Gran Turismo 5 Prologue: Difference between revisions

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<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
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===Desync/Game Freeze {{issue|10882}} - <i>Fixed by {{pr|13917}}</i>===
===<s>Desync/Game Freeze {{issue|10882}}</s> - <i>Fixed by {{pr|13917}}</i>===
<s>Occasionally SPU will desync, causing audio to stop. Races can still be finished if this happens during a race, but the game will freeze at the next loading screen and won't save your progress.</s>
<s>Occasionally SPU will desync, causing audio to stop. Races can still be finished if this happens during a race, but the game will freeze at the next loading screen and won't save your progress.</s>



Revision as of 12:49, 2 June 2023

Gran Turismo 5 Prologue
Gran Turismo 5 Prologue.jpg
Developer(s) Polyphony Digital
Publisher(s) Sony Computer Entertainment
Series Gran Turismo
Release date(s) JP December 13, 2007
AU March 27, 2008
EU March 28, 2008
NA April 15, 2008
Release type PlayStation 3 exclusive
Genre(s) Racing
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BCUS98158 (IRD), BCES00104 (IRD), NPUA80075, BCJS30017 (IRD), BCAS20027 (IRD), BCKS10030, NPEA00050, NPHA80025
Special Event Version
BCED00393
Demo
NPJA90061
Concept Movie
NPJA90050
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Gran Turismo 5 Prologue (グランツーリスモ5 プロローグ, Guran Tsūrisumo 5 Purorōgu) is a 2007 racing video game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation 3. Gran Turismo 5 Prologue is a precursor to Gran Turismo 5, in celebration of the series' 10th anniversary.

This game introduced the ability to race with up to 16 cars at once to the Gran Turismo series. According to game developer Polyphony Digital, the NPC's AI has also improved from previous Gran Turismo games.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Desync/Game Freeze Issue 10882 - Fixed by PR 13917

Occasionally SPU will desync, causing audio to stop. Races can still be finished if this happens during a race, but the game will freeze at the next loading screen and won't save your progress.

Lighting issue

  • Issue 11912: The track and scenery intermittently doesn't get illuminated correctly causing everything to appear as if was in shadow. This only affects the bumper-cam view, other cameras are unaffected.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
Spec 1 & 3 No No No No Requires custom server. Servers were shut down in 2011. RPCS3.log.gz