digest key PPU-46682b51c3c5d570ba38c6a143480214aefc6217: "Create Mode Everywhere": Games: *lbp2_121title Author: "Aphelion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0014c6c4, 0x38000001 ] PPU-1d7a568ddaf6beb0dce106fa372d8205a231ef57: "Beacon Custom Server": Games: "LittleBigPlanet 2 Move Pack Beta": BCET70035: [ 01.00 ] Author: "FlexBy" Notes: "Patches server URL to point to Beacon, a custom server run by LBP Union. Makes the beta work again." Patch Version: 1.0 Patch: - [ utf8, 0x00b8c280, *lbp2_server_url_beacon ] # http - [ utf8, 0x00b8c198, *lbp2_server_url_beacon ] # https PPU-8752dc31a09672a37a44b2647d62a53536ef9fe1: "Beacon Custom Server": Games: "LittleBigPlanet 2 Beta": NPUA70117: [ 01.01 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ utf8, 0x00aa1318, *lbp2_server_url_beacon ] # https - [ utf8, 0x00aa1268, *lbp2_server_url_beacon ] # http PPU-d12a008f6352e4784d364c983fa82da79164e5e7: "Beacon Custom Server": Games: "LittleBigPlanet 2 Beta": NPUA70117: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ utf8, 0x00a97a28, *lbp2_server_url_beacon ] # https - [ utf8, 0x00a97ad8, *lbp2_server_url_beacon ] # http