HerrHulaHoop (talk | contribs) (Added other options in config) |
HerrHulaHoop (talk | contribs) m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interp...) |
||
Line 18: | Line 18: | ||
|spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> | |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
|firmware settings = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only --> | |firmware settings = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only --> | ||
Line 49: | Line 49: | ||
|resolution scale threshold = <!-- Range between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Range between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|write color | |write color buffers = <!-- On, Off --> | ||
|write color | |write color buffers notes = | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = |
Revision as of 14:29, 1 May 2019
Dynasty Warriors: Gundam | |
---|---|
Developer(s) | Omega Force |
Publisher(s) | Bandai Namco Games |
Series | Dynasty Warriors, Mobile Suit Gundam |
Release date(s) | JP March 1, 2007 NA August 28, 2007 EU November 9, 2007 |
Release type | Console exclusive |
Genre(s) | Action, Role-playing, Hack and slash |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLUS30058 (IRD), NPUB90025 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Dynasty Warriors: Gundam, originally released in Japan as Gundam Musou (ガンダム無双 Gandamu Musō), is a video game based on the Gundam anime series. Gameplay is derived from Koei's Dynasty Warriors and Samurai Warriors series. The "Official Mode" of the game is based primarily on the Universal Century timeline, with mecha from Mobile Suit Gundam, Mobile Suit Zeta Gundam, and Mobile Suit Gundam ZZ appearing in the game, as well as a few units from Mobile Suit Variations Mobile Suit Gundam 0080: War in the Pocket and Mobile Suit Gundam 0083: Stardust Memory appearing as non-playable ally and enemy units. The "Original Mode" of the game also features mecha from the non-UC series Mobile Fighter G Gundam, Mobile Suit Gundam Wing and Turn A Gundam. A newly designed non-SD Musha Gundam designed by Hajime Katoki is also included.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan |
Known Issues
Broken Minimap
- The minimap does not display things such as walls, gates, or the ground but does correctly display the player, allies, enemies, and fields.
Special Notes
The game was able to progress from the loadable to the playable state by PR 4764