Dynasty Warriors: Gundam
|Dynasty Warriors: Gundam|
|Publisher(s)||Bandai Namco Games|
|Series||Dynasty Warriors, Mobile Suit Gundam|
|Release date(s)||JP March 1, 2007|
NA August 28, 2007
EU November 9, 2007
|Release type||Console exclusive|
|Genre(s)||Action, Role-playing, Hack and slash|
Dynasty Warriors: Gundam, originally released in Japan as Gundam Musou (ガンダム無双 Gandamu Musō), is a video game based on the Gundam anime series. Gameplay is derived from Koei's Dynasty Warriors and Samurai Warriors series. The "Official Mode" of the game is based primarily on the Universal Century timeline, with mecha from Mobile Suit Gundam, Mobile Suit Zeta Gundam, and Mobile Suit Gundam ZZ appearing in the game, as well as a few units from Mobile Suit Variations Mobile Suit Gundam 0080: War in the Pocket and Mobile Suit Gundam 0083: Stardust Memory appearing as non-playable ally and enemy units. The "Original Mode" of the game also features mecha from the non-UC series Mobile Fighter G Gundam, Mobile Suit Gundam Wing and Turn A Gundam. A newly designed non-SD Musha Gundam designed by Hajime Katoki is also included.
Only options that deviate from the default configuration to ensure best performance are listed below. The full list of default options is available here.
|Renderer||Vulkan||Recommended to get the best performance.|
The minimap does not display things such as walls, gates, or the ground but does correctly display the player, allies, enemies, and fields. Once a field is captured, everything will be displayed correctly for the current and all future missions.
The game was able to progress from the loadable to the playable state by.