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* {{issue|9095}}: Missions that require specific items in Metal Gear Solid: Peace Walker trigger a bug where the game doesn't recognize you have equipped the required item. This can be worked around by setting network status to connected and PSN status to simulated. | * {{issue|9095}}: Missions that require specific items in Metal Gear Solid: Peace Walker trigger a bug where the game doesn't recognize you have equipped the required item. This can be worked around by setting network status to connected and PSN status to simulated. | ||
* {{issue|10803}}: In Metal Gear Solid 2, after defeating the final boss, arriving to the cutscenes and when the credits start, the game crashes and there is no way to skip them. However, this is known to happen on real hardware as well. This seems to fix when turning off trophy notifications. | * {{issue|10803}}: In Metal Gear Solid 2, after defeating the final boss, arriving to the cutscenes and when the credits start, the game crashes and there is no way to skip them. However, this is known to happen on real hardware as well. This seems to fix when turning off trophy notifications. | ||
* {{issue|10657}}: In Metal Gear Solid 3, there is a cutscene where a jet plane should be shown, but this doesn't render correctly. | |||
==Special Notes== | ==Special Notes== |
Revision as of 12:20, 7 January 2024
Metal Gear Solid HD Collection | |
---|---|
Developer(s) | Kojima Productions, Bluepoint Games |
Publisher(s) | Konami |
Series | Metal Gear |
Release date(s) | NA November 8, 2011 JP November 23, 2011 EU February 3, 2012 AU February 16, 2012 |
Release type | Console exclusive |
Genre(s) | Action, Adventure, Stealth |
Mode(s) | Single-player, Multiplayer |
GameID(s) | Metal Gear Solid HD Collection BLES01419 (IRD), BLUS30847 (IRD), BLJM61001 (IRD) Metal Gear Solid: Peace Walker - HD Edition BLJM60351 (IRD), NPEB00686, NPUB30611, NPJB00123 Metal Gear Solid 2: Sons of Liberty - HD Edition NPEB00685, NPUB30609, NPJB00157 Metal Gear Solid 3: Snake Eater - HD Edition NPEB00684, NPUB30610, NPJB00156 |
Internal resolution | 1280x720 (All Games); 1920x1080 on the solo Japanese version of Peace Walker |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Metal Gear Solid HD Collection is a compilation of remastered ports of Metal Gear Solid: Peace Walker (outside Japan), Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater with the individual games all branded as HD Edition. The core play mechanics and story for all games remains unchanged with the HD Editions. For the remastering, all three games underwent graphics overhaul to allow them to support modern 720p resolution and 60FPS framerate on home consoles, and Trophy support.
Most of the additional features and content that were present in the Substance and Subsistence editions of the games have been ported to the HD Editions as well. These include the VR/Alternative Missions, Snake Tales and Casting Theater modes for Metal Gear Solid 2, plus the third-person camera view and Demo Theater for Metal Gear Solid 3. The original Metal Gear and Metal Gear 2: Solid Snake as they appeared in the Subsistence edition are also included, accessible from the main menu in Metal Gear Solid 3.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
TSX instructions | Disabled | TSX Instructions Enabled may produce infinite load screens. |
Audio configuration
Setting | Option | Notes |
---|---|---|
Audio buffer duration | 50 | Longer buffers can result in distorted sound, especially noticeable in the jungles of MGS3. |
Network configuration
Setting | Option | Notes |
---|---|---|
Network status | Connected | Needed for some mission that refuse to start with required equipment in MGS:PW |
PSN status | Simulated | Needed for some mission that refuse to start with required equipment in MGS:PW. Try RPCN if Simulated doesn't work. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Read color buffers | On | Shadows in MGS2 and MGS3 require the Color buffer to be enabled to appear without borders. |
RSX FIFO accuracy | Atomic | Helps with stability. |
Known Issues
- Final segment of Metal Gear Solid 3 experiences severe slowdown due to CPU bottleneck, but is still playable.
- Issue 9095: Missions that require specific items in Metal Gear Solid: Peace Walker trigger a bug where the game doesn't recognize you have equipped the required item. This can be worked around by setting network status to connected and PSN status to simulated.
- Issue 10803: In Metal Gear Solid 2, after defeating the final boss, arriving to the cutscenes and when the credits start, the game crashes and there is no way to skip them. However, this is known to happen on real hardware as well. This seems to fix when turning off trophy notifications.
- Issue 10657: In Metal Gear Solid 3, there is a cutscene where a jet plane should be shown, but this doesn't render correctly.
Special Notes
Game performs well in up to 4k in most scenarios. Occasional slowdown in areas with an incredibly large amount of textures with alpha effects such as The Pain, of the field of flowers in MGS3. Performance improves somewhat when using classic Overhead Camera due to limiting render distance in these instances.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00/1.03 | Yes | Yes | Yes | Yes | Co-op and Versus Ops work without issues. (Peace Walker) |
Patches
MGSHD_AR_Configurable_Values: &MGSHD_AR_Configurable_Values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 PPU-79c9f5ae14fe84851dca7bfe33f58bee3367730b: "Aspect Ratio": Games: "Metal Gear Solid 2: Sons of Liberty - HD Edition": NPEB00685: [ All ] Author: "Esppiral" Notes: Configurable Values: *MGSHD_AR_Configurable_Values Patch Version: 1.0 Patch: - [ bef32, 0x00dee1b0, "Aspect Ratio" ] PPU-487c61a94764c8917da8cad9c8d661260d97d7c9: "50 FPS": Games: "Metal Gear Solid 3: Snake Eater - HD Edition": BLUS30847: [ 01.00 ] Author: "TriggerHappy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00bb8c94, 0x38600001 ] - [ be32, 0x00bb8c98, 0x4e800020 ] "30 FPS": Games: "Metal Gear Solid 3: Snake Eater - HD Edition": BLUS30847: [ 01.00 ] Author: "TriggerHappy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00bb85a4, 0x3860000a ]