Warriors Orochi 3: Difference between revisions

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m (Text replacement - "<!-- Audio configuration -->↵|audio out windows = <!-- XAudio2, OpenAL, Disabled -->↵|audio out windows notes = ↵|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled -->↵|audio out linux notes = ↵|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->↵|audio channels notes = ↵|dump to file...)
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|genre    = Hack and slash
|genre    = Hack and slash
|modes    = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES01588, NPUB30708|oid=BLJM60417, NPEB01182, NPJB00248|ird=Yes}}<br>'''''Ultimate'''''<br>{{gameid|id=BLJM61084, NPEB02052, NPUB31505|oid=NPJB00443|ird=No}}
|gameid    = {{gameid|id=BLES01588, NPUB30708|oid=BLJM60417, NPEB01182, NPJB00248|ird=Yes}}<br>'''''Ultimate'''''<br>{{gameid|id=BLJM61084, NPEB02052, NPUB31505|oid=BLAS50676, NPJB00443|ird=Yes}}
}}
}}


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|shader quality                        = <!-- High, Low, Auto -->
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
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|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}



Latest revision as of 11:30, 18 February 2024

Warriors Orochi 3
WarriorsOrochi3.jpg
Developer(s) Omega Force
Publisher(s) Koei Tecmo
Series Dynasty Warriors, Samurai Warriors, Warriors Orochi
Release date(s) JP December 22, 2011
NA March 20, 2012
EU April 6, 2012
Ultimate
JP September 26, 2013
NA September 2, 2014
EU September 5, 2014
Release type Multi-platform
Genre(s) Hack and slash
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES01588 (IRD), NPUB30708, BLJM60417 (IRD), NPEB01182, NPJB00248
Ultimate
BLJM61084 (IRD), NPEB02052, NPUB31505, BLAS50676 (IRD), NPJB00443
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Warriors Orochi 3, originally released as Musō Orochi 2 (無双OROCHI 2, Musō Orochi Tsū) in Japan, is a 2011 hack and slash video game developed by Tecmo Koei and Omega Force for the PlayStation 3 and Xbox 360. This is the fourth installment of the crossover series Warriors Orochi, a combination of the Dynasty Warriors and Samurai Warriors series. This installment serves as a sequel to Warriors Orochi 2. The game was released in Japan in 2011, in Europe in 2012, and in North America in 2012 (PlayStation 3, Xbox 360).

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes