Help:Configurations: Difference between revisions

Help page
(updated settings to a more recent one due to PR #14005)
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| '''Enable 3D''' || {{tabcol|8|2}} | [[:Category:Enable 3D: On (Config)|On]] ({{PAGESINCAT:Enable 3D: On (Config)}}) || {{tabcol|8|2}} | [[:Category:Enable 3D: Off (Config)|Off]] ({{PAGESINCAT:Enable 3D: Off (Config)}})
| '''Enable 3D''' || {{tabcol|8|2}} | [[:Category:Enable 3D: On (Config)|On]] ({{PAGESINCAT:Enable 3D: On (Config)}}) || {{tabcol|8|2}} | [[:Category:Enable 3D: Off (Config)|Off]] ({{PAGESINCAT:Enable 3D: Off (Config)}})
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| '''Disable vertex cache''' || {{tabcol|8|2}} | [[:Category:Disable vertex cache: On (Config)|On]] ({{PAGESINCAT:Disable vertex cache: On (Config)}}) || {{tabcol|8|2}} | [[:Category:Disable vertex cache: Off (Config)|Off]] ({{PAGESINCAT:Disable vertex cache: Off (Config)}})
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| '''Multithreaded RSX''' || {{tabcol|8|2}} | [[:Category:Multithreaded RSX: On (Config)|On]] ({{PAGESINCAT:Multithreaded RSX: On (Config)}}) || {{tabcol|8|2}} | [[:Category:Multithreaded RSX: Off (Config)|Off]] ({{PAGESINCAT:Multithreaded RSX: Off (Config)}})
| '''Multithreaded RSX''' || {{tabcol|8|2}} | [[:Category:Multithreaded RSX: On (Config)|On]] ({{PAGESINCAT:Multithreaded RSX: On (Config)}}) || {{tabcol|8|2}} | [[:Category:Multithreaded RSX: Off (Config)|Off]] ({{PAGESINCAT:Multithreaded RSX: Off (Config)}})
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| '''Accurate LLVM DFMA''' || {{tabcol|7|2}} | [[:Category:Accurate LLVM DFMA: On (Config)|On]] ({{PAGESINCAT:Accurate LLVM DFMA: On (Config)}}) || {{tabcol|7|2}} | [[:Category:Accurate LLVM DFMA: Off (Config)|Off]] ({{PAGESINCAT:Accurate LLVM DFMA: Off (Config)}})
| '''Accurate LLVM DFMA''' || {{tabcol|7|2}} | [[:Category:Accurate LLVM DFMA: On (Config)|On]] ({{PAGESINCAT:Accurate LLVM DFMA: On (Config)}}) || {{tabcol|7|2}} | [[:Category:Accurate LLVM DFMA: Off (Config)|Off]] ({{PAGESINCAT:Accurate LLVM DFMA: Off (Config)}})
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| '''Accurate GETLLAR''' || {{tabcol|7|2}} | [[:Category:Accurate GETLLAR: On (Config)|On]] ({{PAGESINCAT:Accurate GETLLAR: On (Config)}}) || [[:Category:Accurate GETLLAR: Off (Config)|Off]] ({{PAGESINCAT:Accurate GETLLAR: Off (Config)}})
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| '''Accurate RSX reservation access''' || {{tabcol|7|2}} | [[:Category:Accurate RSX reservation access: On (Config)|On]] ({{PAGESINCAT:Accurate RSX reservation access: On (Config)}}) || {{tabcol|7|2}} | [[:Category:Accurate RSX reservation access: Off (Config)|Off]] ({{PAGESINCAT:Accurate RSX reservation access: Off (Config)}})
| '''Accurate RSX reservation access''' || {{tabcol|7|2}} | [[:Category:Accurate RSX reservation access: On (Config)|On]] ({{PAGESINCAT:Accurate RSX reservation access: On (Config)}}) || {{tabcol|7|2}} | [[:Category:Accurate RSX reservation access: Off (Config)|Off]] ({{PAGESINCAT:Accurate RSX reservation access: Off (Config)}})
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| '''Accurate SPU DMA''' || {{tabcol|7|2}} | [[:Category:Accurate SPU DMA: On (Config)|On]] ({{PAGESINCAT:Accurate SPU DMA: On (Config)}}) || [[:Category:Accurate SPU DMA: Off (Config)|Off]] ({{PAGESINCAT:Accurate SPU DMA: Off (Config)}})
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| '''PPU LLVM accurate vector NaNs''' || {{tabcol|7|2}} | [[:Category:PPU LLVM accurate vector NaNs: On (Config)|On]] ({{PAGESINCAT:PPU LLVM accurate vector NaNs: On (Config)}}) || {{tabcol|7|2}} | [[:Category:PPU LLVM accurate vector NaNs: Off (Config)|Off]] ({{PAGESINCAT:PPU LLVM accurate vector NaNs: Off (Config)}})
| '''PPU LLVM accurate vector NaNs''' || {{tabcol|7|2}} | [[:Category:PPU LLVM accurate vector NaNs: On (Config)|On]] ({{PAGESINCAT:PPU LLVM accurate vector NaNs: On (Config)}}) || {{tabcol|7|2}} | [[:Category:PPU LLVM accurate vector NaNs: Off (Config)|Off]] ({{PAGESINCAT:PPU LLVM accurate vector NaNs: Off (Config)}})
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| '''Read color buffers''' || {{tabcol|7|2}} | [[:Category:Read color buffers: On (Config)|On]] ({{PAGESINCAT:Read color buffers: On (Config)}}) || {{tabcol|7|2}} | [[:Category:Read color buffers: Off (Config)|Off]] ({{PAGESINCAT:Read color buffers: Off (Config)}})
| '''Read color buffers''' || {{tabcol|7|2}} | [[:Category:Read color buffers: On (Config)|On]] ({{PAGESINCAT:Read color buffers: On (Config)}}) || {{tabcol|7|2}} | [[:Category:Read color buffers: Off (Config)|Off]] ({{PAGESINCAT:Read color buffers: Off (Config)}})
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| '''Disable vertex cache''' || {{tabcol|7|2}} | [[:Category:Disable vertex cache: On (Config)|On]] ({{PAGESINCAT:Disable vertex cache: On (Config)}}) || {{tabcol|8|2}} | [[:Category:Disable vertex cache: Off (Config)|Off]] ({{PAGESINCAT:Disable vertex cache: Off (Config)}})
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| '''Disable native float16 support''' || {{tabcol|7|2}} | [[:Category:Disable native float16 support: On (Config)|On]] ({{PAGESINCAT:Disable native float16 support: On (Config)}}) || {{tabcol|7|2}} | [[:Category:Disable native float16 support: Off (Config)|Off]] ({{PAGESINCAT:Disable native float16 support: Off (Config)}})
| '''Disable native float16 support''' || {{tabcol|7|2}} | [[:Category:Disable native float16 support: On (Config)|On]] ({{PAGESINCAT:Disable native float16 support: On (Config)}}) || {{tabcol|7|2}} | [[:Category:Disable native float16 support: Off (Config)|Off]] ({{PAGESINCAT:Disable native float16 support: Off (Config)}})
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| '''Force CPU blit emulation''' || [[:Category:Force CPU blit emulation: On (Config)|On]] ({{PAGESINCAT:Force CPU blit emulation: On (Config)}}) || [[:Category:Force CPU blit emulation: Off (Config)|Off]] ({{PAGESINCAT:Force CPU blit emulation: Off (Config)}})
| '''Force CPU blit emulation''' || [[:Category:Force CPU blit emulation: On (Config)|On]] ({{PAGESINCAT:Force CPU blit emulation: On (Config)}}) || [[:Category:Force CPU blit emulation: Off (Config)|Off]] ({{PAGESINCAT:Force CPU blit emulation: Off (Config)}})
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| '''Accurate GETLLAR''' || [[:Category:Accurate GETLLAR: On (Config)|On]] ({{PAGESINCAT:Accurate GETLLAR: On (Config)}}) || [[:Category:Accurate GETLLAR: Off (Config)|Off]] ({{PAGESINCAT:Accurate GETLLAR: Off (Config)}})
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| '''Accurate SPU DMA''' || [[:Category:Accurate SPU DMA: On (Config)|On]] ({{PAGESINCAT:Accurate SPU DMA: On (Config)}}) || [[:Category:Accurate SPU DMA: Off (Config)|Off]] ({{PAGESINCAT:Accurate SPU DMA: Off (Config)}})
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| '''Accurate PPU 128 reservations''' || [[:Category:Accurate PPU 128 reservations: Always Enabled (Config)|Always Enabled]] ({{PAGESINCAT:Accurate PPU 128 reservations: Always Enabled (Config)}}) || [[:Category:Accurate PPU 128 reservations: Disabled (Config)|Disabled]] ({{PAGESINCAT:Accurate PPU 128 reservations: Disabled (Config)}})
| '''Accurate PPU 128 reservations''' || [[:Category:Accurate PPU 128 reservations: Always Enabled (Config)|Always Enabled]] ({{PAGESINCAT:Accurate PPU 128 reservations: Always Enabled (Config)}}) || [[:Category:Accurate PPU 128 reservations: Disabled (Config)|Disabled]] ({{PAGESINCAT:Accurate PPU 128 reservations: Disabled (Config)}})
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Revision as of 11:37, 15 June 2023

This page is intended to capture a list of games that use settings other than the default settings. Full list of configurations used by games (other than default) can be found here.

Full list of titles tested for vblank compatibility is present in the tracker here.

CPU configuration

Setting Option
PPU decoder Interpreter (static) (16) Interpreter (dynamic) (0) Recompiler (LLVM) (0)
SPU decoder Interpreter (static) (2) Interpreter (dynamic) (1) Recompiler (ASMJIT) (6) Recompiler (LLVM) (0)
Enable SPU loop detection On (0) Off (0)
SPU XFloat Accuracy Accurate (0) Approximate (0) Relaxed (0)
TSX instructions Enabled (0) Disabled (6) Forced (0)
SPU block size Safe (3) Mega (31) Giga (0)
Preferred SPU threads Preferred SPU threads (6)
Thread scheduler Operating System (0) RPCS3 Scheduler (0) RPCS3 Alternative Scheduler (0)

GPU configuration

Setting Option
Renderer OpenGL (2) Vulkan (0) Disabled (0)
Aspect ratio 4:3 (0) 16:9 (0)
Framelimit Off (2) 50 (0) 60 (16) 30 (4) Auto (12) PS3 Native (4) Infinite (1)
Anisotropic filter Auto (28) 2x (0) 4x (0) 8x (0) 16x (3)
Anti-aliasing Auto (2) Disabled (12)
ZCULL accuracy Precise (7) Approximate (8) Relaxed (40)
Default resolution 720x480 (0) 720x576 (0) 1280x720 (0) 960x1080 (0) 1280x1080 (0) 1440x1080 (0) 1600x1080 (0) 1920x1080 (2)
Resolution scale Resolution scale (20)
Resolution scale threshold Resolution scale threshold (41)
Shader mode Legacy (singlethreaded) (6) Async (multithreaded) (0) Async with Shader Interpreter (2) Shader Interpreter only (1)
Write color buffers On (178) Off (0)
Strict rendering mode On (13) Off (0)
VSync On (1) Off (0)
Stretch to display area On (0) Off (0)
Enable 3D On (0) Off (0)
Multithreaded RSX On (25) Off (2)
Asynchronous texture streaming On (22) Off (5)

Audio configuration

Setting Option
Audio format Stereo (0) Surround 5.1 (0) Surround 7.1 (0) Automatic (1) Manual (0)
Enable buffering On (0) Off (5)
Audio buffer duration Audio buffer duration (7)
Enable time stretching On (2) Off (0)
Time stretching threshold Time stretching threshold (0)
Microphone type Disabled (1) Standard (0) SingStar (0) Real SingStar (0) Rocksmith (0)

I/O configuration

Setting Option
Keyboard handler Null (0) Basic (0)
Mouse handler Null (0) Basic (0)
Camera input Unknown (0) EyeToy (0) PS Eye (3) UVC 1.1 (0)
Camera settings Null (0) Fake (0) Qt (3)
Move handler Null (0) Fake (1) Mouse (3)

Advanced configuration

Setting Option
Debug console mode On (2) Off (0)
Accurate LLVM DFMA On (0) Off (1)
Accurate GETLLAR On (0) Off (0)
Accurate RSX reservation access On (19) Off (0)
Accurate SPU DMA On (2) Off (0)
PPU LLVM accurate vector NaNs On (1) Off (0)
PPU LLVM Java mode handling True (0) False (0)
Silence all logs On (2) Off (0)
Sleep timers accuracy As Host (24) Usleep Only (1) All Timers (0)
Maximum SPURS threads Unlimited (0) 0 (0) 1 (0) 2 (0) 3 (0) 4 (0) 5 (0)
Firmware libraries Switch to LLE (19) Switch to HLE (0)
Read depth buffers On (6) Off (0)
Write depth buffers On (10) Off (0)
Read color buffers On (37) Off (1)
Disable vertex cache On (16) Off (0)
Disable native float16 support On (0) Off (0)
Driver wake-up delay Driver wake-up delay (17)
Vblank rate Vblank rate (30)
Clocks scale Clocks scale (0)

Debug configuration

Setting Option
Disable ZCull occlusion queries On (6) Off (0)
Force CPU blit emulation On (18) Off (0)
Accurate PPU 128 reservations Always Enabled (1) Disabled (0)