XCOM: Enemy Within: Difference between revisions

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m (Text replacement - "|vblank rate notes = ↵|clocks scale = <!-- Value between 10 to 1000 -->↵" to "|vblank rate notes = |vblank ntsc fixup = <!-- On, Off --> |vblank ntsc fixup notes = |clocks scale = <!-- Value between 10 to 1000 --> ")
 
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|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Turn-based tactics
|genre    = Turn-based tactics
|modes    = Single-player, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLUS31180, NPUB31198|oid=BLES01851, NPEB01354|ird=Yes}}
|gameid    = {{gameid|id=BLUS31180, NPUB31198|oid=BLES01851, NPEB01354|ird=Yes}}
}}
}}
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|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. -->
<!-- Mention any additional notes if necessary. -->
{{patch
|type    = PPU
|version = 1.2
|content =
PPU-7f72fca497cb710939e9ad13c412c78a1ff72438:
  "Debug Menu":
    Games:
      "XCOM: Enemy Within":
        BLUS31180: [ 01.00 ]
        BLES01851: [ 01.00 ]
    Author: "dron_3"
    Notes: "L1 + R1 = Brings menu during missions"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0138e400, 0x38800001 ]
      - [ be32, 0x0138e404, 0x3ce00178 ]
      - [ be32, 0x0138e408, 0x90878490 ]
      - [ be32, 0x0138e40c, 0x80e30060 ]
      - [ be32, 0x0138e410, 0x64e70002 ]
      - [ be32, 0x0138e414, 0x90e30060 ]
      - [ be32, 0x0138e418, 0x80e3005c ]
      - [ be32, 0x0138e41c, 0x2c070000 ]
      - [ be32, 0x0138e420, 0x41820010 ]
      - [ be32, 0x0138e424, 0x80870224 ]
      - [ be32, 0x0138e428, 0x64840400 ]
      - [ be32, 0x0138e42c, 0x90870224 ]
      - [ be32, 0x0138e430, 0x80e30000 ]
      - [ be32, 0x0138e434, 0x4b035738 ]
      - [ be32, 0x003c3b68, 0x48fca898 ]
}}

Latest revision as of 18:13, 24 July 2023

XCOM: Enemy Within
XCOMEW.jpg
Developer(s) Firaxis
Publisher(s) 2K Games
Series XCOM
Release date(s) NA November 12, 2013
EU/AU November 15, 2013
Release type Multi-platform
Genre(s) Turn-based tactics
Mode(s) Single-player, Multiplayer
GameID(s) BLUS31180 (IRD), NPUB31198, BLES01851 (IRD), NPEB01354
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-7f72fca497cb710939e9ad13c412c78a1ff72438:
  "Debug Menu":
    Games:
      "XCOM: Enemy Within":
        BLUS31180: [ 01.00 ]
        BLES01851: [ 01.00 ]
    Author: "dron_3"
    Notes: "L1 + R1 = Brings menu during missions"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0138e400, 0x38800001 ]
      - [ be32, 0x0138e404, 0x3ce00178 ]
      - [ be32, 0x0138e408, 0x90878490 ]
      - [ be32, 0x0138e40c, 0x80e30060 ]
      - [ be32, 0x0138e410, 0x64e70002 ]
      - [ be32, 0x0138e414, 0x90e30060 ]
      - [ be32, 0x0138e418, 0x80e3005c ]
      - [ be32, 0x0138e41c, 0x2c070000 ]
      - [ be32, 0x0138e420, 0x41820010 ]
      - [ be32, 0x0138e424, 0x80870224 ]
      - [ be32, 0x0138e428, 0x64840400 ]
      - [ be32, 0x0138e42c, 0x90870224 ]
      - [ be32, 0x0138e430, 0x80e30000 ]
      - [ be32, 0x0138e434, 0x4b035738 ]
      - [ be32, 0x003c3b68, 0x48fca898 ]