Lollipop Chainsaw: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:Lollipop Chainsaw cover.jpg}}|300px]]
|developer = Grasshopper Manufacture
|developer = Grasshopper Manufacture
|publisher = {{vgregion|JP=Kadokawa Games|NA/EU/AU|Warner Bros. Interactive Entertainment}}
|publisher = {{vgregion|JP=Kadokawa Games|NA/EU/AU|Warner Bros. Interactive Entertainment}}
|date      = {{vgregion|NA=June 12, 2012|AU=June 13, 2012}}{{vgregion|JP=June 14, 2012|EU=June 15, 2012}}
|date      = {{vgregion|NA=June 12, 2012|AU=June 13, 2012}}{{vgregion|JP=June 14, 2012|EU=June 15, 2012}}
|release  = Console exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, Hack and slash
|genre    = Action, Hack and slash
|modes    = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES01525, BLUS30917, BLJS10125, NPJB00273|ird=Yes}}, {{gameid|id=BLJS10125, NPJB00273|ird=No}}
|gameid    = {{gameid|id=BLES01525, BLUS30917, NPJB00273|oid=BLJS10168, NPHB00524|ird=Yes}}<br>'''''Premium Edition'''''<br>{{gameid|id=BLJS10125|ird=Yes}}
|internal resolution = 1280x720
}}
}}


'''''Lollipop Chainsaw''''' is a comedy horror video game that features a collaboration between game designer Suda51 and filmmaker James Gunn. The game follows Juliet Starling (voiced by Tara Strong), a cheerleader zombie hunter fighting hordes of zombies in a fictional California high school. Juliet can use melee attack, dodges and high and low attacks with her chainsaw. Zombies can be beaten into a groggy state, during which they can instantly be killed with a chainsaw attack. Gold medals can be earned by defeating zombies, smashing objects and rescuing classmates. These medals can be spent at Chop2Shop.zom stores found throughout each level where Juliet can purchase new moves and combos, as well as items that can increase her stats. Throughout the game, Juliet can also collect lollipops which allow her to recover health.  
'''''Lollipop Chainsaw''''' is a comedy horror video game that features a collaboration between game designer Suda51 and filmmaker James Gunn. The game follows Juliet Starling (voiced by Tara Strong), a cheerleader zombie hunter fighting hordes of zombies in a fictional California high school. Juliet can use melee attack, dodges and high and low attacks with her chainsaw. Zombies can be beaten into a groggy state, during which they can instantly be killed with a chainsaw attack. Gold medals can be earned by defeating zombies, smashing objects and rescuing classmates. These medals can be spent at Chop2Shop.zom stores found throughout each level where Juliet can purchase new moves and combos, as well as items that can increase her stats. Throughout the game, Juliet can also collect lollipops which allow her to recover health.


==Configuration==
==Configuration==
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes          =  
|preferred spu threads notes          =  
|enable thread scheduler               = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes         =
|thread scheduler notes               =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =  
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions                      = Disabled<!-- Enabled, Disabled, Forced -->
|tsx instructions notes                =  
|tsx instructions notes                = Enabling TSX can cause the audio to cut out after a random period of time.
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                              = <!-- OpenGL, Vulkan, Disabled -->
|renderer                              = <!-- OpenGL, Vulkan, Disabled -->
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = Auto <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              = Changing to anything other than ''Auto'' causes graphical issues.
|anisotropic filter notes              = Changing to anything other than ''Auto'' causes graphical issues.
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale notes                =  
|resolution scale notes                =  
|resolution scale threshold            = 256 x 256 <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = 256 x 256<!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      = To be set if resolution scaling is used. Fixes red artifacting in shadows.
|resolution scale threshold notes      = To be set if resolution scaling is used. Fixes red artifacting in shadows.
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = On <!-- On, Off -->
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            = To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.
|write color buffers notes            = To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
Line 97: Line 99:
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
Line 106: Line 113:
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
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|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync notes              =  
|relaxed zcull sync notes              =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = 120 <!-- Value between 1 to 500 -->
|vblank rate                          = 120<!-- Value between 1 to 500 -->
|vblank rate notes                    = 120 for 60FPS or 240 for 120FPS.<br>To be enabled along with the [[#FPS unlock patch|FPS patch]].
|vblank rate notes                    = 120 for 60 FPS or 240 for 120 FPS.<br>To be enabled along with the [[#FPS unlock patch|FPS patch]].
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|force cpu blit emulation              = On <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =
|force cpu blit emulation              = On<!-- On, Off -->
|force cpu blit emulation notes        = To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.
|force cpu blit emulation notes        = To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.
|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling              = <!-- On, Off -->
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate putlluc                      = <!-- On, Off -->
|accurate putlluc notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = Unlock FPS<!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever        = 1.00
|rpcs3 version  = N/A
|connect        = Untested<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = N/A<!-- Yes, No, Partial, Untested, N/A -->
|match          = N/A<!-- Yes, No, Partial, Untested, N/A -->
|features      = Untested<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Untested<!-- Available, Not available, Not required, Untested -->
|notes          =
}}
{{patch
{{patch
|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =
Anchors:
Anchors:
  LC_FPS_Notes: &LC_FPS_Notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS."
   LC_FPS: &LC_FPS
   LC_FPS: &LC_FPS
     - [ be32, 0x00932f2c, 0x60000000 ]
     - [ be32, 0x00932f2c, 0x60000000 ]
     - [ be32, 0x00932f8c, 0x60000000 ]
     - [ be32, 0x00932f8c, 0x60000000 ]
     - [ be32, 0x00932f90, 0x60000000 ]
     - [ be32, 0x00932f90, 0x60000000 ]
  LC_Grain: &LC_Grain
    - [ be32, 0x00408690, 0x4800007c ] # b 0x40870c
  LC_DOF_Notes: &LC_DOF_Notes
    "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."
  LC_DOF: &LC_DOF
    - [ be32, 0x0016c1b4, 0x38a00000 ] # li r5 0
    - [ be32, 0x00326f6c, 0x38a00000 ] # li r5 0
    - [ be32, 0x00408498, 0x38a00000 ] # li r5 0
  LC_BLOOM: &LC_BLOOM
    - [ be32, 0x0016c1a8, 0x38c00000 ] # li r6 0
    - [ be32, 0x0040848c, 0x38c00000 ] # li r6 0


PPU-df6f6701742921b9cbb2554983bb4568aae8d659:
PPU-df6f6701742921b9cbb2554983bb4568aae8d659:
   Unlock FPS:
   "Unlock FPS":
     Games:
     Games:
       "Lollipop Chainsaw":
       "Lollipop Chainsaw":
         BLUS30917: [ All ]
         BLUS30917: [ All ]
     Author: Whatcookie
     Author: "Whatcookie"
     Notes: Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57FPS.
     Notes: *LC_FPS_Notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *LC_FPS ]
       - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]


PPU-6f69ee207208d55faacb75a3aac6a9ce2aa290b7:
PPU-6f69ee207208d55faacb75a3aac6a9ce2aa290b7:
   Unlock FPS:
   "Unlock FPS":
     Games:
     Games:
       "Lollipop Chainsaw":
       "Lollipop Chainsaw":
         BLES01525: [ All ]
         BLES01525: [ All ]
     Author: Whatcookie
     Author: "Whatcookie"
     Notes: Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57FPS.
     Notes: *LC_FPS_Notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *LC_FPS ]
       - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]
PPU-1974e83c5c7b4fae6f2c270e62f7dfaece5a731b:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00932e24, 0x60000000 ]
      - [ be32, 0x00932e84, 0x60000000 ]
      - [ be32, 0x00932e88, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408940, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c484, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032721c, 0x38a00000 ] # li r5 0
      - [ be32, 0x00408748, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c478, 0x38c00000 ] # li r6 0
      - [ be32, 0x0040873c, 0x38c00000 ] # li r6 0
PPU-9b8394d269924a9b8b27916d3052718d914ff5c2:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x009332e4, 0x60000000 ]
      - [ be32, 0x00933344, 0x60000000 ]
      - [ be32, 0x00933348, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408bb9, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6f4, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032748c, 0x38a00000 ] # li r5 0
      - [ be32, 0x004089b8, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6e8, 0x38c00000 ] # li r6 0
      - [ be32, 0x004089ac, 0x38c00000 ] # li r6 0
}}
}}

Latest revision as of 15:46, 20 April 2024

Lollipop Chainsaw
Lollipop Chainsaw cover.jpg
Developer(s) Grasshopper Manufacture
Publisher(s) JP Kadokawa Games
NA/EU/AU Warner Bros. Interactive Entertainment
Release date(s) NA June 12, 2012
AU June 13, 2012
JP June 14, 2012
EU June 15, 2012
Release type Console exclusive
Genre(s) Action, Hack and slash
Mode(s) Single-player
GameID(s) BLES01525 (IRD), BLUS30917 (IRD), NPJB00273, BLJS10168 (IRD), NPHB00524
Premium Edition
BLJS10125 (IRD)
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Lollipop Chainsaw is a comedy horror video game that features a collaboration between game designer Suda51 and filmmaker James Gunn. The game follows Juliet Starling (voiced by Tara Strong), a cheerleader zombie hunter fighting hordes of zombies in a fictional California high school. Juliet can use melee attack, dodges and high and low attacks with her chainsaw. Zombies can be beaten into a groggy state, during which they can instantly be killed with a chainsaw attack. Gold medals can be earned by defeating zombies, smashing objects and rescuing classmates. These medals can be spent at Chop2Shop.zom stores found throughout each level where Juliet can purchase new moves and combos, as well as items that can increase her stats. Throughout the game, Juliet can also collect lollipops which allow her to recover health.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
TSX instructions Disabled Enabling TSX can cause the audio to cut out after a random period of time.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Changing to anything other than Auto causes graphical issues.
Resolution scale threshold 256 x 256 To be set if resolution scaling is used. Fixes red artifacting in shadows.
Write color buffers On To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.

Advanced configuration

Setting Option Notes
Vblank rate 120 120 for 60 FPS or 240 for 120 FPS.
To be enabled along with the FPS patch.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.

Recommended patches

Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.

Recommendation Patch name Notes
Recommended patch Unlock FPS

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 N/A Untested N/A N/A Untested Untested

Patches

Anchors:
  LC_FPS_Notes: &LC_FPS_Notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS."

  LC_FPS: &LC_FPS
    - [ be32, 0x00932f2c, 0x60000000 ]
    - [ be32, 0x00932f8c, 0x60000000 ]
    - [ be32, 0x00932f90, 0x60000000 ]

  LC_Grain: &LC_Grain
    - [ be32, 0x00408690, 0x4800007c ] # b 0x40870c

  LC_DOF_Notes: &LC_DOF_Notes
    "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."

  LC_DOF: &LC_DOF
    - [ be32, 0x0016c1b4, 0x38a00000 ] # li r5 0
    - [ be32, 0x00326f6c, 0x38a00000 ] # li r5 0
    - [ be32, 0x00408498, 0x38a00000 ] # li r5 0

  LC_BLOOM: &LC_BLOOM
    - [ be32, 0x0016c1a8, 0x38c00000 ] # li r6 0
    - [ be32, 0x0040848c, 0x38c00000 ] # li r6 0

PPU-df6f6701742921b9cbb2554983bb4568aae8d659:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "Whatcookie"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]

PPU-6f69ee207208d55faacb75a3aac6a9ce2aa290b7:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "Whatcookie"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]

PPU-1974e83c5c7b4fae6f2c270e62f7dfaece5a731b:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00932e24, 0x60000000 ]
      - [ be32, 0x00932e84, 0x60000000 ]
      - [ be32, 0x00932e88, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408940, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c484, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032721c, 0x38a00000 ] # li r5 0
      - [ be32, 0x00408748, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c478, 0x38c00000 ] # li r6 0
      - [ be32, 0x0040873c, 0x38c00000 ] # li r6 0

PPU-9b8394d269924a9b8b27916d3052718d914ff5c2:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x009332e4, 0x60000000 ]
      - [ be32, 0x00933344, 0x60000000 ]
      - [ be32, 0x00933348, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408bb9, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6f4, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032748c, 0x38a00000 ] # li r5 0
      - [ be32, 0x004089b8, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6e8, 0x38c00000 ] # li r6 0
      - [ be32, 0x004089ac, 0x38c00000 ] # li r6 0