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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
Line 145: | Line 147: | ||
|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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{{netplay | {{netplay | ||
|gamever = 2.04 | |gamever = 2.04 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not required<!-- Available, Not available, Not required, Untested --> | |||
|notes = RPCN 1.1 - 2024/02/09 | |||
}} | }} |
Latest revision as of 12:38, 10 March 2024
Dead or Alive 5 Ultimate | |
---|---|
Developer(s) | Koei Tecmo |
Publisher(s) | Koei Tecmo |
Release date(s) | Dead or Alive 5 Ultimate JP September 5, 2013 NA September 3, 2013 EU September 6, 2013 AU September 26, 2013 Dead or Alive 5 Last Round JP February 19, 2015 NA February 17, 2015 EU February 20, 2015 |
Release type | Console exclusive |
Genre(s) | Fighting |
GameID(s) | BLES01907 (IRD), NPJB00411, NPUB31289, BLUS31216 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Dead or Alive 5 Ultimate (abbreviated to DOA5 Ultimate or DOA5U) is a fighting game in the Dead or Alive series, developed by Team Ninja, and released by Tecmo Koei for the PlayStation 3 in September 2013. It was followed by an Arcade edition later in 2013. It is the first arcade game to be released by Koei Tecmo since Dead or Alive 2 Millenium in 2000.
DOA5 Ultimate is an expanded edition of 2012's Dead or Alive 5, incorporating some features from the PlayStation Vita's Dead or Alive 5 Plus as well as additional content, including five characters that are new or returning to the series (including two Ninja Gaiden characters), a comprehensive story mode, as well as gameplay system tweaks and expansions, many of them in the online multiplayer tag team mode (including an introduction of two-on-two tag team battles). The game received generally favorable reviews.
A free-to-play cut version of DOA5 Ultimate, titled Dead or Alive 5 Ultimate: Core Fighters, was released on the PlayStation Store alongside the retail game. The arcade edition Dead or Alive 5 Ultimate: Arcade was released on 24 December 2013, distributed by Sega. 5 Ultimate was followed by Dead or Alive 5 Last Round in 2015.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
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2.04 | N/A | Yes | Yes | Yes | Yes | Not required | RPCN 1.1 - 2024/02/09 |