Warhawk: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = <!-- [[File:{{#setmainimage:filename.ext‎}}|300px]] -->
|image    = [[File:{{#setmainimage:WarhawkCover.jpg}}|300px]]
|developer = Incognito Entertainment
|developer = Incognito Entertainment
|publisher = Sony Computer Entertainment
|publisher = Sony Computer Entertainment
|series    = <!-- delete if not applicable -->
|date      = {{vgregion|NA=August 28, 2007|EU=August 30, 2007|AU=August 31, 2007|JP=October 4, 2007}}
|date      = {{vgregion|}}
|release  = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = PlayStation 3 exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Third-person shooter
|genre    = Third-person shooter
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=NPUA80077, NPJA00008, NPEA00017, BCES00008, BCUS98117|ird=No}}
|gameid    = {{gameid|id=BCES00008, BCUS98117, NPUA80077|oid=NPJA00008, NPEA00017|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPUA70023|ird=NA}}<br>'''''Public Beta'''''<br>{{gameid|id=NPUA80093|ird=NA}}
|wikipedia = https://en.wikipedia.org/wiki/Warhawk_%282007_video_game%29
|wikipedia = https://en.wikipedia.org/wiki/Warhawk_%282007_video_game%29
|vndb      = <!-- delete if not applicable -->
|internal resolution =  
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


<!-- Give a brief description about the game -->
'''''Warhawk''''' is a multiplayer third-person shooter video game developed by Incognito Entertainment for the PlayStation 3. It is a remake of an aerial warfare game of the same name, which was an early title on the original PlayStation. Santa Monica Studio assisted on development. It was the first PlayStation 3 game to be available both for download on the PlayStation Network and for retail on Blu-ray Disc. For the United States, Blu-ray Disc and PlayStation Network versions were released on August 28, 2007. The PlayStation Network version was released in Europe, Australia and Japan on August 30, August 31 and October 4 respectively. The Blu-ray Disc version was released in Australia and Europe on September 20 and September 21, respectively, but was not released in Japan.


==Configuration==
==Configuration==
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
Line 27: Line 25:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 44: Line 38:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 52: Line 46:
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
Line 106: Line 104:
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
Line 115: Line 118:
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
Line 137: Line 144:
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 150: Line 161:
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
===Graphical issues===
{{issue|14365}}: There are severe graphical artifacts present after a change to the MSAA shaders in version 0.0.27 and the issue has not been resolved to this day(02-11-2024). You can find out more in the [https://github.com/RPCS3/rpcs3/issues/14365 GitHub issue] as well as a temporary solution if you're looking to play online through PSONE's server.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever        = 1.50
|rpcs3 version  = N/A
|connect        = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match          = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features      = Yes<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Available<!-- Available, Not available, Not required, Untested -->
|notes          = Requires custom IP/Hosts switches.
}}
===Netplay IP/Host Switches/DNS===
This title requires a private server to access all Netplay features. Enter the below text in the '''DNS''' section:
===PSONE===
<pre>185.194.142.4</pre>
*You need to be whitelisted first. [https://discord.com/invite/puHGNZr PSONE Discord]
[[Category:Custom servers (Netplay)]]
{{patch
|type    = PPU
|version = 1.2
|content =
PPU-0e774c4d110cbee22a4afc20197c99203f46800c:
  "60 FPS":
    Games:
      "Warhawk":
        NPUA80077: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010728, 0x3ba00001 ]
  "Disable Motion Blur":
    Games:
      "Warhawk":
        NPUA80077: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003c21f8, 0x38600000 ]
PPU-8b103b01ea3f394a508efb140b1476da59a839a8:
  "60 FPS":
    Games:
      "Warhawk":
        NPEA00017: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010748, 0x3ba00001 ]
  "Disable Motion Blur":
    Games:
      "Warhawk":
        NPEA00017: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003c2268, 0x38600000 ]
PPU-33a28c181e111855d1b024650a313e85610d5d84:
  "60 FPS":
    Games:
      "Warhawk":
        BCUS98117: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010728, 0x3ba00001 ]
  "Disable Motion Blur":
    Games:
      "Warhawk":
        BCUS98117: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003c2208, 0x38600000 ]
PPU-0eb6367a3c104c729305bec4d15ccb85147688bd:
  "60 FPS":
    Games:
      "Warhawk":
        BCES00008: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010748, 0x3ba00001 ]
  "Disable Motion Blur":
    Games:
      "Warhawk":
        BCES00008: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003c2268, 0x38600000 ]
PPU-3f6269a9a2f732c90c0017c963fb52722e6b08a8:
  "60 FPS":
    Games:
      "Warhawk":
        BCAS20015: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010730, 0x3ba00001 ]
  "Disable Motion Blur":
    Games:
      "Warhawk":
        BCAS20015: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003c2208, 0x38600000 ]
}}

Latest revision as of 12:28, 10 March 2024

Warhawk
WarhawkCover.jpg
Developer(s) Incognito Entertainment
Publisher(s) Sony Computer Entertainment
Release date(s) JP October 4, 2007
NA August 28, 2007
EU August 30, 2007
AU August 31, 2007
Release type PlayStation 3 exclusive
Genre(s) Third-person shooter
Mode(s) Multiplayer
GameID(s) BCES00008 (IRD), BCUS98117 (IRD), NPUA80077, NPJA00008, NPEA00017
Demo
NPUA70023
Public Beta
NPUA80093
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Warhawk is a multiplayer third-person shooter video game developed by Incognito Entertainment for the PlayStation 3. It is a remake of an aerial warfare game of the same name, which was an early title on the original PlayStation. Santa Monica Studio assisted on development. It was the first PlayStation 3 game to be available both for download on the PlayStation Network and for retail on Blu-ray Disc. For the United States, Blu-ray Disc and PlayStation Network versions were released on August 28, 2007. The PlayStation Network version was released in Europe, Australia and Japan on August 30, August 31 and October 4 respectively. The Blu-ray Disc version was released in Australia and Europe on September 20 and September 21, respectively, but was not released in Japan.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Graphical issues

Issue 14365: There are severe graphical artifacts present after a change to the MSAA shaders in version 0.0.27 and the issue has not been resolved to this day(02-11-2024). You can find out more in the GitHub issue as well as a temporary solution if you're looking to play online through PSONE's server.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.50 N/A Yes Yes Yes Yes Available Requires custom IP/Hosts switches.

Netplay IP/Host Switches/DNS

This title requires a private server to access all Netplay features. Enter the below text in the DNS section:

PSONE

185.194.142.4

Patches

PPU-0e774c4d110cbee22a4afc20197c99203f46800c:
  "60 FPS":
    Games:
      "Warhawk":
        NPUA80077: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010728, 0x3ba00001 ]
  "Disable Motion Blur":
    Games:
      "Warhawk":
        NPUA80077: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003c21f8, 0x38600000 ]

PPU-8b103b01ea3f394a508efb140b1476da59a839a8:
  "60 FPS":
    Games:
      "Warhawk":
        NPEA00017: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010748, 0x3ba00001 ]
  "Disable Motion Blur":
    Games:
      "Warhawk":
        NPEA00017: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003c2268, 0x38600000 ]

PPU-33a28c181e111855d1b024650a313e85610d5d84:
  "60 FPS":
    Games:
      "Warhawk":
        BCUS98117: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010728, 0x3ba00001 ]
  "Disable Motion Blur":
    Games:
      "Warhawk":
        BCUS98117: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003c2208, 0x38600000 ]

PPU-0eb6367a3c104c729305bec4d15ccb85147688bd:
  "60 FPS":
    Games:
      "Warhawk":
        BCES00008: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010748, 0x3ba00001 ]
  "Disable Motion Blur":
    Games:
      "Warhawk":
        BCES00008: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003c2268, 0x38600000 ]

PPU-3f6269a9a2f732c90c0017c963fb52722e6b08a8:
  "60 FPS":
    Games:
      "Warhawk":
        BCAS20015: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010730, 0x3ba00001 ]
  "Disable Motion Blur":
    Games:
      "Warhawk":
        BCAS20015: [ 01.50 ]
    Author: "illusion"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003c2208, 0x38600000 ]