RZRFORKLIFT (talk | contribs) (netplay info updated) |
RZRFORKLIFT (talk | contribs) (The game no longer hangs with libsysutil_np_trophy.sprx HLE anymore. Not sure which PR fixed this, but it was somewhere around the 0.0.22 range.) |
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|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware libraries = | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware libraries notes = | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
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==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
The game will not get past the title screen if libsysutil_np_trophy.sprx isn't selected. | <s>The game will not get past the title screen if libsysutil_np_trophy.sprx isn't selected.</s> This issue has been fixed, update the emulator to the latest version. | ||
==Special Notes== | ==Special Notes== |
Revision as of 00:01, 15 October 2022
Shift 2 Unleashed | |
---|---|
Developer(s) | Slightly Mad Studios |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Release date(s) | NA March 29, 2011 EU March 31, 2011 |
Release type | Multi-platform |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLUS30580 (IRD), BLES01066 (IRD), NPEB00618, NPUB30539 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance with no visible side effects. |
Resolution scale | 100 | Values over 100% will only upscale the HUD and downscale the rest. Use FSR as an alternative. |
Write color buffers | On | Fixes corrupted textures on the body of a custom colored car the player drives during a race. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Driver wake-up delay | 200 | Improves stability. |
Vblank rate | 120 | Raises the game's FPS limit, can go higher. Causes the camera's speed in the Garage and Car Lot to increase. |
Known Issues
The game will not get past the title screen if libsysutil_np_trophy.sprx isn't selected. This issue has been fixed, update the emulator to the latest version.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | Yes | No | No | No | The game gives you a server shutdown message when connecting to Autolog servers. |