m (Text replacement - "|multithreaded rsx notes = |disable async shader compiler = <!-- On, Off --> |disable async shader compiler notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = <!-- Audio configuration --> ") |
(→Incorrectly rendered shadows - {{issue|4489}}: Is not an issue or bug.) |
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|genre = Action, Adventure, Hack and slash | |genre = Action, Adventure, Hack and slash | ||
|modes = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLJM61149|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPJB90690|ird=NA}} | |gameid = {{gameid|id=BLJM61149, NPJB00532|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPJB90690|ird=NA}} | ||
|wikipedia = https://en.wikipedia.org/wiki/Yakuza_Ishin | |wikipedia = https://en.wikipedia.org/wiki/Yakuza_Ishin | ||
}} | }} | ||
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==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | ||
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|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|lower spu thread priority = <!-- On, Off --> | |lower spu thread priority = <!-- On, Off --> | ||
|lower spu thread priority notes = | |lower spu thread priority notes = | ||
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|tsx instructions notes = | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes = | |renderer notes = | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |||
|shader mode notes = | |||
|write color buffers = <!-- On, Off --> | |write color buffers = <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = <!-- Fixes any visual issues from CPU Blit, MLAA Patch needs to be enabled. --> | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|enable 3d = <!-- On, Off --> | |||
|enable 3d notes = | |||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
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|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | |||
|audio channels notes = | |||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
|sleep timers accuracy = | |sleep timers accuracy = As Host | ||
|sleep timers accuracy notes = | |sleep timers accuracy notes = Improves performance. | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|relaxed zcull sync = On <!-- On, Off --> | |relaxed zcull sync = On <!-- On, Off --> | ||
|relaxed zcull sync notes = Improves performance when paired with SPU MLAA patch. | |relaxed zcull sync notes = Improves performance when paired with SPU MLAA patch. | ||
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|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = <!-- On, Off --> | |||
|disable zcull occlusion queries notes = | |||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = <!-- Improves upscaling and performance, introduces visual issues. Use Write Color Buffers and MLAA Patch to negate the visual issues. --> | ||
|use gpu texture scaling = <!-- On, Off --> | |use gpu texture scaling = <!-- On, Off --> | ||
|use gpu texture scaling notes = | |use gpu texture scaling notes = | ||
|accurate getllar = On <!-- On, Off --> | |accurate getllar = On <!-- On, Off --> | ||
|accurate getllar notes = Reduces random crashing. | |accurate getllar notes = Reduces random crashing. | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
|ppu llvm java mode handling = <!-- True, False --> | |||
|ppu llvm java mode handling notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
===Random Crashing - <i>{{issue|4489}}</i>=== | |||
The game currently suffers from random crashing without any log output. Enable Accurate GETLLAR to reduce the amount of crashes. | |||
=== Sun / Lens Flare goes through objects - <i>{{issue|4489}}</i>=== | |||
The sun shines through everything. | |||
=== Room with wrong colors - <i>{{issue|4489}}</i>=== | |||
A specific room during a story mission will show incorrect lighting, looking like a cartoon world. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
===SPU MLAA removal patch=== | ===SPU MLAA removal patch=== | ||
Thanks to Whatcookie, a [[Help:Game Patches# | Thanks to Whatcookie, a [[Help:Game Patches/SPU#Disable SPU MLAA|SPU MLAA removal patch]] is available for this title. Do note, it won't work at 100% resolution scale, needs to be either above or below. No visual issues were found using the patch. |
Revision as of 08:44, 2 August 2021
Yakuza Ishin! | |
---|---|
Developer(s) | Ryu Ga Gotoku Studio |
Publisher(s) | Sega |
Series | Yakuza |
Release date(s) | JP February 22, 2014 |
Release type | PlayStation exclusive |
Genre(s) | Action, Adventure, Hack and slash |
Mode(s) | Single-player |
GameID(s) | BLJM61149, NPJB00532 Demo NPJB90690 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Yakuza Ishin! (Japanese: 龍が如く 維新!, lit. Like a Dragon Restoration!) is a spin-off game in the Yakuza series. Set in the chaotic Bakumatsu period (between 1853 and 1867), Sakamoto Ryōma is distressed resulting from conflicting pressures and uncertainty about one's self and role in the society. Being embroiled in the middle of a Tosa coup d'état and bent on finding the murderer who assassinated his mentor, Ryoma burrows himself with a hidden identity in the streets of Kyoto and joins the grim Shinsengumi. Despite being the second Yakuza series spin-off set in samurai era instead of modern-day Japan, this game is unrelated to Yakuza Kenzan!, which was released in 2008 on the PlayStation 3. Yakuza Kenzan! is set two centuries before Yakuza Ishin!, hence the plots are not related with each other since both games focus on different characters, the historical figures of Miyamoto Musashi (1584-1645) and Sakamoto Ryōma (1836-1867) respectively.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | No improvement to performance but reduces the number of SPU cache objects. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Accurate GETLLAR | On | Reduces random crashing. |
Sleep timers accuracy | As Host | Improves performance. |
Known Issues
Random Crashing - Issue 4489
The game currently suffers from random crashing without any log output. Enable Accurate GETLLAR to reduce the amount of crashes.
Sun / Lens Flare goes through objects - Issue 4489
The sun shines through everything.
Room with wrong colors - Issue 4489
A specific room during a story mission will show incorrect lighting, looking like a cartoon world.
Special Notes
SPU MLAA removal patch
Thanks to Whatcookie, a SPU MLAA removal patch is available for this title. Do note, it won't work at 100% resolution scale, needs to be either above or below. No visual issues were found using the patch.