Page values for "Yakuza Kenzan!"

From RPCS3 Wiki

"Patch" values

1 row is stored for this page
FieldField typeAllowed valuesValue
versionFloat1.2
patchWikitext

Anchors:

 kenzan60notes: &kenzan60notes "Strafe moving is at double speed, even for enemies.\nGrabbing an enemy moves you twice as fast.\nSome sprite animations, like triangles above NPCs, are animated twice the speed.\nSome minigames may act weirdly, some stuff is at double speed others aren't.\nCutscenes still play at double speed."

PPU-fc24101547eff0f4307d4f70a0cb76329f11a525: # yakuza kenzan

 "60 FPS":
   Games:
     "Yakuza Kenzan":
       BLJM60064: [ 01.00 ]
   Author: "Whatcookie"
   Notes: *kenzan60notes
   Patch Version: 1.0
   Patch:
     - [ be32, 0x004955a4, 0xc01e94b0 ] # Point lfs somewhere (I don't remember)
     - [ bef32, 0x00b3d97c, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x00b46668, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x00b47e70, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x00b4e04c, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x00b4e994, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x00b4eafc, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x00b4ecc0, 0.01666667 ] # for 60 FPS
    # - [ bef32, 0x00b50e40, 0.00833334 ] # for 120 FPS
     - [ bef32, 0x00b50e40, 0.01666667 ] # for 60 FPS // This one was important I think?
     - [ bef32, 0x00b6dd58, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x1001aad0, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x1001aae8, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x1001ab00, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x1001ab24, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x100f2450, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x100fa1a8, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x10102188, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x1010a450, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x10112b54, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x1011b0bc, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x10124c04, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x1012e988, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x101397cc, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x10144694, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x1014fac4, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x1015afb4, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x101665d4, 0.01666667 ] # for 60 FPS
     - [ bef32, 0x1016d870, 0.01666667 ] # for 60 FPS
typeStringPPU · SPU · CanaryCanary
headerString